Player Matchup

Neith
Neith
Gold II
AdiodE
Neith
Gold II
Level 109
God Stats
7W - 6L
1,577 SR
Queue Stats
150W - 149L
1,597 MMR
Solo
Raijin
Raijin
Silver I
Hernandeces
Raijin
Silver I
Level 104
God Stats
1W - 0L
1,650 SR
Queue Stats
9W - 7L
1,606 MMR
Solo
Nemesis
Nemesis
Gold V
KuronoMayo
Nemesis
Gold V
Level 154
God Stats
3W - 1L
1,846 SR
Queue Stats
50W - 44L
1,533 MMR
Solo
Achilles
Achilles
Gold III
Machama
Achilles
Gold III
Level 132
God Stats
3W - 2L
1,683 SR
Queue Stats
133W - 134L
1,420 MMR
Solo
Hades
Hades
Gold I
Tomtehole
Hades
Gold I
Level 158
God Stats
97W - 69L
1,597 SR
Queue Stats
373W - 370L
1,568 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 131
1,670 SR
1,545 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 111
1,619 SR
1,544 MMR
Sun Wukong
Sun Wukong
Silver I
CultivaAceitunas
Sun Wukong
Silver I
Level 38
God Stats
1W - 2L
1,463 SR
Queue Stats
26W - 23L
1,509 MMR
Solo
Cupid
Cupid
Gold III
EbrithiI
Cupid
Gold III
Level 147
God Stats
0W - 1L
1,515 SR
Queue Stats
66W - 69L
1,390 MMR
Solo
Sobek
Sobek
Gold II
Gabis112
Sobek
Gold II
Level 64
God Stats
61W - 52L
1,571 SR
Queue Stats
238W - 235L
1,619 MMR
Party 1
Set
Set
Gold I
GrayFох
Set
Gold I
Level 160
God Stats
3W - 2L
1,933 SR
Queue Stats
340W - 354L
1,585 MMR
Solo
Anubis
Anubis
Gold I
ImComing112
Anubis
Gold I
Level 144
God Stats
19W - 15L
1,616 SR
Queue Stats
323W - 319L
1,619 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AdiodE
Neith
20
5 / 5 / 13
14,392
576
16,529
15,286
5,946
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
20
5 / 7 / 10
14,140
566
14,798
17,259
6,502
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
KuronoMayo
Nemesis
20
9 / 1 / 6
15,444
618
15,132
17,477
9,101
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
Machama
Achilles
19
5 / 3 / 12
12,939
518
13,123
22,021
27,602
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hades
Tomtehole
Hades
20
1 / 1 / 9
14,942
598
14,613
21,555
23,640
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bans
Morgan Le FayTiamatAthenaHelArtemis

VS

Bans
PersephoneOdinCu ChulainnOsirisThe Morrigan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CultivaAceitunas
Sun Wukong
19
0 / 2 / 3
12,202
488
15,145
24,866
23,972
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cupid
EbrithiI
Cupid
19
5 / 8 / 3
12,698
508
11,338
16,599
6,039
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
Gabis112
Sobek
15
1 / 3 / 9
11,108
444
8,176
22,292
26,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

18
6 / 8 / 4
12,542
502
9,185
17,933
10,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anubis
18
5 / 6 / 4
12,200
488
16,013
17,613
9,420
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
40
25
Kills
17
17
Deaths
27
50
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Neith
AdiodE
Neith
5
5
13
2.3
L
Sun Wukong
CultivaAceitunas
Sun Wukong
0
2
3
0.75
L
Cupid
EbrithiI
Cupid
5
8
3
0.81
L
Sobek
Gabis112
Sobek
1
3
9
1.83
L
6
8
4
1
W
Raijin
5
7
10
1.43
L
Anubis
5
6
4
1.17
W
Nemesis
KuronoMayo
Nemesis
9
1
6
12
W
Achilles
Machama
Achilles
5
3
12
3.67
W
Hades
Tomtehole
Hades
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,195
Damage
59,857
93,598
Taken
99,303
72,791
Mitigated
76,294
35,176
Healing
29,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
AdiodE
Neith
16,529
8,812
0
6,930
15,286
5,946
7,001
2,447
12,839
0
124,498
L
Sun Wukong
CultivaAceitunas
Sun Wukong
15,145
3,991
0
10,761
24,866
23,972
0
10,032
14,834
0
95,720
L
Cupid
EbrithiI
Cupid
11,338
5,758
0
4,292
16,599
6,039
2,079
3,590
13,009
0
104,435
L
Sobek
Gabis112
Sobek
8,176
785
0
5,179
22,292
26,672
0
7,245
15,047
23,503
0
L
9,185
3,324
0
2,708
17,933
10,191
0
4,068
13,865
0
98,913
W
Raijin
14,798
1,521
0
4,182
17,259
6,502
2,626
9,437
7,822
80,855
0
L
Anubis
16,013
901
0
6,987
17,613
9,420
0
4,770
12,843
88,910
0
W
Nemesis
KuronoMayo
Nemesis
15,132
8,138
0
3,404
17,477
9,101
4,640
3,435
14,042
0
123,913
W
Achilles
Machama
Achilles
13,123
2,543
0
4,722
22,021
27,602
1,036
7,653
14,368
221
45,427
W
Hades
Tomtehole
Hades
14,613
2,448
1,075
14,863
21,555
23,640
2,109
3,241
18,314
117,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,857
Gold Earned
60,750
766
Minions Killed
653
0
Camps Cleared
0
2,461,733
Distance Traveled
2,362,031
40
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,392
576
170
7
0
445,230
3
L
Sun Wukong
12,202
488
171
7
0
490,404
5
L
Cupid
12,698
508
162
6
0
413,329
7
L
Sobek
11,108
444
35
1
0
490,551
11
L
Set
12,542
502
125
5
0
547,544
5
W
Raijin
14,140
566
136
5
0
436,706
5
L
Anubis
12,200
488
160
6
0
420,203
7
W
Nemesis
15,444
618
170
7
0
583,717
4
W
Achilles
12,939
518
51
2
0
543,921
24
W
Hades
14,942
598
239
10
0
452,159
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role