Player Matchup

Horus
Horus
 
Horus
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Mossycub
Cthulhu
Level 84
God Stats
1W - 0L
1,345 SR
Queue Stats
6W - 2L
1,738 Elo+
Party 1
Charybdis
Charybdis
TheLostMisery
Charybdis
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 23L
1,869 Elo+
Party 1
Team Averages
Level 129
1,448 SR
1,703 Elo+

VS

Team Averages
Level 123
1,562 SR
1,544 Elo+
Skadi
Skadi
ENGiN33Rs
Skadi
Level 62
God Stats
13W - 12L
1,419 SR
Queue Stats
69W - 79L
1,459 Elo+
Solo
Ares
Ares
Koultergeist
Ares
Level 157
God Stats
7W - 6L
1,642 SR
Queue Stats
239W - 281L
1,544 Elo+
Solo
Da Ji
Da Ji
diebybow
Da Ji
Level 149
God Stats
4W - 10L
1,624 SR
Queue Stats
117W - 87L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
5 / 2 / 8
9,379
721
6,404
12,144
8,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
Mossycub
Cthulhu
12
2 / 2 / 10
9,614
740
7,825
14,526
13,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Charybdis
TheLostMisery
Charybdis
14
6 / 1 / 7
9,767
751
14,912
8,557
2,429
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
ENGiN33Rs
Skadi
11
2 / 4 / 3
7,802
600
7,197
9,061
4,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 4 / 4
7,404
570
8,813
15,405
15,763
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Da Ji
diebybow
Da Ji
11
2 / 5 / 3
7,782
599
9,084
9,940
4,225
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
15
13
Kills
5
5
Deaths
13
25
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
5
2
8
4.5
L
Skadi
ENGiN33Rs
Skadi
2
4
3
0.88
L
1
4
4
0.75
W
Cthulhu
Mossycub
Cthulhu
2
2
10
3.5
W
Charybdis
TheLostMisery
Charybdis
6
1
7
9.5
L
Da Ji
diebybow
Da Ji
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,141
Damage
25,094
35,227
Taken
34,406
24,171
Mitigated
24,074
15,161
Healing
3,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
6,404
2,629
2,900
6,311
12,144
8,228
645
3,744
7,771
0
20,161
L
Skadi
ENGiN33Rs
Skadi
7,197
3,123
0
744
9,061
4,086
265
1,720
6,868
0
33,315
L
8,813
379
0
2,362
15,405
15,763
80
4,286
10,608
14,575
0
W
Cthulhu
Mossycub
Cthulhu
7,825
601
438
3,243
14,526
13,514
140
3,712
10,356
22,144
0
W
Charybdis
TheLostMisery
Charybdis
14,912
9,536
0
2,269
8,557
2,429
2,053
1,155
7,276
0
53,854
L
Da Ji
diebybow
Da Ji
9,084
2,031
0
250
9,940
4,225
0
2,113
7,570
0
25,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,760
Gold Earned
22,988
138
Minions Killed
113
6
Camps Cleared
6
715,282
Distance Traveled
645,093
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,379
721
20
2
3
248,761
5
L
Skadi
7,802
600
53
4
3
207,677
4
L
Ares
7,404
570
16
1
1
227,213
5
W
Cthulhu
9,614
740
28
2
0
229,510
1
W
Charybdis
9,767
751
90
7
3
237,011
4
L
Da Ji
7,782
599
44
3
2
210,203
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role