Player Matchup

Aphrodite
Aphrodite
BoloBoy77
Aphrodite
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
223W - 177L
1,647 Elo+
Solo
Sylvanus
Sylvanus
FallGryphon8433
Sylvanus
Level 23
God Stats
19W - 22L
1,488 SR
Queue Stats
122W - 142L
1,625 Elo+
Solo
King Arthur
King Arthur
M3 SHADOW 264
King Arthur
Level 27
God Stats
36W - 26L
1,680 SR
Queue Stats
76W - 57L
1,644 Elo+
Solo
Neith
Neith
MayappIe
Neith
Level 14
God Stats
6W - 6L
1,591 SR
Queue Stats
73W - 71L
1,615 Elo+
Solo
Awilix
Awilix
TheRealTobi_TV
Awilix
Level 16
God Stats
0W - 5L
1,313 SR
Queue Stats
161W - 137L
1,600 Elo+
Solo
Team Averages
Level 22
1,514 SR
1,626 Elo+

VS

Team Averages
Level 27
1,541 SR
1,640 Elo+
Raijin
Raijin
IllStrokeYaChick
Raijin
Level 24
God Stats
2W - 4L
1,500 SR
Queue Stats
221W - 192L
1,624 Elo+
Solo
Ares
Ares
Imcuming4thatass
Ares
Level 29
God Stats
5W - 3L
1,682 SR
Queue Stats
108W - 82L
1,662 Elo+
Party 1
Izanami
Izanami
Shwooopin
Izanami
Level 28
God Stats
2W - 0L
1,597 SR
Queue Stats
3W - 0L
1,792 Elo+
Solo
Guan Yu
Guan Yu
SugDeezzzzz
Guan Yu
Level 26
God Stats
3W - 1L
1,431 SR
Queue Stats
127W - 109L
1,593 Elo+
Party 1
Skadi
Skadi
Zub7ero
Skadi
Level 26
God Stats
70W - 79L
1,494 SR
Queue Stats
77W - 84L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BoloBoy77
Aphrodite
20
7 / 2 / 18
16,494
500
25,191
45,175
24,489
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
19
3 / 4 / 12
13,873
420
11,714
30,242
33,221
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

King Arthur
M3 SHADOW 264
King Arthur
20
3 / 3 / 4
17,543
532
25,887
42,043
45,823
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
MayappIe
Neith
20
7 / 5 / 17
16,175
490
39,457
34,255
13,328
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
16 / 7 / 6
17,770
538
25,526
34,763
15,705
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 4 / 7
15,739
477
28,591
25,022
12,757
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
2 / 8 / 12
15,505
470
26,690
45,893
60,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
Shwooopin
Izanami
20
4 / 12 / 4
14,576
442
17,799
25,778
12,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Guan Yu
SugDeezzzzz
Guan Yu
20
3 / 4 / 8
16,529
501
30,313
43,771
73,316
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Skadi
Zub7ero
Skadi
20
8 / 8 / 4
18,304
555
32,540
27,268
13,248
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
56
36
Kills
21
21
Deaths
36
57
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
BoloBoy77
Aphrodite
7
2
18
8
L
Sylvanus
3
4
12
2.25
W
4
4
7
1.88
W
2
8
12
1
L
King Arthur
M3 SHADOW 264
King Arthur
3
3
4
1.67
L
Neith
MayappIe
Neith
7
5
17
3.1
W
Izanami
Shwooopin
Izanami
4
12
4
0.5
W
Guan Yu
SugDeezzzzz
Guan Yu
3
4
8
1.75
L
16
7
6
2.71
W
Skadi
Zub7ero
Skadi
8
8
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

127,775
Damage
135,933
186,478
Taken
167,732
132,566
Mitigated
171,740
88,901
Healing
49,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
BoloBoy77
Aphrodite
25,191
1,941
16,652
29,389
45,175
24,489
1,009
14,409
29,689
107,414
0
L
Sylvanus
11,714
2,237
4,634
7,600
30,242
33,221
1,441
10,106
19,458
49,881
13,394
W
28,591
1,424
751
6,074
25,022
12,757
1,455
5,053
19,969
117,456
0
W
26,690
629
0
6,266
45,893
60,029
362
12,088
33,805
58,171
0
L
King Arthur
M3 SHADOW 264
King Arthur
25,887
3,865
0
12,012
42,043
45,823
517
9,110
29,853
26,400
128,648
L
Neith
MayappIe
Neith
39,457
17,615
0
13,129
34,255
13,328
4,545
10,675
22,737
0
147,641
W
Izanami
Shwooopin
Izanami
17,799
8,805
0
5,366
25,778
12,390
2,954
8,885
16,893
0
89,554
W
Guan Yu
SugDeezzzzz
Guan Yu
30,313
2,293
4,283
25,710
43,771
73,316
0
10,908
31,407
1,413
119,345
L
25,526
15,861
0
5,485
34,763
15,705
3,482
11,143
22,997
0
132,012
W
Skadi
Zub7ero
Skadi
32,540
14,892
0
724
27,268
13,248
10,803
6,806
20,462
0
181,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,855
Gold Earned
80,653
839
Minions Killed
800
0
Camps Cleared
0
2,965,109
Distance Traveled
2,812,655
27
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
16,494
500
136
4
0
674,972
5
L
Sylvanus
13,873
420
96
3
0
396,056
7
W
Raijin
15,739
477
151
5
0
400,936
8
W
Ares
15,505
470
29
1
0
621,156
3
L
King Arthur
17,543
532
267
8
0
679,053
8
L
Neith
16,175
490
176
5
0
575,346
3
W
Izanami
14,576
442
154
5
0
550,307
0
W
Guan Yu
16,529
501
219
7
0
647,784
6
L
Awilix
17,770
538
164
5
0
639,682
4
W
Skadi
18,304
555
247
7
0
592,472
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role