Player Matchup

Serqet
Serqet
FeepIn
Serqet
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 19L
1,555 Elo+
Solo
Gilgamesh
Gilgamesh
Goldenfair
Gilgamesh
Level 17
God Stats
6W - 2L
1,735 SR
Queue Stats
19W - 12L
1,635 Elo+
Party 3
Cupid
Cupid
Sergebaleine
Cupid
Level 9
God Stats
12W - 4L
1,806 SR
Queue Stats
12W - 8L
1,556 Elo+
Party 3
Anubis
Anubis
kodasmiteman
Anubis
Level 27
God Stats
2W - 4L
1,531 SR
Queue Stats
84W - 60L
1,590 Elo+
Party 1
Sobek
Sobek
kokaingaming
Sobek
Level 29
God Stats
2W - 2L
1,262 SR
Queue Stats
96W - 76L
1,538 Elo+
Party 1
Team Averages
Level 18
1,567 SR
1,575 Elo+

VS

Team Averages
Level 16
1,483 SR
1,584 Elo+
Set
Set
 
Set
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
BlackHawkFAT
Izanami
Level 23
God Stats
20W - 7L
1,658 SR
Queue Stats
64W - 58L
1,435 Elo+
Party 2
Nike
Nike
FunkeeeyJo
Nike
Level 7
God Stats
4W - 5L
1,616 SR
Queue Stats
7W - 6L
1,820 Elo+
Party 2
Fafnir
Fafnir
StonedCzupakabra
Fafnir
Level 9
God Stats
4W - 8L
1,500 SR
Queue Stats
81W - 89L
1,560 Elo+
Solo
Hel
Hel
juganda
Hel
Level 17
God Stats
14W - 25L
1,139 SR
Queue Stats
34W - 34L
1,603 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
FeepIn
Serqet
15
5 / 1 / 7
9,133
571
6,753
7,612
2,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
Goldenfair
Gilgamesh
14
1 / 3 / 2
8,175
511
2,753
10,828
5,533
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
9 / 3 / 6
10,013
626
14,189
9,636
2,999
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
15
12 / 2 / 4
9,594
600
15,738
15,554
8,238
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 1 / 13
8,817
551
6,203
13,581
10,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
15
3 / 6 / 3
9,431
589
10,110
12,002
5,444
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
BlackHawkFAT
Izanami
11
3 / 9 / 1
7,464
467
6,443
14,590
3,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
2 / 3 / 1
8,037
502
7,107
9,407
5,710
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
0 / 4 / 3
7,128
446
3,692
11,141
8,018
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Hel
12
2 / 9 / 1
8,080
505
5,355
13,768
3,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
19
31
Kills
10
10
Deaths
31
32
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
3
6
3
0.75
L
Izanami
BlackHawkFAT
Izanami
3
9
1
0.39
W
Serqet
FeepIn
Serqet
5
1
7
8.5
L
2
3
1
0.83
W
Gilgamesh
Goldenfair
Gilgamesh
1
3
2
0.67
W
9
3
6
4
L
0
4
3
0.38
L
Hel
2
9
1
0.28
W
Anubis
12
2
4
7
W
4
1
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,636
Damage
32,707
57,211
Taken
60,908
29,780
Mitigated
26,118
25,439
Healing
11,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
10,110
4,342
0
2,046
12,002
5,444
0
4,289
7,489
0
56,059
L
Izanami
BlackHawkFAT
Izanami
6,443
5,000
0
2,932
14,590
3,053
555
5,157
9,295
0
39,798
W
Serqet
FeepIn
Serqet
6,753
2,564
0
4,104
7,612
2,803
788
845
6,767
0
50,056
L
7,107
1,626
0
1,852
9,407
5,710
692
1,736
7,057
765
37,327
W
Gilgamesh
Goldenfair
Gilgamesh
2,753
632
0
3,086
10,828
5,533
0
440
10,388
0
36,109
W
14,189
7,736
171
3,378
9,636
2,999
840
1,693
7,943
0
72,490
L
3,692
993
0
1,036
11,141
8,018
59
3,114
7,659
21,392
0
L
Hel
5,355
516
541
3,338
13,768
3,893
204
7,645
5,840
42,077
0
W
Anubis
15,738
1,163
0
10,960
15,554
8,238
1,703
4,499
11,055
63,129
0
W
6,203
1,328
0
3,740
13,581
10,207
433
1,723
11,858
20,042
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,732
Gold Earned
40,140
414
Minions Killed
361
0
Camps Cleared
0
1,516,197
Distance Traveled
1,444,200
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
9,431
589
80
5
0
320,996
1
L
Izanami
7,464
467
80
5
0
264,238
4
W
Serqet
9,133
571
91
6
0
335,379
1
L
Nike
8,037
502
74
5
0
301,430
0
W
Gilgamesh
8,175
511
84
5
0
310,484
1
W
Cupid
10,013
626
122
8
0
306,256
3
L
Fafnir
7,128
446
35
2
0
282,189
0
L
Hel
8,080
505
92
6
0
275,347
0
W
Anubis
9,594
600
91
6
0
252,653
5
W
Sobek
8,817
551
26
2
0
311,425
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role