Player Matchup

Cerberus
Cerberus
Haddocc
Cerberus
Level 86
God Stats
14W - 8L
1,642 SR
Queue Stats
89W - 57L
1,693 Elo+
Party 1
Ullr
Ullr
Jordan0nPC
Ullr
Level 100
God Stats
6W - 4L
1,671 SR
Queue Stats
48W - 19L
1,733 Elo+
Party 1
Sol
Sol
Yodmoo
Sol
Level 89
God Stats
6W - 2L
1,500 SR
Queue Stats
145W - 86L
1,713 Elo+
Party 1
Team Averages
Level 92
1,604 SR
1,713 Elo+

VS

Team Averages
Level 143
1,590 SR
1,513 Elo+
Serqet
Serqet
 
Serqet
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Extronic
Set
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 76L
1,550 Elo+
Solo
Anubis
Anubis
dave2304
Anubis
Level 127
God Stats
8W - 5L
1,769 SR
Queue Stats
268W - 299L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Haddocc
Cerberus
14
2 / 2 / 21
10,681
822
9,240
15,517
14,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
3 / 3 / 11
9,105
700
10,084
8,845
2,459
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sol
Yodmoo
Sol
16
18 / 1 / 5
11,728
902
21,693
11,773
4,792
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
11
3 / 12 / 0
7,741
595
9,264
14,527
5,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
0 / 5 / 5
7,760
597
4,831
17,701
7,949
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Anubis
dave2304
Anubis
12
3 / 6 / 3
8,774
675
11,310
14,106
6,250
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
14
23
Kills
6
6
Deaths
23
37
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
3
12
0
0.25
L
0
5
5
0.5
W
Cerberus
Haddocc
Cerberus
2
2
21
6.25
W
3
3
11
2.83
W
Sol
Yodmoo
Sol
18
1
5
20.5
L
Anubis
dave2304
Anubis
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,017
Damage
25,405
36,135
Taken
46,334
21,263
Mitigated
19,361
13,822
Healing
8,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
9,264
1,166
0
301
14,527
5,162
0
9,121
5,406
0
13,459
L
4,831
1,194
0
2,957
17,701
7,949
0
12,037
5,664
2,431
13,094
W
Cerberus
Haddocc
Cerberus
9,240
881
0
4,587
15,517
14,012
179
4,302
10,688
19,199
0
W
10,084
2,199
0
763
8,845
2,459
159
3,946
4,590
0
45,032
W
Sol
Yodmoo
Sol
21,693
10,370
0
8,472
11,773
4,792
2,383
4,269
7,034
56,935
0
L
Anubis
dave2304
Anubis
11,310
183
176
5,045
14,106
6,250
0
10,137
3,969
32,471
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,514
Gold Earned
24,275
177
Minions Killed
92
9
Camps Cleared
2
692,973
Distance Traveled
596,147
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,741
595
19
1
2
198,371
4
L
Set
7,760
597
22
2
0
208,074
1
W
Cerberus
10,681
822
38
3
1
231,330
4
W
Ullr
9,105
700
58
4
6
228,416
3
W
Sol
11,728
902
81
6
2
233,227
1
L
Anubis
8,774
675
51
4
0
189,702
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role