Player Matchup

Geb
Geb
Masters
Dirtyy Radagast
Geb
Masters
Level 160
God Stats
76W - 12L
1,916 SR
Queue Stats
418W - 62L
2,603 MMR
Party 2
Zhong Kui
Zhong Kui
Masters
I God Reflex I
Zhong Kui
Masters
Level 102
God Stats
3W - 0L
1,573 SR
Queue Stats
81W - 73L
2,673 MMR
Solo
Anhur
Anhur
Grandmaster
Rustyyyyyy
Anhur
Grandmaster
Level 159
God Stats
64W - 12L
1,927 SR
Queue Stats
485W - 76L
2,990 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 140
1,805 SR
2,755 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 128
1,732 SR
2,631 MMR
Achilles
Achilles
Masters
GiveTomAHug
Achilles
Masters
Level 158
God Stats
125W - 21L
2,025 SR
Queue Stats
716W - 98L
2,605 MMR
Party 1
Chang'e
Chang'e
Masters
TmoneyAllDay00
Chang'e
Masters
Level 160
God Stats
1W - 1L
1,705 SR
Queue Stats
609W - 101L
2,708 MMR
Party 1
Fenrir
Fenrir
Masters
Trepld
Fenrir
Masters
Level 65
God Stats
1W - 5L
1,465 SR
Queue Stats
438W - 89L
2,581 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 4
13,499
643
16,726
25,304
31,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zhong Kui
I God Reflex I
Zhong Kui
16
4 / 3 / 1
13,127
625
27,399
21,112
16,743
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anhur
15
0 / 3 / 3
11,622
553
18,931
17,050
7,192
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
ThothOdinMorgan Le FayCabrakanGilgamesh

VS

Bans
PersephoneAphroditeGuan YuSolSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
GiveTomAHug
Achilles
16
6 / 1 / 2
12,613
601
26,699
33,001
30,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
1 / 2 / 7
11,663
555
12,437
15,737
7,008
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
Trepld
Fenrir
15
2 / 2 / 7
11,819
563
13,711
31,477
25,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
25
5
Kills
9
9
Deaths
5
8
Assists
16
Player
Kills
Deaths
Assists
KDA
W
1
3
4
1
L
Achilles
GiveTomAHug
Achilles
6
1
2
7
W
Zhong Kui
I God Reflex I
Zhong Kui
4
3
1
1.5
W
Anhur
0
3
3
0.5
L
1
2
7
2.25
L
Fenrir
Trepld
Fenrir
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,056
Damage
52,847
63,466
Taken
80,215
55,296
Mitigated
62,357
24,697
Healing
35,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,726
831
0
6,335
25,304
31,361
28
6,753
16,536
47,369
0
L
Achilles
GiveTomAHug
Achilles
26,699
4,782
0
9,686
33,001
30,089
446
18,825
14,176
9,420
52,429
W
Zhong Kui
I God Reflex I
Zhong Kui
27,399
3,120
0
10,791
21,112
16,743
702
5,844
14,247
72,662
0
W
Anhur
18,931
13,298
0
7,571
17,050
7,192
2,589
3,423
12,589
0
66,961
L
12,437
955
9,585
8,220
15,737
7,008
464
9,609
6,128
52,860
0
L
Fenrir
Trepld
Fenrir
13,711
3,006
0
7,647
31,477
25,260
552
16,584
14,893
0
37,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,248
Gold Earned
36,095
253
Minions Killed
212
11
Camps Cleared
7
1,128,011
Distance Traveled
1,211,404
17
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
13,499
643
27
1
1
408,252
3
L
Achilles
12,613
601
75
4
0
435,575
2
W
Zhong Kui
13,127
625
124
6
6
374,913
10
W
Anhur
11,622
553
102
5
4
344,846
4
L
Chang'e
11,663
555
89
4
4
392,095
1
L
Fenrir
11,819
563
48
2
3
383,734
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role