Player Matchup

Poseidon
Poseidon
FlatKitten74303
Poseidon
Level 8
God Stats
0W - 3L
1,276 SR
Queue Stats
17W - 10L
1,527 Elo+
Party 1
Skadi
Skadi
IHaveBadWifi602
Skadi
Level 52
God Stats
3W - 5L
1,348 SR
Queue Stats
21W - 42L
1,229 Elo+
Party 1
Merlin
Merlin
Say Ooh Child
Merlin
Level 84
God Stats
5W - 3L
1,874 SR
Queue Stats
7W - 15L
1,284 Elo+
Party 1
Pele
Pele
jtm6267
Pele
Level 85
God Stats
9W - 11L
1,447 SR
Queue Stats
71W - 87L
1,346 Elo+
Party 1
Yemoja
Yemoja
tidesofchaos
Yemoja
Level 65
God Stats
1W - 2L
1,505 SR
Queue Stats
3W - 7L
1,357 Elo+
Party 1
Team Averages
Level 59
1,490 SR
1,349 Elo+

VS

Team Averages
Level 67
1,655 SR
1,437 Elo+
Gilgamesh
Gilgamesh
DonChase21
Gilgamesh
Level 98
God Stats
13W - 20L
1,731 SR
Queue Stats
45W - 51L
1,425 Elo+
Party 2
Charybdis
Charybdis
Ely157
Charybdis
Level 65
God Stats
6W - 3L
1,560 SR
Queue Stats
53W - 56L
1,550 Elo+
Party 2
Baron Samedi
Baron Samedi
SuperPunpun
Baron Samedi
Level 33
God Stats
15W - 9L
1,557 SR
Queue Stats
53W - 34L
1,476 Elo+
Solo
Hun Batz
Hun Batz
charizard155
Hun Batz
Level 125
God Stats
4W - 2L
1,669 SR
Queue Stats
236W - 250L
1,430 Elo+
Party 2
Ymir
Ymir
whiteflex2
Ymir
Level 16
God Stats
13W - 8L
1,757 SR
Queue Stats
88W - 76L
1,301 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
13
1 / 8 / 2
7,979
443
9,514
12,298
5,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
2 / 6 / 0
8,267
459
4,969
10,130
2,794
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
1 / 2 / 2
9,223
512
6,607
8,778
4,201
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Pele
jtm6267
Pele
14
3 / 7 / 0
8,861
492
9,420
18,145
6,431
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
13
1 / 4 / 2
7,762
431
7,362
11,601
8,904
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DonChase21
Gilgamesh
19
9 / 0 / 4
11,518
640
13,195
16,680
11,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Charybdis
Ely157
Charybdis
16
4 / 2 / 7
10,523
585
10,866
9,740
3,614
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
SuperPunpun
Baron Samedi
16
1 / 3 / 8
10,069
559
7,583
11,014
5,667
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
charizard155
Hun Batz
16
3 / 2 / 4
9,876
549
4,632
12,562
4,323
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
10 / 1 / 4
10,595
589
11,048
14,726
8,705
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
54
8
Kills
27
27
Deaths
8
6
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
DonChase21
Gilgamesh
9
0
4
11
W
Charybdis
Ely157
Charybdis
4
2
7
3.75
L
Poseidon
1
8
2
0.25
L
2
6
0
0.33
L
1
2
2
1
W
Baron Samedi
SuperPunpun
Baron Samedi
1
3
8
1.67
W
Hun Batz
charizard155
Hun Batz
3
2
4
2.5
L
Pele
jtm6267
Pele
3
7
0
0.43
L
Yemoja
1
4
2
0.5
W
10
1
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,872
Damage
47,324
60,952
Taken
64,722
27,577
Mitigated
34,188
9,058
Healing
19,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
DonChase21
Gilgamesh
13,195
3,727
0
6,378
16,680
11,879
720
5,522
10,506
0
66,080
W
Charybdis
Ely157
Charybdis
10,866
6,305
0
2,667
9,740
3,614
2,095
3,646
6,094
0
67,334
L
Poseidon
9,514
739
0
1,442
12,298
5,247
414
2,618
9,119
43,851
0
L
4,969
2,729
297
0
10,130
2,794
0
4,191
5,882
0
43,128
L
6,607
929
0
2,124
8,778
4,201
0
4,678
3,997
63,033
0
W
Baron Samedi
SuperPunpun
Baron Samedi
7,583
202
168
3,498
11,014
5,667
1,849
4,678
6,197
54,314
0
W
Hun Batz
charizard155
Hun Batz
4,632
2,006
0
2,560
12,562
4,323
2,623
3,867
8,518
0
74,226
L
Pele
jtm6267
Pele
9,420
3,578
184
3,764
18,145
6,431
0
4,333
13,572
0
57,120
L
Yemoja
7,362
960
365
882
11,601
8,904
0
2,811
8,737
28,904
0
W
11,048
1,878
1,139
3,402
14,726
8,705
81
4,762
9,924
44,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,092
Gold Earned
52,581
407
Minions Killed
541
0
Camps Cleared
0
1,464,677
Distance Traveled
1,724,663
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,518
640
136
8
0
343,273
2
W
Charybdis
10,523
585
133
7
0
345,687
0
L
Poseidon
7,979
443
64
4
0
288,071
2
L
Skadi
8,267
459
73
4
0
278,422
4
L
Merlin
9,223
512
131
7
0
299,983
1
W
Baron Samedi
10,069
559
101
6
0
299,850
3
W
Hun Batz
9,876
549
116
6
0
383,327
1
L
Pele
8,861
492
94
5
0
301,120
0
L
Yemoja
7,762
431
45
3
0
297,081
7
W
Ymir
10,595
589
55
3
0
352,526
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role