Player Matchup

Artemis
Artemis
Felicitythefox
Artemis
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 4L
1,321 Elo+
Solo
Tiamat
Tiamat
Kirito_Rogue
Tiamat
Level 27
God Stats
3W - 1L
1,561 SR
Queue Stats
21W - 22L
1,567 Elo+
Solo
Hel
Hel
MADOC217
Hel
Level 58
God Stats
17W - 14L
1,237 SR
Queue Stats
49W - 41L
1,520 Elo+
Party 1
Fenrir
Fenrir
ThePulseDaddy
Fenrir
Level 7
God Stats
3W - 2L
1,471 SR
Queue Stats
4W - 4L
1,504 Elo+
Party 1
Chang'e
Chang'e
big mike 451
Chang'e
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 31L
1,452 Elo+
Solo
Team Averages
Level 25
1,454 SR
1,473 Elo+

VS

Team Averages
Level 19
1,447 SR
1,485 Elo+
Medusa
Medusa
GonzoGlobs710
Medusa
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 20L
1,538 Elo+
Solo
Izanami
Izanami
MarioGP10
Izanami
Level 26
God Stats
5W - 7L
1,504 SR
Queue Stats
82W - 88L
1,476 Elo+
Solo
Sol
Sol
SirenianPoem54
Sol
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Olorun
Olorun
TheDankStar420
Olorun
Level 25
God Stats
0W - 1L
1,230 SR
Queue Stats
7W - 12L
1,409 Elo+
Solo
Cerberus
Cerberus
vurtruvious
Cerberus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
27 / 2 / 19
14,334
1,593
45,982
11,941
5,083
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tiamat
17
5 / 1 / 23
10,249
1,139
10,258
8,054
6,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
9 / 2 / 28
11,427
1,270
10,674
10,749
4,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

16
1 / 4 / 23
9,094
1,010
7,710
10,666
5,418
Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Chang'e
big mike 451
Chang'e
18
5 / 1 / 24
9,976
1,108
11,239
8,730
3,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

316

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 8 / 5
8,546
950
14,545
16,753
6,289
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Izanami
MarioGP10
Izanami
14
4 / 9 / 4
9,715
1,079
9,974
16,146
5,582
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
1 / 14 / 5
8,434
937
5,576
21,786
7,013
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
3 / 11 / 3
8,547
950
7,994
16,086
6,200
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cerberus
vurtruvious
Cerberus
14
1 / 6 / 3
8,061
896
7,096
21,078
17,544
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

164
Kill Participation
30
47
Kills
10
10
Deaths
48
117
Assists
20
Player
Kills
Deaths
Assists
KDA
W
27
2
19
18.25
L
1
8
5
0.44
W
Tiamat
5
1
23
16.5
W
9
2
28
11.5
L
Izanami
MarioGP10
Izanami
4
9
4
0.67
L
1
14
5
0.25
L
3
11
3
0.41
W
1
4
23
3.13
W
Chang'e
big mike 451
Chang'e
5
1
24
17
L
Cerberus
vurtruvious
Cerberus
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,863
Damage
45,185
50,140
Taken
91,849
24,312
Mitigated
42,628
25,745
Healing
6,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
45,982
30,867
0
3,742
11,941
5,083
0
3,202
8,739
0
74,852
L
14,545
6,330
0
928
16,753
6,289
0
6,655
9,882
0
38,020
W
Tiamat
10,258
114
453
2,640
8,054
6,346
0
4,079
3,975
17,191
0
W
10,674
474
6,949
5,847
10,749
4,251
0
4,983
5,766
28,927
0
L
Izanami
MarioGP10
Izanami
9,974
7,771
0
684
16,146
5,582
0
4,878
10,930
0
33,359
L
5,576
3,135
0
1,347
21,786
7,013
0
6,839
14,527
15,474
0
L
7,994
3,340
287
1,018
16,086
6,200
0
5,137
10,642
14,073
0
W
7,710
1,806
0
577
10,666
5,418
0
5,336
5,330
0
10,196
W
Chang'e
big mike 451
Chang'e
11,239
999
2,871
2,666
8,730
3,214
0
3,066
5,664
22,237
0
L
Cerberus
vurtruvious
Cerberus
7,096
532
0
2,596
21,078
17,544
0
6,938
13,697
10,963
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,080
Gold Earned
43,303
152
Minions Killed
134
3
Camps Cleared
3
892,703
Distance Traveled
577,154
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
14,334
1,593
59
7
1
163,936
0
L
Medusa
8,546
950
36
4
0
143,020
0
W
Tiamat
10,249
1,139
10
1
0
189,321
0
W
Hel
11,427
1,270
37
4
0
191,346
0
L
Izanami
9,715
1,079
52
6
2
103,336
0
L
Sol
8,434
937
16
2
0
108,723
0
L
Olorun
8,547
950
13
1
1
105,739
0
W
Fenrir
9,094
1,010
11
1
0
166,352
0
W
Chang'e
9,976
1,108
35
4
2
181,748
0
L
Cerberus
8,061
896
17
2
0
116,336
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role