Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Jhonny_88Kz
Vamana
Level 142
God Stats
8W - 3L
1,577 SR
Queue Stats
501W - 485L
1,504 Elo+
Solo
Skadi
Skadi
NeGoDie
Skadi
Level 125
God Stats
3W - 3L
1,214 SR
Queue Stats
296W - 269L
1,485 Elo+
Solo
Sol
Sol
T izZzn
Sol
Level 141
God Stats
2W - 2L
1,437 SR
Queue Stats
135W - 125L
1,522 Elo+
Solo
Chang'e
Chang'e
seniuv2
Chang'e
Level 118
God Stats
4W - 3L
1,725 SR
Queue Stats
280W - 264L
1,503 Elo+
Solo
Team Averages
Level 129
1,491 SR
1,503 Elo+

VS

Team Averages
Level 90
1,621 SR
1,513 Elo+
Terra
Terra
BLTDBA
Terra
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 51L
1,498 Elo+
Solo
Jing Wei
Jing Wei
Laoubi
Jing Wei
Level 129
God Stats
8W - 15L
1,493 SR
Queue Stats
287W - 281L
1,533 Elo+
Solo
Scylla
Scylla
NINJA_TuRteL_77
Scylla
Level 93
God Stats
4W - 5L
1,907 SR
Queue Stats
377W - 364L
1,491 Elo+
Solo
Neith
Neith
SCruz80
Neith
Level 123
God Stats
1W - 1L
1,707 SR
Queue Stats
35W - 28L
1,539 Elo+
Solo
Ah Puch
Ah Puch
Schiggus
Ah Puch
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 24L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
19
3 / 2 / 13
11,004
786
18,146
12,240
5,788
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
18
8 / 2 / 12
11,011
787
15,457
26,579
26,913
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Skadi
NeGoDie
Skadi
19
5 / 2 / 10
11,371
812
16,121
12,614
6,135
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sol
16
4 / 4 / 5
10,319
737
9,618
12,298
5,837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chang'e
seniuv2
Chang'e
15
1 / 3 / 11
9,320
666
6,486
14,302
9,763
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
BLTDBA
Terra
17
4 / 4 / 9
9,465
676
9,814
21,012
25,361
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
Laoubi
Jing Wei
17
4 / 6 / 5
9,535
681
11,090
14,580
6,227
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
2 / 3 / 9
9,468
676
14,773
10,406
4,363
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
SCruz80
Neith
15
1 / 3 / 9
8,707
622
12,464
11,866
4,525
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ah Puch
Schiggus
Ah Puch
15
2 / 5 / 4
8,665
619
14,180
12,763
4,774
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
49
21
Kills
13
13
Deaths
21
51
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
3
2
13
4.75
L
Terra
BLTDBA
Terra
4
4
9
2.13
W
Vamana
8
2
12
7
L
Jing Wei
Laoubi
Jing Wei
4
6
5
1.08
L
2
3
9
2.17
W
Skadi
NeGoDie
Skadi
5
2
10
5
L
Neith
SCruz80
Neith
1
3
9
1.83
L
Ah Puch
Schiggus
Ah Puch
2
5
4
0.8
W
Sol
4
4
5
1.63
W
Chang'e
seniuv2
Chang'e
1
3
11
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,828
Damage
62,321
78,033
Taken
70,627
54,436
Mitigated
45,250
50,558
Healing
30,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
18,146
3,676
2,012
3,542
12,240
5,788
1,574
6,384
5,761
0
49,278
L
Terra
BLTDBA
Terra
9,814
1,061
5,661
6,217
21,012
25,361
0
6,626
13,593
14,780
0
W
Vamana
15,457
2,880
3,606
12,217
26,579
26,913
264
8,525
17,594
0
21,175
L
Jing Wei
Laoubi
Jing Wei
11,090
8,511
1,208
3,334
14,580
6,227
0
2,750
11,433
0
23,497
L
14,773
327
1,825
3,011
10,406
4,363
0
3,545
6,719
34,177
0
W
Skadi
NeGoDie
Skadi
16,121
5,072
1,787
2,248
12,614
6,135
1,354
6,133
6,340
0
33,519
L
Neith
SCruz80
Neith
12,464
4,095
1,518
3,731
11,866
4,525
0
1,406
10,084
0
25,325
L
Ah Puch
Schiggus
Ah Puch
14,180
715
1,869
2,235
12,763
4,774
0
1,398
11,122
25,533
0
W
Sol
9,618
2,331
1,654
2,828
12,298
5,837
2,292
7,875
4,101
21,788
906
W
Chang'e
seniuv2
Chang'e
6,486
1,282
14,087
6,577
14,302
9,763
256
8,503
5,470
12,700
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,025
Gold Earned
45,840
194
Minions Killed
171
0
Camps Cleared
0
1,309,610
Distance Traveled
1,253,692
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,004
786
76
5
0
271,714
0
L
Terra
9,465
676
19
1
0
266,786
0
W
Vamana
11,011
787
13
1
0
301,853
3
L
Jing Wei
9,535
681
54
4
0
234,796
1
L
Scylla
9,468
676
48
3
0
264,176
0
W
Skadi
11,371
812
62
4
0
248,426
0
L
Neith
8,707
622
29
2
0
248,468
1
L
Ah Puch
8,665
619
21
2
0
239,466
2
W
Sol
10,319
737
28
2
0
244,163
1
W
Chang'e
9,320
666
15
1
0
243,454
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role