Player Matchup

Bellona
Bellona
Euroz
Bellona
Level 46
God Stats
13W - 14L
1,362 SR
Queue Stats
118W - 122L
1,386 Elo+
Solo
Arachne
Arachne
Jaybox125
Arachne
Level 102
God Stats
20W - 5L
1,763 SR
Queue Stats
59W - 62L
1,486 Elo+
Party 1
Poseidon
Poseidon
Morphinx100
Poseidon
Level 37
God Stats
7W - 5L
1,434 SR
Queue Stats
38W - 58L
1,375 Elo+
Party 1
Ymir
Ymir
Patriarchza
Ymir
Level 37
God Stats
15W - 7L
1,639 SR
Queue Stats
19W - 8L
1,570 Elo+
Party 1
Hou Yi
Hou Yi
Sareniti
Hou Yi
Level 138
God Stats
1W - 0L
1,461 SR
Queue Stats
29W - 28L
1,466 Elo+
Party 1
Team Averages
Level 72
1,532 SR
1,457 Elo+

VS

Team Averages
Level 35
1,464 SR
1,358 Elo+
Chaac
Chaac
GucciPizza
Chaac
Level 41
God Stats
4W - 2L
1,530 SR
Queue Stats
12W - 14L
1,336 Elo+
Party 2
Jormungandr
Jormungandr
HAIGHz
Jormungandr
Level 21
God Stats
0W - 2L
1,223 SR
Queue Stats
3W - 6L
1,339 Elo+
Party 2
Kukulkan
Kukulkan
KnightRobert
Kukulkan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,391 Elo+
Party 2
Chiron
Chiron
Seedlock
Chiron
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,244 Elo+
Party 2
Thanatos
Thanatos
Spookmas
Thanatos
Level 45
God Stats
12W - 12L
1,564 SR
Queue Stats
147W - 150L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Euroz
Bellona
12
6 / 4 / 3
7,954
530
8,822
10,074
6,226
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
Jaybox125
Arachne
14
6 / 0 / 6
8,691
579
7,967
9,628
5,196
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Poseidon
Morphinx100
Poseidon
14
5 / 0 / 3
8,264
551
3,971
3,913
1,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 0 / 6
7,516
501
3,409
6,363
6,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hou Yi
Sareniti
Hou Yi
12
0 / 1 / 4
7,077
472
3,219
6,804
2,351
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
12
2 / 6 / 1
7,162
477
6,010
14,059
6,186
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jormungandr
HAIGHz
Jormungandr
9
0 / 2 / 1
5,934
396
1,065
6,147
2,760
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
KnightRobert
Kukulkan
10
0 / 6 / 2
6,656
444
6,344
7,771
2,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chiron
Seedlock
Chiron
13
1 / 2 / 0
7,384
492
4,470
5,388
1,844
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thanatos
Spookmas
Thanatos
13
2 / 3 / 1
7,912
527
1,813
9,013
3,004
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
19
Kills
5
5
Deaths
19
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bellona
Euroz
Bellona
6
4
3
1.88
L
Chaac
2
6
1
0.42
L
Jormungandr
HAIGHz
Jormungandr
0
2
1
0.25
W
Arachne
Jaybox125
Arachne
6
0
6
9
L
Kukulkan
KnightRobert
Kukulkan
0
6
2
0.17
W
Poseidon
Morphinx100
Poseidon
5
0
3
6.5
W
2
0
6
5
W
Hou Yi
Sareniti
Hou Yi
0
1
4
2
L
Chiron
Seedlock
Chiron
1
2
0
0.5
L
Thanatos
Spookmas
Thanatos
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,388
Damage
19,702
36,782
Taken
42,378
21,427
Mitigated
16,402
8,459
Healing
14,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Euroz
Bellona
8,822
3,917
0
1,561
10,074
6,226
300
2,081
7,795
0
36,111
L
Chaac
6,010
910
0
5,870
14,059
6,186
592
499
13,560
1,063
30,957
L
Jormungandr
HAIGHz
Jormungandr
1,065
102
0
250
6,147
2,760
0
2,507
3,634
9,178
0
W
Arachne
Jaybox125
Arachne
7,967
5,469
0
2,832
9,628
5,196
554
1,251
8,114
0
49,182
L
Kukulkan
KnightRobert
Kukulkan
6,344
450
0
250
7,771
2,608
0
2,550
5,011
33,774
0
W
Poseidon
Morphinx100
Poseidon
3,971
806
0
860
3,913
1,367
1,093
1,980
1,933
41,848
0
W
3,409
1,008
0
1,206
6,363
6,287
0
1,721
4,589
24,921
0
W
Hou Yi
Sareniti
Hou Yi
3,219
843
0
2,000
6,804
2,351
0
580
6,224
0
47,203
L
Chiron
Seedlock
Chiron
4,470
710
582
1,369
5,388
1,844
0
721
4,663
0
57,989
L
Thanatos
Spookmas
Thanatos
1,813
344
0
6,667
9,013
3,004
0
853
8,130
0
48,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,502
Gold Earned
35,048
402
Minions Killed
381
0
Camps Cleared
0
1,492,428
Distance Traveled
1,330,585
23
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,954
530
79
5
0
264,975
0
L
Chaac
7,162
477
63
4
0
273,424
5
L
Jormungandr
5,934
396
16
1
0
253,531
2
W
Arachne
8,691
579
94
6
0
352,101
3
L
Kukulkan
6,656
444
73
5
0
272,027
2
W
Poseidon
8,264
551
100
7
0
320,657
5
W
Ymir
7,516
501
35
2
0
285,511
7
W
Hou Yi
7,077
472
94
6
0
269,184
8
L
Chiron
7,384
492
127
8
0
273,132
2
L
Thanatos
7,912
527
102
7
0
258,471
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role