Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
K_Masss
Tsukuyomi
Level 16
God Stats
23W - 25L
1,289 SR
Queue Stats
38W - 55L
1,237 Elo+
Party 2
Agni
Agni
fan-nebuloso
Agni
Level 19
God Stats
0W - 4L
1,430 SR
Queue Stats
29W - 30L
1,436 Elo+
Solo
Bellona
Bellona
frosty_shadow65
Bellona
Level 13
God Stats
2W - 1L
1,776 SR
Queue Stats
20W - 34L
1,277 Elo+
Solo
Charybdis
Charybdis
taashanoodle
Charybdis
Level 11
God Stats
1W - 3L
1,500 SR
Queue Stats
35W - 43L
1,344 Elo+
Solo
Team Averages
Level 15
1,499 SR
1,359 Elo+

VS

Team Averages
Level 43
1,531 SR
1,348 Elo+
Cupid
Cupid
IX_BB-Ghost_XI
Cupid
Level 156
God Stats
3W - 1L
1,721 SR
Queue Stats
51W - 45L
1,438 Elo+
Party 1
Discordia
Discordia
Klinkiii_91
Discordia
Level 13
God Stats
38W - 27L
1,433 SR
Queue Stats
51W - 53L
1,372 Elo+
Party 1
Pele
Pele
MiMaLi8484
Pele
Level 13
God Stats
9W - 10L
1,500 SR
Queue Stats
15W - 29L
1,242 Elo+
Party 1
Cthulhu
Cthulhu
ang3lflinte
Cthulhu
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 18L
1,186 Elo+
Solo
Susano
Susano
joshiafoster5
Susano
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
19
1 / 6 / 17
11,460
882
6,641
21,051
15,152
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tsukuyomi
K_Masss
Tsukuyomi
19
3 / 10 / 16
11,983
922
21,868
24,244
8,644
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

19
6 / 9 / 13
12,757
981
15,029
16,583
5,347
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
5 / 13 / 14
12,464
959
20,142
39,928
27,779
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charybdis
taashanoodle
Charybdis
19
9 / 5 / 10
13,569
1,044
15,432
20,521
7,569
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Team 1 Tickets

0

VS

Team 2 Tickets

170

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
34 / 1 / 8
20,366
1,567
77,615
26,095
10,144
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
Klinkiii_91
Discordia
20
2 / 0 / 18
13,023
1,002
8,378
4,778
1,775
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

19
3 / 10 / 17
12,294
946
12,070
17,583
6,998
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
ang3lflinte
Cthulhu
20
2 / 5 / 27
13,139
1,011
9,085
16,797
10,525
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
2 / 8 / 20
11,894
915
7,044
16,867
6,727
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
133
24
Kills
43
43
Deaths
24
70
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
1
6
17
1.58
W
34
1
8
38
L
Tsukuyomi
K_Masss
Tsukuyomi
3
10
16
1.1
W
Discordia
Klinkiii_91
Discordia
2
0
18
11
W
3
10
17
1.15
W
Cthulhu
ang3lflinte
Cthulhu
2
5
27
3.1
L
6
9
13
1.39
L
5
13
14
0.92
W
2
8
20
1.5
L
Charybdis
taashanoodle
Charybdis
9
5
10
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,112
Damage
114,192
122,327
Taken
82,120
64,491
Mitigated
36,169
7,473
Healing
12,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
6,641
769
4,163
2,299
21,051
15,152
0
2,055
18,996
17,759
0
W
77,615
47,158
112
10,759
26,095
10,144
0
6,616
19,479
0
122,591
L
Tsukuyomi
K_Masss
Tsukuyomi
21,868
5,912
0
55
24,244
8,644
0
2,514
21,730
0
34,624
W
Discordia
Klinkiii_91
Discordia
8,378
889
0
544
4,778
1,775
0
1,729
3,049
45,170
0
W
12,070
2,922
0
593
17,583
6,998
0
4,455
13,128
0
21,544
W
Cthulhu
ang3lflinte
Cthulhu
9,085
373
278
0
16,797
10,525
0
5,276
11,521
16,939
0
L
15,029
731
0
736
16,583
5,347
0
1,801
14,782
40,149
0
L
20,142
4,940
0
220
39,928
27,779
0
6,707
33,221
0
37,992
W
7,044
1,794
0
0
16,867
6,727
0
3,594
13,273
0
14,099
L
Charybdis
taashanoodle
Charybdis
15,432
6,640
0
0
20,521
7,569
0
4,386
16,135
0
43,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,233
Gold Earned
70,716
183
Minions Killed
238
3
Camps Cleared
6
1,161,994
Distance Traveled
1,102,360
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
11,460
882
22
2
0
218,741
2
W
Cupid
20,366
1,567
99
8
3
238,549
0
L
Tsukuyomi
11,983
922
19
1
1
274,786
0
W
Discordia
13,023
1,002
92
7
1
222,980
0
W
Pele
12,294
946
20
2
2
207,053
0
W
Cthulhu
13,139
1,011
11
1
0
245,797
0
L
Agni
12,757
981
45
3
0
222,000
0
L
Bellona
12,464
959
42
3
0
223,499
0
W
Susano
11,894
915
16
1
0
187,981
2
L
Charybdis
13,569
1,044
55
4
2
222,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role