Player Matchup

Ares
Ares
 
Ares
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Deathstanse
Chaac
Level 17
God Stats
2W - 4L
1,500 SR
Queue Stats
211W - 196L
1,563 Elo+
Solo
Hachiman
Hachiman
Helliot
Hachiman
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 83L
1,357 Elo+
Party 2
Kukulkan
Kukulkan
Vinnie34
Kukulkan
Level 22
God Stats
0W - 2L
1,247 SR
Queue Stats
144W - 144L
1,514 Elo+
Party 3
Arachne
Arachne
louiseagle
Arachne
Level 33
God Stats
24W - 22L
1,513 SR
Queue Stats
144W - 143L
1,492 Elo+
Party 3
Team Averages
Level 22
1,452 SR
1,485 Elo+

VS

Team Averages
Level 22
1,504 SR
1,505 Elo+
Tiamat
Tiamat
CrispBacon25
Tiamat
Level 47
God Stats
4W - 2L
1,629 SR
Queue Stats
12W - 9L
1,559 Elo+
Party 1
Ares
Ares
Gwen26
Ares
Level 24
God Stats
2W - 1L
1,526 SR
Queue Stats
59W - 55L
1,432 Elo+
Solo
Nemesis
Nemesis
Mingah72
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,708 Elo+
Party 1
Hades
Hades
Pdmx Kevin
Hades
Level 29
God Stats
13W - 6L
1,573 SR
Queue Stats
94W - 94L
1,406 Elo+
Solo
Bellona
Bellona
jhoncast1223
Bellona
Level 6
God Stats
1W - 1L
1,293 SR
Queue Stats
6W - 6L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
7
2 / 5 / 0
5,130
513
2,384
9,297
3,655
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
0 / 5 / 0
4,461
446
2,994
8,181
2,668
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hachiman
Helliot
Hachiman
7
0 / 6 / 1
4,430
443
2,817
5,685
1,538
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
Vinnie34
Kukulkan
8
0 / 1 / 0
4,776
478
1,666
2,451
571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
louiseagle
Arachne
8
0 / 4 / 1
4,917
492
1,979
6,584
2,293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
10
0 / 0 / 3
5,872
587
1,334
3,593
1,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ares
Gwen26
Ares
9
2 / 1 / 10
5,925
593
3,322
6,185
2,901
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nemesis
Mingah72
Nemesis
10
5 / 0 / 0
6,145
615
4,698
5,877
2,073
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
10
11 / 1 / 3
6,992
699
10,675
6,621
3,025
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
jhoncast1223
Bellona
10
3 / 0 / 0
5,912
591
2,948
4,573
2,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
37
2
Kills
21
21
Deaths
2
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
2
5
0
0.4
W
Tiamat
0
0
3
1.5
L
0
5
0
0
W
Ares
Gwen26
Ares
2
1
10
7
L
Hachiman
Helliot
Hachiman
0
6
1
0.08
W
Nemesis
Mingah72
Nemesis
5
0
0
5
W
Hades
11
1
3
12.5
L
Kukulkan
Vinnie34
Kukulkan
0
1
0
0
W
Bellona
jhoncast1223
Bellona
3
0
0
3
L
Arachne
louiseagle
Arachne
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,840
Damage
22,977
32,198
Taken
26,849
10,725
Mitigated
12,502
4,982
Healing
11,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
2,384
501
0
710
9,297
3,655
42
8,242
1,050
13,740
0
W
Tiamat
1,334
67
0
1,608
3,593
1,638
0
1,065
2,528
30,030
0
L
2,994
1,272
0
1,506
8,181
2,668
0
440
7,741
0
16,065
W
Ares
Gwen26
Ares
3,322
188
0
1,000
6,185
2,901
66
1,037
5,148
12,638
0
L
Hachiman
Helliot
Hachiman
2,817
2,322
0
661
5,685
1,538
0
4,980
683
0
9,437
W
Nemesis
Mingah72
Nemesis
4,698
3,190
0
1,313
5,877
2,073
0
271
5,606
0
36,261
W
Hades
10,675
1,506
811
3,805
6,621
3,025
630
1,515
5,106
30,512
0
L
Kukulkan
Vinnie34
Kukulkan
1,666
34
0
0
2,451
571
0
536
1,915
20,405
0
W
Bellona
jhoncast1223
Bellona
2,948
1,300
0
2,918
4,573
2,865
120
162
4,411
0
25,941
L
Arachne
louiseagle
Arachne
1,979
1,027
0
2,105
6,584
2,293
0
1,106
5,478
0
27,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,714
Gold Earned
30,846
168
Minions Killed
276
0
Camps Cleared
0
886,824
Distance Traveled
947,674
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,130
513
19
2
0
166,881
0
W
Tiamat
5,872
587
72
7
0
195,631
0
L
Chaac
4,461
446
28
3
0
186,296
1
W
Ares
5,925
593
18
2
0
180,668
1
L
Hachiman
4,430
443
16
2
0
144,209
1
W
Nemesis
6,145
615
73
7
0
212,261
2
W
Hades
6,992
699
58
6
0
170,741
0
L
Kukulkan
4,776
478
46
5
0
182,189
0
W
Bellona
5,912
591
55
6
0
188,373
2
L
Arachne
4,917
492
59
6
0
207,249
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role