Player Matchup

Neith
Neith
JZanZ669
Neith
Level 27
God Stats
2W - 5L
1,518 SR
Queue Stats
77W - 88L
1,396 Elo+
Solo
Jormungandr
Jormungandr
LionMax2304
Jormungandr
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 47L
1,433 Elo+
Party 2
Guan Yu
Guan Yu
Marcel_S2001
Guan Yu
Level 27
God Stats
54W - 51L
1,536 SR
Queue Stats
54W - 51L
1,465 Elo+
Party 2
Ravana
Ravana
Xx-Gamerspiner-X
Ravana
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,495 Elo+
Party 2
Charybdis
Charybdis
deadfussel117
Charybdis
Level 28
God Stats
1W - 1L
1,715 SR
Queue Stats
66W - 63L
1,460 Elo+
Party 2
Team Averages
Level 22
1,554 SR
1,450 Elo+

VS

Team Averages
Level 21
1,451 SR
1,429 Elo+
Bastet
Bastet
Itsnotblizzard45
Bastet
Level 29
God Stats
36W - 31L
1,507 SR
Queue Stats
58W - 55L
1,447 Elo+
Party 1
Jing Wei
Jing Wei
Shinoa_Hestia_RG
Jing Wei
Level 26
God Stats
60W - 61L
1,499 SR
Queue Stats
60W - 61L
1,440 Elo+
Party 1
Sol
Sol
jornal-ligeira
Sol
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 57L
1,447 Elo+
Solo
Hachiman
Hachiman
kubarozpru1
Hachiman
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,385 Elo+
Solo
Mulan
Mulan
sublimator1996
Mulan
Level 20
God Stats
2W - 4L
1,248 SR
Queue Stats
20W - 19L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
JZanZ669
Neith
17
3 / 6 / 4
11,193
1,018
9,321
10,075
4,596
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
LionMax2304
Jormungandr
17
1 / 5 / 11
10,953
996
9,635
19,905
25,954
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Guan Yu
Marcel_S2001
Guan Yu
17
5 / 6 / 4
11,308
1,028
13,149
26,687
30,701
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
2 / 12 / 7
10,580
962
4,525
17,571
9,095
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Charybdis
deadfussel117
Charybdis
17
3 / 4 / 5
10,808
983
12,093
12,594
5,321
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

87

VS

Team 2 Tickets

221

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 3 / 11
12,817
1,165
16,874
11,775
4,918
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
14 / 2 / 9
13,616
1,238
25,020
10,802
4,496
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
4 / 1 / 21
11,738
1,067
14,908
12,580
4,846
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
kubarozpru1
Hachiman
19
2 / 4 / 18
11,853
1,078
18,221
9,293
3,208
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
2 / 4 / 17
10,714
974
7,192
13,348
10,997
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
109
14
Kills
33
33
Deaths
14
31
Assists
76
Player
Kills
Deaths
Assists
KDA
W
11
3
11
5.5
L
Neith
JZanZ669
Neith
3
6
4
0.83
L
Jormungandr
LionMax2304
Jormungandr
1
5
11
1.3
L
Guan Yu
Marcel_S2001
Guan Yu
5
6
4
1.17
W
14
2
9
9.25
L
2
12
7
0.46
L
Charybdis
deadfussel117
Charybdis
3
4
5
1.38
W
4
1
21
14.5
W
Hachiman
kubarozpru1
Hachiman
2
4
18
2.75
W
2
4
17
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,723
Damage
82,215
86,832
Taken
57,798
75,667
Mitigated
28,465
7,836
Healing
6,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,874
8,841
299
692
11,775
4,918
0
879
10,896
0
34,246
L
Neith
JZanZ669
Neith
9,321
2,500
0
1,588
10,075
4,596
0
411
9,664
0
38,403
L
Jormungandr
LionMax2304
Jormungandr
9,635
4,491
0
0
19,905
25,954
0
4,877
15,028
17,098
0
L
Guan Yu
Marcel_S2001
Guan Yu
13,149
2,296
1,889
3,309
26,687
30,701
0
3,298
23,389
0
31,399
W
25,020
18,692
0
0
10,802
4,496
0
1,885
8,917
0
36,260
L
4,525
2,813
0
167
17,571
9,095
0
4,768
12,803
0
14,414
L
Charybdis
deadfussel117
Charybdis
12,093
6,409
0
883
12,594
5,321
0
1,554
11,040
0
32,442
W
14,908
3,127
0
3,447
12,580
4,846
0
2,360
10,220
29,641
0
W
Hachiman
kubarozpru1
Hachiman
18,221
12,255
0
0
9,293
3,208
0
2,384
6,909
0
46,210
W
7,192
2,235
331
1,621
13,348
10,997
0
2,127
11,221
0
13,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,842
Gold Earned
60,738
183
Minions Killed
165
10
Camps Cleared
3
985,570
Distance Traveled
1,035,236
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
12,817
1,165
31
3
1
234,445
0
L
Neith
11,193
1,018
60
5
4
195,105
0
L
Jormungandr
10,953
996
14
1
0
210,178
0
L
Guan Yu
11,308
1,028
38
3
2
221,319
2
W
Jing Wei
13,616
1,238
29
3
0
252,533
0
L
Ravana
10,580
962
15
1
3
171,708
0
L
Charybdis
10,808
983
56
5
1
187,260
0
W
Sol
11,738
1,067
26
2
1
232,653
1
W
Hachiman
11,853
1,078
71
6
1
152,569
0
W
Mulan
10,714
974
8
1
0
163,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role