Player Matchup

Chernobog
Chernobog
NikiShmiki
Chernobog
Level 13
God Stats
0W - 2L
1,209 SR
Queue Stats
6W - 17L
1,200 Elo+
Party 1
Cthulhu
Cthulhu
R0lloXL
Cthulhu
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 13L
1,237 Elo+
Solo
Thor
Thor
Витосик
Thor
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 31L
1,268 Elo+
Party 1
Team Averages
Level 11
1,403 SR
1,235 Elo+

VS

Team Averages
Level 96
1,581 SR
1,437 Elo+
Ganesha
Ganesha
 
Ganesha
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Klline
Olorun
Level 28
God Stats
1W - 0L
1,742 SR
Queue Stats
18W - 28L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
NikiShmiki
Chernobog
13
2 / 8 / 9
10,251
641
12,571
12,924
3,954
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
R0lloXL
Cthulhu
14
2 / 2 / 5
9,546
597
11,586
16,867
13,648
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
7 / 8 / 4
10,721
670
11,296
13,176
8,718
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
15
2 / 2 / 16
11,771
736
11,397
15,229
16,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
 
Gilgamesh
14
8 / 2 / 5
11,518
720
9,216
14,905
9,027
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Olorun
Klline
Olorun
15
8 / 7 / 9
12,229
764
17,276
15,187
7,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
48
11
Kills
18
18
Deaths
11
18
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
2
2
16
5
W
Gilgamesh
 
Gilgamesh
8
2
5
5.25
W
Olorun
Klline
Olorun
8
7
9
1.79
L
Chernobog
NikiShmiki
Chernobog
2
8
9
0.81
L
Cthulhu
R0lloXL
Cthulhu
2
2
5
2.25
L
7
8
4
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,453
Damage
37,889
42,967
Taken
45,321
26,320
Mitigated
33,223
4,971
Healing
9,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
11,397
1,028
0
2,084
15,229
16,406
412
3,575
11,538
22,689
0
W
Gilgamesh
 
Gilgamesh
9,216
1,553
0
109
14,905
9,027
620
4,364
10,541
817
29,895
W
Olorun
Klline
Olorun
17,276
7,834
1,544
5,583
15,187
7,790
1,054
4,075
11,112
47,780
0
L
Chernobog
NikiShmiki
Chernobog
12,571
8,316
0
1,329
12,924
3,954
0
8,787
3,875
0
35,066
L
Cthulhu
R0lloXL
Cthulhu
11,586
706
112
3,530
16,867
13,648
0
11,468
4,990
26,859
0
L
11,296
4,217
0
0
13,176
8,718
0
8,643
4,209
0
26,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,518
Gold Earned
35,518
134
Minions Killed
141
8
Camps Cleared
6
794,407
Distance Traveled
751,670
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
11,771
736
12
1
0
291,937
0
W
Gilgamesh
11,518
720
50
3
4
219,462
4
W
Olorun
12,229
764
79
5
2
240,271
3
L
Chernobog
10,251
641
53
3
4
246,483
3
L
Cthulhu
9,546
597
48
3
2
312,259
1
L
Thor
10,721
670
33
2
2
235,665
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role