Player Matchup

Neith
Neith
BunnyFlare
Neith
Level 6
God Stats
0W - 1L
1,245 SR
Queue Stats
1W - 3L
1,280 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SSGSS_Valkyrie
Morgan Le Fay
Level 104
God Stats
4W - 2L
1,358 SR
Queue Stats
134W - 171L
1,275 Elo+
Party 2
Izanami
Izanami
WonderWoman_KOTT
Izanami
Level 69
God Stats
242W - 290L
1,425 SR
Queue Stats
276W - 339L
1,351 Elo+
Party 2
Ares
Ares
maker_goat75
Ares
Level 6
God Stats
1W - 3L
1,387 SR
Queue Stats
1W - 3L
1,314 Elo+
Party 2
Jormungandr
Jormungandr
rober1516
Jormungandr
Level 23
God Stats
10W - 16L
1,509 SR
Queue Stats
104W - 135L
1,343 Elo+
Solo
Team Averages
Level 42
1,385 SR
1,313 Elo+

VS

Team Averages
Level 24
1,404 SR
1,312 Elo+
Medusa
Medusa
Endo Rebirth
Medusa
Level 29
God Stats
22W - 19L
1,067 SR
Queue Stats
77W - 84L
1,259 Elo+
Solo
Thoth
Thoth
IceGGervinLIL
Thoth
Level 28
God Stats
1W - 0L
1,362 SR
Queue Stats
11W - 15L
1,304 Elo+
Solo
Neith
Neith
RussianDevil534
Neith
Level 30
God Stats
2W - 2L
1,690 SR
Queue Stats
98W - 110L
1,371 Elo+
Solo
Amaterasu
Amaterasu
WeLoveXena
Amaterasu
Level 18
God Stats
3W - 2L
1,226 SR
Queue Stats
157W - 171L
1,288 Elo+
Party 1
Cabrakan
Cabrakan
Why Tsar Why
Cabrakan
Level 16
God Stats
5W - 3L
1,676 SR
Queue Stats
187W - 216L
1,336 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
4
0 / 4 / 0
3,980
332
762
2,914
547
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morgan Le Fay
SSGSS_Valkyrie
Morgan Le Fay
10
1 / 5 / 1
6,077
506
4,778
8,994
2,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 3 / 0
6,283
524
1,689
7,718
2,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

4
0 / 2 / 0
4,208
351
816
4,316
2,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jormungandr
rober1516
Jormungandr
8
1 / 3 / 0
5,630
469
2,311
11,206
4,150
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
4 / 1 / 0
6,845
570
3,912
5,498
1,650
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
3 / 2 / 2
7,113
593
3,828
4,632
1,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
7 / 1 / 0
6,699
558
9,130
5,089
1,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amaterasu
WeLoveXena
Amaterasu
10
2 / 1 / 1
5,859
488
3,652
7,631
5,475
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cabrakan
Why Tsar Why
Cabrakan
10
0 / 0 / 7
6,200
517
3,285
6,653
3,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
4
Kills
16
17
Deaths
5
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Neith
0
4
0
0
W
Medusa
4
1
0
4
W
3
2
2
2
W
7
1
0
7
L
Morgan Le Fay
SSGSS_Valkyrie
Morgan Le Fay
1
5
1
0.3
W
Amaterasu
WeLoveXena
Amaterasu
2
1
1
2.5
W
Cabrakan
Why Tsar Why
Cabrakan
0
0
7
3.5
L
2
3
0
0.67
L
0
2
0
0
L
Jormungandr
rober1516
Jormungandr
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,356
Damage
23,807
35,148
Taken
29,503
12,587
Mitigated
14,016
7,367
Healing
7,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
762
377
0
40
2,914
547
0
516
2,398
0
2,866
W
Medusa
3,912
2,088
0
250
5,498
1,650
189
946
4,441
0
37,698
W
3,828
137
0
0
4,632
1,444
585
2,255
2,086
39,198
0
W
9,130
4,632
0
2,661
5,089
1,723
692
851
4,238
0
36,658
L
Morgan Le Fay
SSGSS_Valkyrie
Morgan Le Fay
4,778
225
0
2,364
8,994
2,763
112
3,879
5,115
26,981
0
W
Amaterasu
WeLoveXena
Amaterasu
3,652
1,402
0
2,674
7,631
5,475
446
816
6,815
0
18,991
W
Cabrakan
Why Tsar Why
Cabrakan
3,285
672
0
1,968
6,653
3,724
156
2,578
4,018
15,701
0
L
1,689
1,069
11
2,592
7,718
2,264
460
656
6,891
0
37,214
L
816
174
0
60
4,316
2,863
0
0
3,955
3,381
0
L
Jormungandr
rober1516
Jormungandr
2,311
405
0
2,300
11,206
4,150
0
2,062
9,144
17,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,178
Gold Earned
32,716
192
Minions Killed
269
0
Camps Cleared
0
839,200
Distance Traveled
1,057,365
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
3,980
332
4
0
0
95,804
1
W
Medusa
6,845
570
67
6
0
229,300
0
W
Thoth
7,113
593
82
7
0
201,498
1
W
Neith
6,699
558
57
5
0
205,852
2
L
Morgan Le Fay
6,077
506
65
5
0
198,420
0
W
Amaterasu
5,859
488
34
3
0
211,172
2
W
Cabrakan
6,200
517
29
2
0
209,543
0
L
Izanami
6,283
524
88
7
0
177,615
0
L
Ares
4,208
351
7
1
0
154,461
0
L
Jormungandr
5,630
469
28
2
0
212,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role