Player Matchup

Jing Wei
Jing Wei
Twingoyo
Jing Wei
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,446 Elo+
Party 1
Kuzenbo
Kuzenbo
cyrcus83
Kuzenbo
Level 16
God Stats
3W - 2L
1,319 SR
Queue Stats
14W - 18L
1,457 Elo+
Solo
Sun Wukong
Sun Wukong
groppyking
Sun Wukong
Level 10
God Stats
2W - 1L
1,571 SR
Queue Stats
8W - 2L
1,662 Elo+
Party 1
Kali
Kali
xDacian
Kali
Level 28
God Stats
4W - 3L
1,569 SR
Queue Stats
84W - 72L
1,440 Elo+
Party 2
Scylla
Scylla
xX3n0
Scylla
Level 27
God Stats
5W - 2L
1,749 SR
Queue Stats
73W - 62L
1,469 Elo+
Party 2
Team Averages
Level 18
1,541 SR
1,495 Elo+

VS

Team Averages
Level 18
1,520 SR
1,526 Elo+
Morgan Le Fay
Morgan Le Fay
MaRiiEtE
Morgan Le Fay
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 29L
1,656 Elo+
Solo
Neith
Neith
Minesen
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ares
Ares
SchizoDoll
Ares
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,451 Elo+
Solo
Gilgamesh
Gilgamesh
Woidlpeter
Gilgamesh
Level 26
God Stats
11W - 17L
1,313 SR
Queue Stats
145W - 180L
1,431 Elo+
Solo
Chang'e
Chang'e
keepiin
Chang'e
Level 18
God Stats
6W - 5L
1,787 SR
Queue Stats
99W - 106L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Twingoyo
Jing Wei
13
1 / 12 / 6
9,180
437
7,503
16,630
5,003
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kuzenbo
cyrcus83
Kuzenbo
13
4 / 8 / 6
9,565
455
10,224
14,336
15,715
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
groppyking
Sun Wukong
19
10 / 1 / 6
13,169
627
19,313
22,428
16,356
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kali
xDacian
Kali
15
6 / 9 / 3
10,371
494
10,740
18,244
8,296
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Scylla
xX3n0
Scylla
19
11 / 3 / 8
12,839
611
19,831
13,188
4,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
MaRiiEtE
Morgan Le Fay
15
9 / 5 / 12
10,307
491
17,085
17,954
7,587
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Minesen
Neith
12
3 / 10 / 6
8,536
406
5,178
13,887
4,027
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
3 / 4 / 6
7,708
367
2,628
13,109
9,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
Woidlpeter
Gilgamesh
16
4 / 6 / 2
10,792
514
12,628
19,624
13,983
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
keepiin
Chang'e
17
14 / 8 / 7
11,788
561
19,711
24,769
10,626
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
66
32
Kills
33
33
Deaths
33
29
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
MaRiiEtE
Morgan Le Fay
9
5
12
3
L
Neith
Minesen
Neith
3
10
6
0.6
L
3
4
6
1.5
W
Jing Wei
Twingoyo
Jing Wei
1
12
6
0.33
L
Gilgamesh
Woidlpeter
Gilgamesh
4
6
2
0.83
W
Kuzenbo
cyrcus83
Kuzenbo
4
8
6
0.88
W
Sun Wukong
groppyking
Sun Wukong
10
1
6
13
L
Chang'e
keepiin
Chang'e
14
8
7
2.19
W
Kali
xDacian
Kali
6
9
3
0.83
W
Scylla
xX3n0
Scylla
11
3
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,611
Damage
57,230
84,826
Taken
89,343
49,689
Mitigated
46,208
24,847
Healing
23,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
MaRiiEtE
Morgan Le Fay
17,085
2,193
18
4,795
17,954
7,587
29
7,464
10,415
66,499
0
L
Neith
Minesen
Neith
5,178
2,506
0
3,032
13,887
4,027
1,178
3,737
9,996
0
31,143
L
2,628
342
0
670
13,109
9,985
232
5,169
7,778
10,404
0
W
Jing Wei
Twingoyo
Jing Wei
7,503
5,100
0
3,598
16,630
5,003
264
9,964
6,666
0
43,119
L
Gilgamesh
Woidlpeter
Gilgamesh
12,628
2,733
0
3,862
19,624
13,983
0
3,014
16,500
8,919
54,848
W
Kuzenbo
cyrcus83
Kuzenbo
10,224
3,818
0
248
14,336
15,715
220
8,812
5,524
21,077
0
W
Sun Wukong
groppyking
Sun Wukong
19,313
4,990
0
12,106
22,428
16,356
1,757
5,752
16,676
0
86,866
L
Chang'e
keepiin
Chang'e
19,711
1,350
1,915
9,580
24,769
10,626
126
9,816
14,599
63,310
0
W
Kali
xDacian
Kali
10,740
4,223
0
5,493
18,244
8,296
1,159
7,682
10,562
0
57,578
W
Scylla
xX3n0
Scylla
19,831
2,704
164
3,238
13,188
4,319
1,823
9,367
3,821
80,621
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,124
Gold Earned
49,131
458
Minions Killed
344
0
Camps Cleared
0
2,000,256
Distance Traveled
1,583,002
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
10,307
491
75
4
0
338,113
1
L
Neith
8,536
406
43
2
0
288,068
2
L
Ares
7,708
367
19
1
0
251,825
0
W
Jing Wei
9,180
437
65
3
0
399,550
1
L
Gilgamesh
10,792
514
118
6
0
371,105
4
W
Kuzenbo
9,565
455
13
1
0
411,293
1
W
Sun Wukong
13,169
627
163
8
0
432,435
1
L
Chang'e
11,788
561
89
4
0
333,891
2
W
Kali
10,371
494
80
4
0
372,691
1
W
Scylla
12,839
611
137
7
0
384,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role