Player Matchup

Fenrir
Fenrir
elyze1231
Fenrir
Level 89
God Stats
6W - 3L
1,520 SR
Queue Stats
249W - 277L
1,502 Elo+
Party 1
Arachne
Arachne
klaver2428
Arachne
Level 141
God Stats
8W - 9L
1,499 SR
Queue Stats
278W - 364L
1,478 Elo+
Party 1
Anubis
Anubis
swaagduck00
Anubis
Level 89
God Stats
38W - 13L
1,802 SR
Queue Stats
143W - 152L
1,473 Elo+
Solo
Team Averages
Level 106
1,607 SR
1,484 Elo+

VS

Team Averages
Level 65
1,434 SR
1,473 Elo+
Hun Batz
Hun Batz
GNNY
Hun Batz
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
146W - 139L
1,532 Elo+
Party 2
Artio
Artio
ONI85
Artio
Level 58
God Stats
0W - 2L
1,302 SR
Queue Stats
33W - 48L
1,399 Elo+
Party 2
Baron Samedi
Baron Samedi
TheRealApex
Baron Samedi
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 68L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
elyze1231
Fenrir
12
0 / 0 / 7
8,858
681
5,539
13,884
13,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Arachne
klaver2428
Arachne
13
4 / 1 / 5
9,173
706
8,622
9,511
4,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
14
7 / 2 / 4
9,695
746
16,027
10,253
5,843
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
GNNY
Hun Batz
11
1 / 5 / 2
7,825
602
8,072
10,813
4,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
ONI85
Artio
12
2 / 3 / 1
9,029
695
5,448
13,524
11,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
TheRealApex
Baron Samedi
11
0 / 3 / 3
7,785
599
12,832
12,444
5,714
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
11
Kills
3
3
Deaths
11
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
GNNY
Hun Batz
1
5
2
0.4
L
Artio
ONI85
Artio
2
3
1
0.83
L
Baron Samedi
TheRealApex
Baron Samedi
0
3
3
0.5
W
Fenrir
elyze1231
Fenrir
0
0
7
3.5
W
Arachne
klaver2428
Arachne
4
1
5
6.5
W
Anubis
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,188
Damage
26,352
33,648
Taken
36,781
23,211
Mitigated
21,545
13,838
Healing
16,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
GNNY
Hun Batz
8,072
1,746
0
1,991
10,813
4,078
0
5,035
5,778
0
28,847
L
Artio
ONI85
Artio
5,448
834
903
5,174
13,524
11,753
0
5,983
7,541
16,225
0
L
Baron Samedi
TheRealApex
Baron Samedi
12,832
1,391
2,504
5,749
12,444
5,714
37
6,030
6,414
34,974
0
W
Fenrir
elyze1231
Fenrir
5,539
1,061
0
2,398
13,884
13,267
295
7,423
6,068
1,332
16,847
W
Arachne
klaver2428
Arachne
8,622
4,008
0
5,250
9,511
4,101
148
5,628
3,798
0
34,493
W
Anubis
16,027
1,368
0
6,190
10,253
5,843
994
5,573
4,391
40,824
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,726
Gold Earned
24,639
131
Minions Killed
153
8
Camps Cleared
4
813,016
Distance Traveled
755,390
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,825
602
56
4
1
254,834
5
L
Artio
9,029
695
25
2
1
258,970
2
L
Baron Samedi
7,785
599
72
6
2
241,586
1
W
Fenrir
8,858
681
29
2
1
264,231
5
W
Arachne
9,173
706
39
3
6
322,153
1
W
Anubis
9,695
746
63
5
1
226,632
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role