Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Cupcak3Pie
Jing Wei
Level 76
God Stats
19W - 30L
1,500 SR
Queue Stats
33W - 47L
1,500 Elo+
Solo
Cabrakan
Cabrakan
RockingSoccer
Cabrakan
Level 67
God Stats
2W - 2L
1,500 SR
Queue Stats
28W - 21L
1,509 Elo+
Solo
Ares
Ares
ll Scarekrow ll
Ares
Level 68
God Stats
9W - 4L
1,535 SR
Queue Stats
138W - 150L
1,354 Elo+
Solo
Hel
Hel
sub zero 2128
Hel
Level 87
God Stats
4W - 7L
1,335 SR
Queue Stats
19W - 20L
1,419 Elo+
Solo
Team Averages
Level 73
1,474 SR
1,456 Elo+

VS

Team Averages
Level 85
1,439 SR
1,409 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
Mikeneko H2K
Susano
Level 46
God Stats
1W - 3L
1,500 SR
Queue Stats
372W - 371L
1,448 Elo+
Solo
Nike
Nike
PsychicNerd
Nike
Level 43
God Stats
4W - 5L
1,258 SR
Queue Stats
98W - 118L
1,380 Elo+
Solo
Nox
Nox
YAMADA RACSO
Nox
Level 58
God Stats
29W - 20L
1,537 SR
Queue Stats
301W - 342L
1,361 Elo+
Solo
Hachiman
Hachiman
xHustl4x
Hachiman
Level 157
God Stats
26W - 27L
1,401 SR
Queue Stats
479W - 591L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
17
7 / 2 / 12
10,235
1,024
10,571
9,706
7,135
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jing Wei
Cupcak3Pie
Jing Wei
17
2 / 0 / 22
10,354
1,035
5,567
5,252
2,399
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
RockingSoccer
Cabrakan
18
11 / 3 / 17
11,450
1,145
23,766
14,804
13,605
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
12 / 1 / 19
12,204
1,220
11,913
12,162
11,561
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
1 / 1 / 17
9,222
922
5,015
3,129
2,827
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

316

VS

Team 2 Tickets

80

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
14
1 / 4 / 3
8,694
869
4,298
8,764
3,025
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Susano
15
0 / 10 / 4
8,627
863
6,177
14,400
6,412
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

15
3 / 11 / 1
9,476
948
10,718
20,249
8,336
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
3 / 7 / 2
10,287
1,029
14,227
15,560
6,196
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
xHustl4x
Hachiman
14
0 / 1 / 3
8,333
833
3,352
2,831
911
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
20
33
Kills
7
7
Deaths
33
87
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
7
2
12
6.5
L
Ne Zha
 
Ne Zha
1
4
3
0.63
W
Jing Wei
Cupcak3Pie
Jing Wei
2
0
22
13
L
Susano
0
10
4
0.2
L
3
11
1
0.32
W
Cabrakan
RockingSoccer
Cabrakan
11
3
17
6.5
L
3
7
2
0.57
W
12
1
19
21.5
W
1
1
17
9.5
L
Hachiman
xHustl4x
Hachiman
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,832
Damage
38,772
45,053
Taken
61,804
37,527
Mitigated
24,880
5,448
Healing
2,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
10,571
4,825
0
999
9,706
7,135
0
3,077
6,629
0
19,311
L
Ne Zha
 
Ne Zha
4,298
2,387
0
561
8,764
3,025
0
5,970
2,794
0
9,090
W
Jing Wei
Cupcak3Pie
Jing Wei
5,567
4,188
0
1,425
5,252
2,399
0
2,109
3,143
0
29,441
L
Susano
6,177
1,108
0
796
14,400
6,412
0
8,931
5,469
0
16,760
L
10,718
2,106
27
453
20,249
8,336
0
13,808
6,240
0
27,858
W
Cabrakan
RockingSoccer
Cabrakan
23,766
2,699
0
1,700
14,804
13,605
0
5,289
9,515
43,628
0
L
14,227
1,686
0
1,012
15,560
6,196
0
10,038
5,522
38,094
0
W
11,913
375
0
891
12,162
11,561
0
3,238
8,924
14,765
0
W
5,015
939
93
340
3,129
2,827
0
514
2,615
11,345
0
L
Hachiman
xHustl4x
Hachiman
3,352
1,147
0
0
2,831
911
0
1,947
884
0
10,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,465
Gold Earned
45,417
155
Minions Killed
125
3
Camps Cleared
8
916,337
Distance Traveled
670,596
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,235
1,024
14
1
0
170,971
0
L
Ne Zha
8,694
869
8
1
2
113,654
1
W
Jing Wei
10,354
1,035
77
8
1
176,333
0
L
Susano
8,627
863
20
2
1
134,339
0
L
Nike
9,476
948
23
2
1
170,511
1
W
Cabrakan
11,450
1,145
51
5
1
183,939
0
L
Nox
10,287
1,029
58
6
4
176,339
1
W
Ares
12,204
1,220
4
0
0
197,223
0
W
Hel
9,222
922
9
1
1
187,871
0
L
Hachiman
8,333
833
16
2
0
75,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role