Player Matchup

Ymir
Ymir
GODMUM23
Ymir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,548 Elo+
Party 1
Ra
Ra
Lisyonokc
Ra
Level 7
God Stats
3W - 11L
1,205 SR
Queue Stats
3W - 13L
1,097 Elo+
Party 2
Izanami
Izanami
Noskazi
Izanami
Level 13
God Stats
13W - 23L
1,288 SR
Queue Stats
19W - 38L
1,222 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
UncleFrankII
Morgan Le Fay
Level 38
God Stats
10W - 20L
1,321 SR
Queue Stats
49W - 75L
1,265 Elo+
Party 2
Agni
Agni
engodsibbe
Agni
Level 15
God Stats
5W - 8L
1,393 SR
Queue Stats
12W - 12L
1,473 Elo+
Party 1
Team Averages
Level 18
1,341 SR
1,321 Elo+

VS

Team Averages
Level 21
1,508 SR
1,461 Elo+
Achilles
Achilles
EBonnz
Achilles
Level 28
God Stats
11W - 17L
1,338 SR
Queue Stats
126W - 101L
1,577 Elo+
Solo
Freya
Freya
JayyLoMein
Freya
Level 16
God Stats
12W - 11L
1,517 SR
Queue Stats
60W - 46L
1,348 Elo+
Solo
Guan Yu
Guan Yu
RaijenArDesh
Guan Yu
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,383 Elo+
Solo
Heimdallr
Heimdallr
gingertoastrel
Heimdallr
Level 28
God Stats
19W - 21L
1,485 SR
Queue Stats
160W - 172L
1,403 Elo+
Solo
Ra
Ra
xXkrutchesXx
Ra
Level 8
God Stats
2W - 0L
1,699 SR
Queue Stats
7W - 9L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
17
4 / 9 / 8
11,355
946
16,402
28,668
31,089
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
0 / 9 / 7
9,937
828
10,703
18,356
8,963
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
Noskazi
Izanami
17
2 / 7 / 10
10,896
908
18,028
27,991
10,909
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mace

Mace

+10
Physical Power

Morgan Le Fay
UncleFrankII
Morgan Le Fay
17
1 / 8 / 10
10,495
875
12,299
20,406
23,213
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

17
6 / 10 / 4
11,533
961
27,274
19,522
6,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

242

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
EBonnz
Achilles
20
13 / 0 / 21
13,824
1,152
25,526
28,168
30,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Freya
20
16 / 5 / 22
14,413
1,201
37,944
19,031
8,515
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Guan Yu
RaijenArDesh
Guan Yu
19
2 / 7 / 30
11,666
972
7,895
21,169
25,334
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heimdallr
gingertoastrel
Heimdallr
19
11 / 1 / 21
13,294
1,108
20,604
16,749
7,490
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
1 / 0 / 25
11,443
954
17,390
10,233
4,271
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
162
13
Kills
43
43
Deaths
13
39
Assists
119
Player
Kills
Deaths
Assists
KDA
W
Achilles
EBonnz
Achilles
13
0
21
23.5
L
Ymir
4
9
8
0.89
W
Freya
16
5
22
5.4
L
0
9
7
0.39
L
Izanami
Noskazi
Izanami
2
7
10
1
W
Guan Yu
RaijenArDesh
Guan Yu
2
7
30
2.43
L
Morgan Le Fay
UncleFrankII
Morgan Le Fay
1
8
10
0.75
L
6
10
4
0.8
W
Heimdallr
gingertoastrel
Heimdallr
11
1
21
21.5
W
1
0
25
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,706
Damage
109,359
114,943
Taken
95,350
80,974
Mitigated
76,596
8,605
Healing
29,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
EBonnz
Achilles
25,526
7,856
0
10,573
28,168
30,986
0
19,180
8,134
0
45,517
L
Ymir
16,402
2,170
0
0
28,668
31,089
0
12,557
15,604
31,540
0
W
Freya
37,944
15,054
0
5,147
19,031
8,515
0
12,031
6,692
46,565
0
L
10,703
825
2,337
1,646
18,356
8,963
0
9,520
8,670
22,650
0
L
Izanami
Noskazi
Izanami
18,028
13,653
0
2,066
27,991
10,909
0
13,607
14,052
0
42,719
W
Guan Yu
RaijenArDesh
Guan Yu
7,895
892
2,995
2,904
21,169
25,334
0
14,930
5,881
2,834
11,531
L
Morgan Le Fay
UncleFrankII
Morgan Le Fay
12,299
2,712
0
1,187
20,406
23,213
0
10,341
9,851
24,455
0
L
27,274
1,613
269
1,100
19,522
6,800
0
10,432
8,676
45,379
0
W
Heimdallr
gingertoastrel
Heimdallr
20,604
11,514
0
2,104
16,749
7,490
0
11,583
4,894
0
42,150
W
17,390
544
4,747
1,128
10,233
4,271
0
7,410
2,641
45,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,216
Gold Earned
64,640
170
Minions Killed
190
4
Camps Cleared
9
998,883
Distance Traveled
1,103,915
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
13,824
1,152
34
3
5
245,091
1
L
Ymir
11,355
946
17
1
1
185,866
2
W
Freya
14,413
1,201
21
2
3
198,572
1
L
Ra
9,937
828
33
3
1
204,311
0
L
Izanami
10,896
908
51
4
0
200,126
0
W
Guan Yu
11,666
972
11
1
0
199,990
0
L
Morgan Le Fay
10,495
875
25
2
1
186,373
0
L
Agni
11,533
961
44
4
1
222,207
0
W
Heimdallr
13,294
1,108
49
4
1
224,337
0
W
Ra
11,443
954
75
6
0
235,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role