Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Rokizzz
Cthulhu
Level 7
God Stats
0W - 2L
1,332 SR
Queue Stats
2W - 6L
1,394 Elo+
Party 1
Aphrodite
Aphrodite
SKAWO
Aphrodite
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 12L
1,456 Elo+
Party 1
Team Averages
Level 39
1,444 SR
1,450 Elo+

VS

Team Averages
Level 46
1,512 SR
1,402 Elo+
Medusa
Medusa
Goldtooth
Medusa
Level 29
God Stats
3W - 2L
1,484 SR
Queue Stats
174W - 175L
1,422 Elo+
Party 2
Tyr
Tyr
Ruklar
Tyr
Level 89
God Stats
4W - 2L
1,830 SR
Queue Stats
147W - 155L
1,410 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Val3nt1ne
Morgan Le Fay
Level 20
God Stats
8W - 9L
1,221 SR
Queue Stats
65W - 85L
1,373 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
1 / 7 / 1
6,554
655
4,172
10,200
4,121
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
Rokizzz
Cthulhu
9
1 / 4 / 1
6,193
619
4,786
9,153
7,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Aphrodite
SKAWO
Aphrodite
9
0 / 4 / 2
6,882
688
1,691
7,132
7,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Goldtooth
Medusa
12
7 / 2 / 7
8,668
867
10,197
6,370
2,206
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tyr
Ruklar
Tyr
11
2 / 1 / 11
8,156
816
3,061
6,373
3,977
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Morgan Le Fay
Val3nt1ne
Morgan Le Fay
11
6 / 0 / 8
8,536
854
6,659
4,880
1,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
41
2
Kills
15
15
Deaths
3
4
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
7
1
0.21
W
Medusa
Goldtooth
Medusa
7
2
7
5.25
L
Cthulhu
Rokizzz
Cthulhu
1
4
1
0.38
W
Tyr
Ruklar
Tyr
2
1
11
7.5
L
Aphrodite
SKAWO
Aphrodite
0
4
2
0.25
W
Morgan Le Fay
Val3nt1ne
Morgan Le Fay
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,649
Damage
19,917
26,485
Taken
17,623
18,756
Mitigated
7,844
4,715
Healing
6,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
4,172
591
0
659
10,200
4,121
0
1,603
8,597
0
17,381
W
Medusa
Goldtooth
Medusa
10,197
5,215
0
1,863
6,370
2,206
1,430
2,049
4,199
0
30,243
L
Cthulhu
Rokizzz
Cthulhu
4,786
245
0
709
9,153
7,433
0
2,471
6,682
11,596
0
W
Tyr
Ruklar
Tyr
3,061
494
0
2,847
6,373
3,977
819
2,118
4,041
628
16,012
L
Aphrodite
SKAWO
Aphrodite
1,691
685
1,019
2,328
7,132
7,202
0
3,125
4,007
14,208
0
W
Morgan Le Fay
Val3nt1ne
Morgan Le Fay
6,659
1,376
90
1,790
4,880
1,661
789
2,431
2,285
24,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,629
Gold Earned
25,360
67
Minions Killed
102
5
Camps Cleared
4
515,389
Distance Traveled
545,036
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,554
655
36
4
2
185,393
0
W
Medusa
8,668
867
46
5
1
179,371
1
L
Cthulhu
6,193
619
7
1
1
161,524
4
W
Tyr
8,156
816
27
3
2
191,970
4
L
Aphrodite
6,882
688
24
2
2
168,472
2
W
Morgan Le Fay
8,536
854
29
3
1
173,695
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role