Player Matchup

Tyr
Tyr
Clammers
Tyr
Level 68
God Stats
1W - 1L
1,661 SR
Queue Stats
116W - 75L
1,561 Elo+
Party 2
Ra
Ra
Crunkfunkskunk
Ra
Level 119
God Stats
0W - 1L
1,279 SR
Queue Stats
149W - 97L
1,552 Elo+
Party 2
Anhur
Anhur
EnvoidOfficial
Anhur
Level 14
God Stats
0W - 2L
1,570 SR
Queue Stats
8W - 12L
1,464 Elo+
Party 2
Team Averages
Level 67
1,504 SR
1,525 Elo+

VS

Team Averages
Level 44
1,468 SR
1,566 Elo+
Artio
Artio
TempestTraps
Artio
Level 15
God Stats
1W - 0L
1,506 SR
Queue Stats
7W - 5L
1,698 Elo+
Solo
Neith
Neith
goku676
Neith
Level 10
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 12L
1,510 Elo+
Party 1
Scylla
Scylla
jeanP16RC
Scylla
Level 108
God Stats
4W - 2L
1,397 SR
Queue Stats
142W - 136L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 8 / 2
5,682
568
6,041
12,440
6,699
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

10
1 / 7 / 1
6,419
642
7,821
11,572
4,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

8
1 / 9 / 1
5,865
587
3,597
10,231
3,168
Heavy Mace

Heavy Mace

+30
Physical Power

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 16
8,289
829
5,480
15,738
10,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Neith
goku676
Neith
13
10 / 0 / 13
8,972
897
13,607
5,584
1,966
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Scylla
jeanP16RC
Scylla
13
11 / 0 / 10
8,892
889
11,555
7,849
2,622
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
63
2
Kills
24
24
Deaths
2
4
Assists
39
Player
Kills
Deaths
Assists
KDA
L
0
8
2
0.13
L
1
7
1
0.21
L
1
9
1
0.17
W
3
2
16
5.5
W
Neith
goku676
Neith
10
0
13
16.5
W
Scylla
jeanP16RC
Scylla
11
0
10
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,459
Damage
30,642
34,243
Taken
29,171
14,008
Mitigated
14,783
3,212
Healing
14,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,041
907
0
536
12,440
6,699
0
6,586
5,854
0
8,979
L
7,821
275
635
2,041
11,572
4,141
0
5,942
5,630
28,254
0
L
3,597
2,285
0
0
10,231
3,168
0
4,666
5,565
0
8,505
W
5,480
467
506
8,235
15,738
10,195
46
2,937
12,801
13,362
0
W
Neith
goku676
Neith
13,607
4,611
0
2,759
5,584
1,966
1,764
1,443
4,141
0
32,899
W
Scylla
jeanP16RC
Scylla
11,555
1,337
266
2,797
7,849
2,622
671
4,028
3,821
33,617
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,966
Gold Earned
26,153
70
Minions Killed
128
2
Camps Cleared
6
462,295
Distance Traveled
513,220
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
5,682
568
10
1
0
185,894
1
L
Ra
6,419
642
51
5
2
161,399
3
L
Anhur
5,865
587
9
1
0
115,002
0
W
Artio
8,289
829
14
1
0
178,383
3
W
Neith
8,972
897
63
6
0
168,913
2
W
Scylla
8,892
889
51
5
6
165,924
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role