Player Matchup

Izanami
Izanami
DakNez420
Izanami
Level 69
God Stats
34W - 46L
1,455 SR
Queue Stats
179W - 245L
1,412 Elo+
Solo
Yemoja
Yemoja
THE ACE OF KING
Yemoja
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 163L
1,504 Elo+
Solo
Anubis
Anubis
iIiMoWgLiIi
Anubis
Level 65
God Stats
7W - 5L
1,543 SR
Queue Stats
97W - 103L
1,481 Elo+
Solo
Team Averages
Level 81
1,499 SR
1,466 Elo+

VS

Team Averages
Level 81
1,453 SR
1,340 Elo+
Hera
Hera
ScornGM
Hera
Level 65
God Stats
3W - 3L
1,538 SR
Queue Stats
21W - 36L
1,324 Elo+
Party 1
Pele
Pele
WoodsiestElf
Pele
Level 128
God Stats
2W - 1L
1,320 SR
Queue Stats
45W - 56L
1,466 Elo+
Solo
Hercules
Hercules
the red pup
Hercules
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,231 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DakNez420
Izanami
13
3 / 3 / 5
9,692
692
7,747
12,578
5,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
1 / 6 / 5
8,195
585
3,849
11,363
6,053
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Anubis
12
3 / 5 / 5
9,193
657
6,365
11,028
5,659
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
ScornGM
Hera
14
4 / 3 / 7
9,703
693
15,778
6,919
2,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

15
10 / 5 / 4
11,304
807
11,152
14,257
4,564
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
the red pup
Hercules
12
0 / 0 / 10
9,675
691
5,077
7,561
7,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
35
7
Kills
14
14
Deaths
8
15
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Izanami
DakNez420
Izanami
3
3
5
1.83
W
Hera
ScornGM
Hera
4
3
7
2.5
L
1
6
5
0.58
W
10
5
4
2.4
L
Anubis
3
5
5
1.1
W
Hercules
the red pup
Hercules
0
0
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,961
Damage
32,007
34,969
Taken
28,737
17,560
Mitigated
14,535
7,817
Healing
8,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
DakNez420
Izanami
7,747
4,400
0
535
12,578
5,848
0
5,234
7,098
0
35,936
W
Hera
ScornGM
Hera
15,778
1,624
0
1,740
6,919
2,369
726
2,355
4,564
48,456
0
L
3,849
585
3,737
1,311
11,363
6,053
0
5,492
5,575
13,718
0
W
11,152
2,472
0
4,569
14,257
4,564
783
5,309
8,948
0
45,143
L
Anubis
6,365
235
0
2,234
11,028
5,659
0
4,729
6,079
22,276
0
W
Hercules
the red pup
Hercules
5,077
456
0
2,591
7,561
7,602
596
3,194
4,367
0
15,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,080
Gold Earned
30,682
126
Minions Killed
172
3
Camps Cleared
10
647,887
Distance Traveled
762,294
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,692
692
81
6
1
210,789
0
W
Hera
9,703
693
71
5
1
248,625
6
L
Yemoja
8,195
585
12
1
0
237,221
2
W
Pele
11,304
807
66
5
8
255,413
4
L
Anubis
9,193
657
33
2
2
199,877
4
W
Hercules
9,675
691
35
3
1
258,256
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role