Player Matchup

Osiris
Osiris
Gold II
CobblerJohnEU
Osiris
Gold II
Level 123
God Stats
7W - 12L
1,265 SR
Queue Stats
444W - 446L
1,628 MMR
Party 3
Athena
Athena
Gold V
Kossu_Tonttu
Athena
Gold V
Level 128
God Stats
3W - 2L
1,596 SR
Queue Stats
41W - 51L
1,372 MMR
Party 1
Izanami
Izanami
Gold III
PVP-Rentner
Izanami
Gold III
Level 160
God Stats
11W - 7L
1,538 SR
Queue Stats
346W - 339L
1,515 MMR
Solo
Merlin
Merlin
Gold I
fedReptile
Merlin
Gold I
Level 129
God Stats
24W - 20L
1,473 SR
Queue Stats
362W - 360L
1,659 MMR
Party 1
Artio
Artio
Gold V
sol da mole
Artio
Gold V
Level 117
God Stats
28W - 17L
1,513 SR
Queue Stats
322W - 322L
1,420 MMR
Party 3
Team Averages
Gold III
Gold III
Average Tier
Level 131
1,477 SR
1,519 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 95
1,517 SR
1,519 MMR
Cu Chulainn
Cu Chulainn
Bronze III
AmelyEU
Cu Chulainn
Bronze III
Level 61
God Stats
0W - 4L
1,433 SR
Queue Stats
2W - 5L
1,461 MMR
Party 2
Hera
Hera
Bronze III
FanTomAs-37
Hera
Bronze III
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 41L
1,506 MMR
Solo
Sobek
Sobek
Gold III
Titus4017
Sobek
Gold III
Level 121
God Stats
5W - 3L
1,667 SR
Queue Stats
126W - 117L
1,538 MMR
Solo
Nemesis
Nemesis
Bronze III
VeradoxNL
Nemesis
Bronze III
Level 44
God Stats
2W - 3L
1,506 SR
Queue Stats
3W - 4L
1,556 MMR
Party 2
Neith
Neith
Silver II
agrOosOone__
Neith
Silver II
Level 142
God Stats
33W - 38L
1,479 SR
Queue Stats
190W - 200L
1,534 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 1 / 10
12,276
585
10,348
17,149
12,452
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
14
1 / 3 / 11
10,202
486
6,142
18,265
18,447
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
PVP-Rentner
Izanami
20
7 / 1 / 5
14,310
681
11,228
12,179
4,843
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
fedReptile
Merlin
18
4 / 0 / 11
11,839
564
18,637
9,519
3,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
5 / 0 / 8
12,114
577
12,493
18,906
23,938
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
GilgameshKaliTiamatArtemisChang'e

VS

Bans
OdinHorusPersephoneAh PuchScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AmelyEU
Cu Chulainn
14
2 / 5 / 0
8,838
421
10,998
18,522
9,376
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
0 / 7 / 1
8,072
384
10,145
11,103
3,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sobek
Titus4017
Sobek
12
1 / 5 / 1
8,093
385
7,057
19,985
19,872
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
VeradoxNL
Nemesis
13
1 / 3 / 2
8,389
399
5,916
14,657
7,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
1 / 5 / 2
9,691
461
7,635
11,236
3,723
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
11
25
Kills
5
5
Deaths
25
45
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
AmelyEU
Cu Chulainn
2
5
0
0.4
W
8
1
10
13
L
0
7
1
0.07
W
Athena
1
3
11
2.17
W
Izanami
PVP-Rentner
Izanami
7
1
5
9.5
L
Sobek
Titus4017
Sobek
1
5
1
0.3
L
Nemesis
VeradoxNL
Nemesis
1
3
2
0.67
L
1
5
2
0.4
W
Merlin
fedReptile
Merlin
4
0
11
9.5
W
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,848
Damage
41,751
76,018
Taken
75,503
63,442
Mitigated
44,318
21,726
Healing
13,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
AmelyEU
Cu Chulainn
10,998
1,676
0
2,345
18,522
9,376
0
9,370
8,960
4,412
43,805
W
10,348
3,889
0
3,131
17,149
12,452
3,346
5,264
11,680
0
85,541
L
10,145
2,102
0
2,290
11,103
3,584
0
5,698
5,031
59,560
0
W
Athena
6,142
1,752
0
0
18,265
18,447
414
4,421
13,631
29,142
0
W
Izanami
PVP-Rentner
Izanami
11,228
5,984
0
5,570
12,179
4,843
5,443
1,856
10,212
0
146,793
L
Sobek
Titus4017
Sobek
7,057
702
0
4,449
19,985
19,872
0
9,578
9,949
18,742
0
L
Nemesis
VeradoxNL
Nemesis
5,916
1,989
230
2,772
14,657
7,763
0
7,160
7,262
0
48,341
L
7,635
1,821
0
1,084
11,236
3,723
72
4,061
7,029
0
75,677
W
Merlin
fedReptile
Merlin
18,637
203
304
2,880
9,519
3,762
1,165
3,906
5,613
78,656
0
W
12,493
121
836
9,005
18,906
23,938
1,338
3,790
14,246
77,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,741
Gold Earned
43,083
650
Minions Killed
460
0
Camps Cleared
0
2,222,370
Distance Traveled
1,957,464
34
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
8,838
421
99
5
0
399,917
3
W
Osiris
12,276
585
123
6
0
479,975
5
L
Hera
8,072
384
103
5
0
331,444
9
W
Athena
10,202
486
34
2
0
486,459
16
W
Izanami
14,310
681
223
11
0
398,950
3
L
Sobek
8,093
385
21
1
0
401,216
2
L
Nemesis
8,389
399
87
4
0
465,190
1
L
Neith
9,691
461
150
7
0
359,697
3
W
Merlin
11,839
564
146
7
0
423,267
6
W
Artio
12,114
577
124
6
0
433,719
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role