Player Matchup

Neith
Neith
MIDGETxxxCLOWN
Neith
Level 5
God Stats
20W - 20L
1,425 SR
Queue Stats
39W - 41L
1,409 Elo+
Solo
Skadi
Skadi
MissNeugier21
Skadi
Level 28
God Stats
3W - 6L
1,353 SR
Queue Stats
209W - 236L
1,397 Elo+
Solo
Cthulhu
Cthulhu
PrimeD9147
Cthulhu
Level 29
God Stats
7W - 5L
1,751 SR
Queue Stats
162W - 185L
1,568 Elo+
Solo
Medusa
Medusa
Tmoh-The-God
Medusa
Level 27
God Stats
8W - 7L
1,477 SR
Queue Stats
60W - 61L
1,587 Elo+
Solo
Ra
Ra
russuls
Ra
Level 7
God Stats
0W - 4L
1,197 SR
Queue Stats
17W - 24L
1,355 Elo+
Solo
Team Averages
Level 19
1,441 SR
1,463 Elo+

VS

Team Averages
Level 25
1,546 SR
1,462 Elo+
Ah Puch
Ah Puch
Eddie220809
Ah Puch
Level 16
God Stats
11W - 5L
1,646 SR
Queue Stats
130W - 120L
1,529 Elo+
Solo
Jormungandr
Jormungandr
HannibalFox
Jormungandr
Level 16
God Stats
1W - 0L
1,286 SR
Queue Stats
3W - 4L
1,414 Elo+
Solo
Guan Yu
Guan Yu
Thiccham988
Guan Yu
Level 6
God Stats
4W - 0L
1,500 SR
Queue Stats
20W - 20L
1,348 Elo+
Party 1
Zeus
Zeus
edgyVermen474
Zeus
Level 58
God Stats
1W - 0L
1,657 SR
Queue Stats
24W - 24L
1,464 Elo+
Party 1
Hades
Hades
serpents_corails
Hades
Level 27
God Stats
4W - 0L
1,642 SR
Queue Stats
97W - 74L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 10 / 1
9,169
917
3,330
14,932
4,976
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

16
1 / 6 / 2
9,535
954
11,566
15,353
5,163
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
PrimeD9147
Cthulhu
15
1 / 0 / 1
9,347
935
5,567
9,614
12,033
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
15
1 / 4 / 1
9,071
907
7,022
12,455
4,096
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
1 / 11 / 1
9,305
931
6,814
19,175
6,920
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

77

VS

Team 2 Tickets

278

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Eddie220809
Ah Puch
17
7 / 0 / 13
10,999
1,100
11,642
4,436
1,884
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
HannibalFox
Jormungandr
17
0 / 3 / 19
9,459
946
3,248
8,514
9,006
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Guan Yu
Thiccham988
Guan Yu
17
1 / 0 / 20
9,802
980
4,996
8,042
7,719
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

17
11 / 1 / 11
10,912
1,091
24,164
6,561
2,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
12 / 1 / 18
12,636
1,264
22,609
11,470
6,901
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
112
5
Kills
31
31
Deaths
5
6
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Eddie220809
Ah Puch
7
0
13
13.5
W
Jormungandr
HannibalFox
Jormungandr
0
3
19
3.17
L
1
10
1
0.15
L
1
6
2
0.33
L
Cthulhu
PrimeD9147
Cthulhu
1
0
1
1.5
W
Guan Yu
Thiccham988
Guan Yu
1
0
20
11
L
Medusa
1
4
1
0.38
W
11
1
11
16.5
L
1
11
1
0.14
W
12
1
18
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,299
Damage
66,659
71,529
Taken
39,023
33,188
Mitigated
28,222
1,504
Healing
11,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Eddie220809
Ah Puch
11,642
648
0
409
4,436
1,884
0
797
3,639
36,744
0
W
Jormungandr
HannibalFox
Jormungandr
3,248
1,236
0
0
8,514
9,006
0
2,955
5,559
13,512
0
L
3,330
1,366
0
174
14,932
4,976
0
13,913
1,019
0
13,692
L
11,566
6,943
0
0
15,353
5,163
0
12,448
2,905
0
22,070
L
Cthulhu
PrimeD9147
Cthulhu
5,567
738
159
331
9,614
12,033
0
7,990
1,624
16,251
0
W
Guan Yu
Thiccham988
Guan Yu
4,996
1,094
1,366
1,543
8,042
7,719
0
3,510
4,532
0
6,651
L
Medusa
7,022
2,285
0
535
12,455
4,096
0
9,984
2,471
0
21,639
W
24,164
2,276
0
1,133
6,561
2,712
0
1,046
5,515
45,732
0
L
6,814
1,410
37
268
19,175
6,920
0
17,328
1,847
31,921
0
W
22,609
2,329
454
6,160
11,470
6,901
0
4,073
7,397
40,799
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,427
Gold Earned
53,808
190
Minions Killed
184
3
Camps Cleared
5
834,320
Distance Traveled
901,639
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,999
1,100
59
6
2
189,680
0
W
Jormungandr
9,459
946
11
1
0
136,860
2
L
Neith
9,169
917
40
4
0
119,448
2
L
Skadi
9,535
954
20
2
0
178,965
0
L
Cthulhu
9,347
935
27
3
1
166,657
0
W
Guan Yu
9,802
980
4
0
0
227,045
0
L
Medusa
9,071
907
43
4
2
202,623
0
W
Zeus
10,912
1,091
62
6
3
166,992
2
L
Ra
9,305
931
60
6
0
166,627
1
W
Hades
12,636
1,264
48
5
0
181,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role