Player Matchup

Ra
Ra
AnttiAR
Ra
Level 160
God Stats
4W - 3L
1,528 SR
Queue Stats
48W - 43L
1,634 Elo+
Party 1
Tyr
Tyr
ExtraJhoel
Tyr
Level 160
God Stats
0W - 1L
1,248 SR
Queue Stats
35W - 38L
1,599 Elo+
Party 1
Janus
Janus
GreyF0xx
Janus
Level 141
God Stats
2W - 1L
1,598 SR
Queue Stats
133W - 106L
1,578 Elo+
Party 1
Hou Yi
Hou Yi
Jsonic12
Hou Yi
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
naotoakamura
Cthulhu
Level 158
God Stats
0W - 2L
1,490 SR
Queue Stats
97W - 73L
1,606 Elo+
Party 1
Team Averages
Level 146
1,473 SR
1,583 Elo+

VS

Team Averages
Level 153
1,583 SR
1,566 Elo+
Ne Zha
Ne Zha
Ciraw
Ne Zha
Level 152
God Stats
37W - 22L
1,813 SR
Queue Stats
207W - 205L
1,521 Elo+
Solo
Hachiman
Hachiman
Miltiades
Hachiman
Level 160
God Stats
2W - 1L
1,478 SR
Queue Stats
74W - 51L
1,577 Elo+
Solo
Baba Yaga
Baba Yaga
Schafa
Baba Yaga
Level 146
God Stats
11W - 4L
1,513 SR
Queue Stats
130W - 115L
1,540 Elo+
Solo
Cerberus
Cerberus
Soulcaper
Cerberus
Level 159
God Stats
10W - 14L
1,640 SR
Queue Stats
689W - 680L
1,577 Elo+
Solo
Kukulkan
Kukulkan
Stasiuuu1
Kukulkan
Level 149
God Stats
9W - 13L
1,471 SR
Queue Stats
362W - 333L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 9 / 5
11,757
1,069
11,272
16,977
7,140
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
3 / 4 / 5
10,865
988
8,906
22,825
27,458
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
GreyF0xx
Janus
17
0 / 6 / 8
9,596
872
12,849
14,999
4,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hou Yi
Jsonic12
Hou Yi
17
4 / 10 / 5
10,943
995
8,648
22,173
7,841
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
naotoakamura
Cthulhu
18
1 / 5 / 10
11,187
1,017
11,559
30,304
23,009
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Team 1 Tickets

65

VS

Team 2 Tickets

195

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Ciraw
Ne Zha
18
7 / 6 / 16
11,510
1,046
17,742
14,733
10,949
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
Miltiades
Hachiman
18
8 / 3 / 15
12,370
1,125
22,546
12,077
5,280
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
Schafa
Baba Yaga
18
5 / 0 / 23
11,647
1,059
19,405
8,980
4,378
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Soulcaper
Cerberus
18
5 / 3 / 23
11,878
1,080
15,658
14,894
16,463
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
Stasiuuu1
Kukulkan
20
9 / 1 / 19
12,973
1,179
24,582
9,535
4,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
130
13
Kills
34
34
Deaths
13
33
Assists
96
Player
Kills
Deaths
Assists
KDA
L
5
9
5
0.83
W
Ne Zha
Ciraw
Ne Zha
7
6
16
2.5
L
3
4
5
1.38
L
Janus
GreyF0xx
Janus
0
6
8
0.67
L
Hou Yi
Jsonic12
Hou Yi
4
10
5
0.65
W
Hachiman
Miltiades
Hachiman
8
3
15
5.17
W
Baba Yaga
Schafa
Baba Yaga
5
0
23
16.5
W
Cerberus
Soulcaper
Cerberus
5
3
23
5.5
W
Kukulkan
Stasiuuu1
Kukulkan
9
1
19
18.5
L
Cthulhu
naotoakamura
Cthulhu
1
5
10
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,234
Damage
99,933
107,278
Taken
60,219
69,471
Mitigated
41,263
12,198
Healing
12,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,272
270
2,035
861
16,977
7,140
0
8,691
8,286
56,298
0
W
Ne Zha
Ciraw
Ne Zha
17,742
3,518
0
3,035
14,733
10,949
0
7,848
6,753
0
27,384
L
8,906
1,374
170
2,410
22,825
27,458
0
10,253
12,483
0
20,784
L
Janus
GreyF0xx
Janus
12,849
607
0
0
14,999
4,023
0
9,603
5,317
25,385
0
L
Hou Yi
Jsonic12
Hou Yi
8,648
4,570
0
531
22,173
7,841
0
15,502
6,671
0
25,705
W
Hachiman
Miltiades
Hachiman
22,546
12,893
0
1,761
12,077
5,280
0
6,718
5,215
0
56,571
W
Baba Yaga
Schafa
Baba Yaga
19,405
1,091
0
2,386
8,980
4,378
0
5,930
2,840
33,159
0
W
Cerberus
Soulcaper
Cerberus
15,658
524
837
3,408
14,894
16,463
0
7,592
6,990
24,937
0
W
Kukulkan
Stasiuuu1
Kukulkan
24,582
2,139
0
1,180
9,535
4,193
0
6,700
2,741
58,900
0
L
Cthulhu
naotoakamura
Cthulhu
11,559
592
316
5,875
30,304
23,009
0
15,428
14,876
24,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,348
Gold Earned
60,378
225
Minions Killed
238
4
Camps Cleared
10
1,135,412
Distance Traveled
1,095,279
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,757
1,069
117
11
0
224,301
0
W
Ne Zha
11,510
1,046
12
1
0
205,485
2
L
Tyr
10,865
988
17
2
1
249,740
0
L
Janus
9,596
872
26
2
0
221,438
0
L
Hou Yi
10,943
995
44
4
2
193,391
0
W
Hachiman
12,370
1,125
103
9
3
199,284
1
W
Baba Yaga
11,647
1,059
26
2
4
241,277
1
W
Cerberus
11,878
1,080
24
2
0
207,815
1
W
Kukulkan
12,973
1,179
73
7
3
241,418
1
L
Cthulhu
11,187
1,017
21
2
1
246,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role