Player Matchup

Hercules
Hercules
BIG_arm_boy
Hercules
Level 64
God Stats
14W - 9L
1,504 SR
Queue Stats
21W - 20L
1,374 Elo+
Party 2
Kukulkan
Kukulkan
GingerJesus421
Kukulkan
Level 29
God Stats
12W - 10L
1,665 SR
Queue Stats
44W - 53L
1,481 Elo+
Party 2
Chang'e
Chang'e
ITzYhunggz
Chang'e
Level 49
God Stats
9W - 2L
1,693 SR
Queue Stats
320W - 355L
1,357 Elo+
Solo
Chaac
Chaac
MY_Cheeto
Chaac
Level 46
God Stats
3W - 2L
1,710 SR
Queue Stats
87W - 104L
1,458 Elo+
Party 2
Danzaburou
Danzaburou
PathOfExiIe
Danzaburou
Level 35
God Stats
7W - 4L
1,613 SR
Queue Stats
45W - 56L
1,454 Elo+
Party 2
Team Averages
Level 45
1,637 SR
1,425 Elo+

VS

Team Averages
Level 62
1,481 SR
1,294 Elo+
Arachne
Arachne
 
Arachne
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Gusesbuses24
Sol
Level 38
God Stats
6W - 8L
1,593 SR
Queue Stats
98W - 129L
1,313 Elo+
Solo
Sun Wukong
Sun Wukong
PBRrrrrt11
Sun Wukong
Level 29
God Stats
0W - 2L
1,315 SR
Queue Stats
0W - 2L
1,219 Elo+
Party 1
Tiamat
Tiamat
TrustBustr
Tiamat
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,219 Elo+
Party 1
Chaac
Chaac
the fonz 774
Chaac
Level 85
God Stats
0W - 2L
1,498 SR
Queue Stats
0W - 2L
1,219 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BIG_arm_boy
Hercules
13
4 / 1 / 4
8,483
530
6,388
9,756
5,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
15
3 / 0 / 1
8,967
560
9,177
6,814
2,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
ITzYhunggz
Chang'e
12
1 / 1 / 2
7,483
468
2,076
8,585
4,425
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chaac
MY_Cheeto
Chaac
14
2 / 0 / 1
8,335
521
11,578
14,426
10,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Danzaburou
PathOfExiIe
Danzaburou
13
4 / 1 / 3
8,597
537
8,681
8,861
3,232
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
1 / 2 / 1
6,736
421
5,420
9,233
3,626
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 4 / 0
6,577
411
5,557
11,296
3,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
PBRrrrrt11
Sun Wukong
10
1 / 4 / 1
6,469
404
3,083
12,697
9,043
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiamat
TrustBustr
Tiamat
10
0 / 3 / 0
5,852
366
2,503
6,263
2,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 1 / 1
7,311
457
12,714
16,109
8,100
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
14
Kills
3
3
Deaths
14
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
2
1
0.75
W
Hercules
BIG_arm_boy
Hercules
4
1
4
6
W
Kukulkan
3
0
1
3.5
L
0
4
0
0
W
Chang'e
ITzYhunggz
Chang'e
1
1
2
2
W
Chaac
MY_Cheeto
Chaac
2
0
1
2.5
L
Sun Wukong
PBRrrrrt11
Sun Wukong
1
4
1
0.38
W
Danzaburou
PathOfExiIe
Danzaburou
4
1
3
5.5
L
Tiamat
TrustBustr
Tiamat
0
3
0
0
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,900
Damage
29,277
48,442
Taken
55,598
26,344
Mitigated
26,683
23,002
Healing
12,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
5,420
3,769
0
1,818
9,233
3,626
340
2,069
6,864
0
32,503
W
Hercules
BIG_arm_boy
Hercules
6,388
1,282
0
4,719
9,756
5,513
280
765
8,991
0
21,879
W
Kukulkan
9,177
1,562
0
2,522
6,814
2,588
1,919
4,320
2,494
58,887
0
L
5,557
1,725
0
3,024
11,296
3,751
691
7,146
4,094
33,266
0
W
Chang'e
ITzYhunggz
Chang'e
2,076
338
632
2,573
8,585
4,425
846
740
7,845
40,789
0
W
Chaac
MY_Cheeto
Chaac
11,578
1,781
0
7,342
14,426
10,586
881
1,056
13,370
5,657
48,283
L
Sun Wukong
PBRrrrrt11
Sun Wukong
3,083
248
48
999
12,697
9,043
147
0
12,697
0
25,203
W
Danzaburou
PathOfExiIe
Danzaburou
8,681
3,622
390
4,824
8,861
3,232
1,153
1,379
7,482
0
64,971
L
Tiamat
TrustBustr
Tiamat
2,503
377
0
606
6,263
2,163
180
487
5,776
22,832
0
L
12,714
3,292
0
6,491
16,109
8,100
1,145
3,086
12,173
0
43,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,865
Gold Earned
32,945
474
Minions Killed
266
0
Camps Cleared
0
1,454,688
Distance Traveled
1,574,849
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,736
421
55
3
0
361,778
7
W
Hercules
8,483
530
22
1
0
296,650
0
W
Kukulkan
8,967
560
118
7
0
328,975
3
L
Sol
6,577
411
61
4
0
264,872
1
W
Chang'e
7,483
468
87
5
0
265,053
2
W
Chaac
8,335
521
119
7
0
285,196
5
L
Sun Wukong
6,469
404
39
2
0
336,933
0
W
Danzaburou
8,597
537
128
8
0
278,814
6
L
Tiamat
5,852
366
37
2
0
285,565
3
L
Chaac
7,311
457
74
5
0
325,701
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role