Player Matchup

Neith
Neith
Gold IV
Führersama
Neith
Gold IV
Level 53
God Stats
2W - 0L
1,781 SR
Queue Stats
7W - 1L
1,684 MMR
Party 2
Fenrir
Fenrir
Gold IV
MissMalign
Fenrir
Gold IV
Level 53
God Stats
2W - 0L
1,690 SR
Queue Stats
7W - 1L
1,684 MMR
Party 2
Persephone
Persephone
Gold V
OGMudbone909
Persephone
Gold V
Level 148
God Stats
7W - 0L
1,792 SR
Queue Stats
20W - 10L
1,622 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 85
1,754 SR
1,663 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 147
1,650 SR
1,749 MMR
Hou Yi
Hou Yi
Gold II
ACA2004
Hou Yi
Gold II
Level 149
God Stats
26W - 23L
1,701 SR
Queue Stats
118W - 120L
1,756 MMR
Solo
Athena
Athena
Gold II
MasterZox
Athena
Gold II
Level 144
God Stats
1W - 1L
1,727 SR
Queue Stats
126W - 127L
1,662 MMR
Party 1
He Bo
He Bo
Platinum IV
oguzsuruk
He Bo
Platinum IV
Level 148
God Stats
5W - 2L
1,523 SR
Queue Stats
76W - 62L
1,830 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 3 / 4
10,755
768
11,569
8,858
3,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
MissMalign
Fenrir
14
4 / 4 / 8
10,434
745
12,789
16,576
9,779
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Persephone
OGMudbone909
Persephone
14
1 / 1 / 12
10,132
724
15,455
6,870
2,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
TiamatBacchusHelGilgameshThoth

VS

Bans
Morgan Le FayZeusAresNoxGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
ACA2004
Hou Yi
13
3 / 3 / 5
9,474
677
8,908
12,707
6,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Athena
MasterZox
Athena
11
1 / 4 / 3
8,930
638
3,905
22,756
26,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

He Bo
oguzsuruk
He Bo
12
3 / 6 / 3
8,664
619
6,076
11,323
7,161
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
18
13
Kills
7
8
Deaths
13
24
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
ACA2004
Hou Yi
3
3
5
1.83
W
8
3
4
3.33
L
Athena
MasterZox
Athena
1
4
3
0.63
W
Fenrir
MissMalign
Fenrir
4
4
8
2
W
Persephone
OGMudbone909
Persephone
1
1
12
7
L
He Bo
oguzsuruk
He Bo
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,813
Damage
18,889
32,304
Taken
46,786
15,942
Mitigated
40,946
14,003
Healing
3,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
ACA2004
Hou Yi
8,908
2,414
0
1,445
12,707
6,965
0
5,641
7,066
0
38,002
W
11,569
5,180
0
3,625
8,858
3,835
1,346
2,596
6,262
0
55,977
L
Athena
MasterZox
Athena
3,905
1,249
0
1,175
22,756
26,820
0
7,661
15,095
11,013
0
W
Fenrir
MissMalign
Fenrir
12,789
5,063
256
5,742
16,576
9,779
372
5,134
11,442
199
25,925
W
Persephone
OGMudbone909
Persephone
15,455
691
0
4,380
6,870
2,328
884
2,585
4,284
49,635
0
L
He Bo
oguzsuruk
He Bo
6,076
269
0
592
11,323
7,161
0
2,625
8,698
24,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,321
Gold Earned
27,068
184
Minions Killed
126
9
Camps Cleared
3
802,917
Distance Traveled
698,177
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
9,474
677
73
5
1
216,293
3
W
Neith
10,755
768
88
6
7
241,504
4
L
Athena
8,930
638
12
1
1
256,735
5
W
Fenrir
10,434
745
16
1
1
282,926
4
W
Persephone
10,132
724
80
6
1
278,487
2
L
He Bo
8,664
619
41
3
1
225,149
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role