Player Matchup

Sobek
Sobek
 
Sobek
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
P0T PATR0L
King Arthur
Level 156
God Stats
14W - 16L
1,566 SR
Queue Stats
218W - 188L
1,458 Elo+
Party 1
Susano
Susano
TackierWriter28
Susano
Level 131
God Stats
44W - 28L
1,741 SR
Queue Stats
79W - 72L
1,526 Elo+
Party 1
Sylvanus
Sylvanus
Trix84
Sylvanus
Level 115
God Stats
7W - 7L
1,528 SR
Queue Stats
153W - 149L
1,485 Elo+
Party 1
Sol
Sol
wesleystyle
Sol
Level 69
God Stats
20W - 20L
1,585 SR
Queue Stats
171W - 160L
1,533 Elo+
Solo
Team Averages
Level 125
1,584 SR
1,500 Elo+

VS

Team Averages
Level 60
1,527 SR
1,456 Elo+
King Arthur
King Arthur
Fyre-_-junior
King Arthur
Level 45
God Stats
3W - 4L
1,274 SR
Queue Stats
42W - 41L
1,499 Elo+
Solo
Ra
Ra
Kyourhy
Ra
Level 42
God Stats
2W - 1L
1,703 SR
Queue Stats
27W - 37L
1,335 Elo+
Solo
Izanami
Izanami
Nixey4
Izanami
Level 68
God Stats
1W - 7L
1,620 SR
Queue Stats
97W - 107L
1,445 Elo+
Solo
Xing Tian
Xing Tian
The_Alchemyst507
Xing Tian
Level 66
God Stats
1W - 3L
1,480 SR
Queue Stats
54W - 63L
1,486 Elo+
Solo
Sol
Sol
neowurld
Sol
Level 79
God Stats
17W - 15L
1,560 SR
Queue Stats
406W - 402L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
18
4 / 2 / 14
11,774
981
14,927
20,758
33,280
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

King Arthur
P0T PATR0L
King Arthur
18
3 / 0 / 9
11,219
935
11,107
15,831
16,626
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
13 / 2 / 6
13,066
1,089
30,273
17,684
13,052
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
Trix84
Sylvanus
18
1 / 1 / 8
10,687
891
4,087
9,938
11,302
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
0 / 3 / 11
11,006
917
11,854
13,406
6,157
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

197

VS

Team 2 Tickets

141

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Fyre-_-junior
King Arthur
17
0 / 4 / 5
9,917
826
4,521
11,777
10,461
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
0 / 9 / 5
10,141
845
11,306
16,680
6,432
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Nixey4
Izanami
18
6 / 1 / 2
12,385
1,032
25,125
15,083
5,964
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
17
0 / 5 / 6
11,011
918
12,681
19,170
22,096
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
2 / 2 / 6
11,155
930
17,755
13,511
4,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
32
21
Kills
8
8
Deaths
21
48
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
4
2
14
5.5
L
King Arthur
Fyre-_-junior
King Arthur
0
4
5
0.63
L
0
9
5
0.28
L
Izanami
Nixey4
Izanami
6
1
2
7
W
King Arthur
P0T PATR0L
King Arthur
3
0
9
7.5
W
13
2
6
8
L
Xing Tian
0
5
6
0.6
W
Sylvanus
Trix84
Sylvanus
1
1
8
5
L
2
2
6
2.5
W
0
3
11
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,248
Damage
71,388
77,617
Taken
76,221
80,417
Mitigated
49,651
17,687
Healing
16,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
14,927
337
0
1,845
20,758
33,280
0
10,030
10,728
30,033
0
L
King Arthur
Fyre-_-junior
King Arthur
4,521
774
0
1,256
11,777
10,461
0
4,744
7,033
0
11,107
L
11,306
204
4,078
1,850
16,680
6,432
0
4,864
11,816
30,208
0
L
Izanami
Nixey4
Izanami
25,125
20,119
0
4,738
15,083
5,964
0
5,115
9,968
0
61,002
W
King Arthur
P0T PATR0L
King Arthur
11,107
742
0
2,745
15,831
16,626
0
6,433
9,398
0
31,577
W
30,273
4,579
0
3,080
17,684
13,052
0
9,818
7,866
0
41,194
L
Xing Tian
12,681
521
0
0
19,170
22,096
0
11,337
7,833
42,389
0
W
Sylvanus
Trix84
Sylvanus
4,087
1,322
5,167
3,011
9,938
11,302
0
7,432
2,506
21,607
0
L
17,755
4,154
312
4,162
13,511
4,698
0
4,808
8,703
36,174
0
W
11,854
2,828
185
1,654
13,406
6,157
0
8,029
5,377
43,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,752
Gold Earned
54,609
223
Minions Killed
264
5
Camps Cleared
8
1,227,275
Distance Traveled
1,170,135
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,774
981
21
2
3
263,676
2
L
King Arthur
9,917
826
13
1
1
262,924
3
L
Ra
10,141
845
39
3
0
217,140
0
L
Izanami
12,385
1,032
92
8
3
215,017
1
W
King Arthur
11,219
935
47
4
0
282,090
3
W
Susano
13,066
1,089
38
3
0
259,856
0
L
Xing Tian
11,011
918
67
6
3
257,082
5
W
Sylvanus
10,687
891
43
4
2
210,001
0
L
Sol
11,155
930
53
4
1
217,972
1
W
Sol
11,006
917
74
6
0
211,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role