Player Matchup

Awilix
Awilix
 
Awilix
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Arachne
Arachne
FjordWinds
Arachne
Level 97
God Stats
3W - 1L
1,711 SR
Queue Stats
96W - 96L
1,527 Elo+
Party 2
Geb
Geb
Kragoral
Geb
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Hachiman
Hachiman
RashBombShell
Hachiman
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 29L
1,474 Elo+
Solo
Horus
Horus
ZeletoBaby
Horus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 23L
1,539 Elo+
Party 2
Team Averages
Level 37
1,542 SR
1,508 Elo+

VS

Team Averages
Level 55
1,512 SR
1,462 Elo+
Sobek
Sobek
DonkyKronk
Sobek
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,752 Elo+
Solo
Nemesis
Nemesis
Haloholic
Nemesis
Level 134
God Stats
5W - 5L
1,562 SR
Queue Stats
491W - 477L
1,510 Elo+
Party 1
King Arthur
King Arthur
RaveEQ
King Arthur
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 54L
1,103 Elo+
Party 1
Chaac
Chaac
chitapro12
Chaac
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 70L
1,390 Elo+
Solo
Eset
Eset
haba1
Eset
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 19L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
17
1 / 11 / 16
10,717
670
9,462
21,075
11,914
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
FjordWinds
Arachne
20
5 / 5 / 17
14,527
908
15,225
22,027
20,551
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

18
4 / 8 / 18
11,891
743
12,835
21,026
21,781
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hachiman
RashBombShell
Hachiman
20
13 / 9 / 9
14,962
935
23,975
18,672
8,120
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Horus
20
5 / 8 / 17
12,633
790
14,230
29,621
31,761
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
12
2 / 3 / 15
9,693
606
4,309
9,683
8,304
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
Haloholic
Nemesis
20
9 / 6 / 23
12,773
798
24,321
19,863
12,075
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
RaveEQ
King Arthur
19
7 / 7 / 25
12,178
761
25,682
26,395
34,420
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chaac
17
2 / 6 / 20
11,080
693
5,385
18,804
11,223
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Eset
haba1
Eset
20
18 / 7 / 19
15,470
967
35,906
23,346
12,315
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
140
28
Kills
38
41
Deaths
29
77
Assists
102
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
1
11
16
0.82
L
Sobek
2
3
15
3.17
W
Arachne
FjordWinds
Arachne
5
5
17
2.7
L
Nemesis
Haloholic
Nemesis
9
6
23
3.42
W
4
8
18
1.63
W
Hachiman
RashBombShell
Hachiman
13
9
9
1.94
L
King Arthur
RaveEQ
King Arthur
7
7
25
2.79
W
Horus
5
8
17
1.69
L
Chaac
2
6
20
2
L
Eset
haba1
Eset
18
7
19
3.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,727
Damage
95,603
112,421
Taken
98,091
94,127
Mitigated
78,337
33,080
Healing
28,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
9,462
4,834
0
2,287
21,075
11,914
697
9,272
11,803
0
14,655
L
Sobek
4,309
296
362
741
9,683
8,304
125
1,186
8,497
6,661
0
W
Arachne
FjordWinds
Arachne
15,225
11,275
2,636
7,552
22,027
20,551
2,110
6,498
15,529
368
45,087
L
Nemesis
Haloholic
Nemesis
24,321
6,878
2,317
4,402
19,863
12,075
4,412
3,633
16,230
0
39,195
W
12,835
1,139
0
420
21,026
21,781
116
8,209
12,197
19,155
0
W
Hachiman
RashBombShell
Hachiman
23,975
15,526
1,049
1,510
18,672
8,120
1,753
6,581
12,091
0
50,678
L
King Arthur
RaveEQ
King Arthur
25,682
2,775
680
2,178
26,395
34,420
436
3,999
22,396
504
47,968
W
Horus
14,230
5,869
9,109
8,517
29,621
31,761
1,470
10,159
19,462
8,099
21,938
L
Chaac
5,385
922
33
3,625
18,804
11,223
466
2,852
15,952
0
11,923
L
Eset
haba1
Eset
35,906
3,013
6,499
7,366
23,346
12,315
1,674
5,095
18,251
75,489
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,730
Gold Earned
61,194
150
Minions Killed
172
0
Camps Cleared
0
1,293,026
Distance Traveled
1,202,768
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
10,717
670
10
1
0
241,189
0
L
Sobek
9,693
606
4
0
0
125,134
0
W
Arachne
14,527
908
70
4
0
286,081
0
L
Nemesis
12,773
798
39
2
0
260,528
1
W
Geb
11,891
743
7
0
0
260,473
1
W
Hachiman
14,962
935
33
2
0
254,047
0
L
King Arthur
12,178
761
39
2
0
252,249
0
W
Horus
12,633
790
30
2
0
251,236
0
L
Chaac
11,080
693
8
1
0
307,907
0
L
Eset
15,470
967
82
5
0
256,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role