Player Matchup

Eset
Eset
 
Eset
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Crohna
Sun Wukong
Level 122
God Stats
1W - 3L
1,374 SR
Queue Stats
125W - 127L
1,534 Elo+
Solo
Xing Tian
Xing Tian
JUMBOMANIAC
Xing Tian
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 133L
1,522 Elo+
Solo
Nike
Nike
Kondyr
Nike
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 17L
1,592 Elo+
Solo
Charybdis
Charybdis
Zed973
Charybdis
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 20L
1,526 Elo+
Solo
Team Averages
Level 96
1,475 SR
1,535 Elo+

VS

Team Averages
Level 130
1,493 SR
1,501 Elo+
Medusa
Medusa
 
Medusa
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
 
Charybdis
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
QQiQQ
Baba Yaga
Level 101
God Stats
9W - 4L
1,605 SR
Queue Stats
835W - 774L
1,522 Elo+
Solo
Athena
Athena
Vdekja
Athena
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 20L
1,432 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
aydeeee
Morgan Le Fay
Level 128
God Stats
6W - 6L
1,362 SR
Queue Stats
274W - 279L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
15
3 / 4 / 7
9,121
760
9,886
11,972
5,849
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Crohna
Sun Wukong
16
2 / 2 / 11
8,958
747
15,690
14,212
16,106
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Xing Tian
JUMBOMANIAC
Xing Tian
15
2 / 5 / 7
8,865
739
7,602
22,575
26,949
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nike
Kondyr
Nike
17
3 / 5 / 6
9,748
812
7,461
20,974
21,068
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Charybdis
Zed973
Charybdis
16
3 / 5 / 7
9,599
800
12,168
11,812
6,061
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
18
7 / 1 / 11
10,545
879
21,658
8,113
4,463
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charybdis
 
Charybdis
17
5 / 2 / 12
9,934
828
16,677
9,626
4,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baba Yaga
QQiQQ
Baba Yaga
17
3 / 3 / 17
10,228
852
11,518
18,099
14,604
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Athena
Vdekja
Athena
16
2 / 6 / 14
9,855
821
5,866
20,515
26,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
aydeeee
Morgan Le Fay
17
4 / 1 / 15
9,983
832
19,304
9,609
5,411
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
90
13
Kills
21
21
Deaths
13
38
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
3
4
7
1.63
W
Medusa
 
Medusa
7
1
11
12.5
W
Charybdis
 
Charybdis
5
2
12
5.5
L
Sun Wukong
Crohna
Sun Wukong
2
2
11
3.75
L
Xing Tian
JUMBOMANIAC
Xing Tian
2
5
7
1.1
L
Nike
Kondyr
Nike
3
5
6
1.2
W
Baba Yaga
QQiQQ
Baba Yaga
3
3
17
3.83
W
Athena
Vdekja
Athena
2
6
14
1.5
L
Charybdis
Zed973
Charybdis
3
5
7
1.3
W
Morgan Le Fay
aydeeee
Morgan Le Fay
4
1
15
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,807
Damage
75,023
81,545
Taken
65,962
76,033
Mitigated
55,404
24,842
Healing
22,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
9,886
888
3,123
3,411
11,972
5,849
345
7,193
4,779
21,243
0
W
Medusa
 
Medusa
21,658
13,031
1,468
2,659
8,113
4,463
1,432
3,438
4,525
0
34,815
W
Charybdis
 
Charybdis
16,677
6,540
1,639
2,965
9,626
4,872
1,971
3,482
6,004
0
34,807
L
Sun Wukong
Crohna
Sun Wukong
15,690
1,625
1,434
4,279
14,212
16,106
306
6,288
7,924
3,812
23,135
L
Xing Tian
JUMBOMANIAC
Xing Tian
7,602
846
2,412
3,566
22,575
26,949
0
8,862
13,713
15,463
0
L
Nike
Kondyr
Nike
7,461
1,286
855
4,300
20,974
21,068
275
8,130
12,844
26
16,851
W
Baba Yaga
QQiQQ
Baba Yaga
11,518
1,247
2,805
6,083
18,099
14,604
225
3,704
13,662
24,941
0
W
Athena
Vdekja
Athena
5,866
1,617
1,029
2,437
20,515
26,054
151
5,901
14,069
11,037
0
L
Charybdis
Zed973
Charybdis
12,168
5,994
345
1,117
11,812
6,061
898
6,215
5,597
0
26,740
W
Morgan Le Fay
aydeeee
Morgan Le Fay
19,304
3,111
422
1,123
9,609
5,411
1,468
3,032
6,395
42,908
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,291
Gold Earned
50,545
128
Minions Killed
145
0
Camps Cleared
0
1,121,835
Distance Traveled
1,245,119
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
9,121
760
29
2
0
236,198
0
W
Medusa
10,545
879
47
4
0
263,012
0
W
Charybdis
9,934
828
30
3
0
224,381
0
L
Sun Wukong
8,958
747
14
1
0
247,134
0
L
Xing Tian
8,865
739
13
1
0
228,578
1
L
Nike
9,748
812
26
2
0
227,093
1
W
Baba Yaga
10,228
852
26
2
0
260,492
5
W
Athena
9,855
821
4
0
0
247,261
1
L
Charybdis
9,599
800
46
4
0
182,832
0
W
Morgan Le Fay
9,983
832
38
3
0
249,973
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role