Player Matchup

Bellona
Bellona
 
Bellona
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
Imperi93
Hou Yi
Level 119
God Stats
3W - 1L
1,534 SR
Queue Stats
75W - 84L
1,396 Elo+
Solo
Jing Wei
Jing Wei
Rossisberg
Jing Wei
Level 65
God Stats
3W - 7L
989 SR
Queue Stats
352W - 393L
1,396 Elo+
Party 2
Discordia
Discordia
Vovanhik
Discordia
Level 126
God Stats
6W - 1L
1,574 SR
Queue Stats
320W - 295L
1,400 Elo+
Solo
Cthulhu
Cthulhu
titan9193
Cthulhu
Level 87
God Stats
4W - 3L
1,710 SR
Queue Stats
314W - 308L
1,448 Elo+
Solo
Team Averages
Level 101
1,461 SR
1,428 Elo+

VS

Team Averages
Level 113
1,432 SR
1,446 Elo+
Hercules
Hercules
 
Hercules
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
InToX1er
Ymir
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
117W - 100L
1,450 Elo+
Solo
Mercury
Mercury
LiveStatistic
Mercury
Level 160
God Stats
6W - 7L
1,390 SR
Queue Stats
1,324W - 1,396L
1,407 Elo+
Party 1
Susano
Susano
PandemicCashew
Susano
Level 145
God Stats
3W - 4L
1,374 SR
Queue Stats
1,301W - 1,360L
1,413 Elo+
Party 1
Fafnir
Fafnir
alexmayayaya
Fafnir
Level 84
God Stats
1W - 2L
1,394 SR
Queue Stats
277W - 259L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
16
5 / 3 / 11
9,343
849
9,427
11,192
11,965
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
Imperi93
Hou Yi
17
7 / 2 / 12
9,977
907
13,690
8,645
3,328
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jing Wei
Rossisberg
Jing Wei
16
4 / 3 / 10
9,465
860
9,465
6,967
2,878
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
Vovanhik
Discordia
17
3 / 1 / 16
9,831
894
18,245
5,620
1,839
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
titan9193
Cthulhu
16
3 / 4 / 15
9,324
848
10,577
13,602
13,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
0 / 4 / 10
7,911
719
7,620
22,112
16,545
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ymir
14
2 / 5 / 9
7,936
721
9,077
13,251
13,147
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mercury
15
3 / 5 / 5
8,814
801
7,326
10,717
4,604
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
7 / 6 / 4
9,011
819
8,480
10,951
5,067
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fafnir
13
1 / 2 / 8
8,184
744
2,886
15,298
18,116
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
49
22
Kills
13
13
Deaths
22
64
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
5
3
11
3.5
L
Hercules
 
Hercules
0
4
10
1.25
W
Hou Yi
Imperi93
Hou Yi
7
2
12
6.5
L
Ymir
2
5
9
1.3
L
Mercury
3
5
5
1.1
L
7
6
4
1.5
W
Jing Wei
Rossisberg
Jing Wei
4
3
10
3
W
Discordia
Vovanhik
Discordia
3
1
16
11
L
Fafnir
1
2
8
2.5
W
Cthulhu
titan9193
Cthulhu
3
4
15
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,404
Damage
35,389
46,026
Taken
72,329
33,250
Mitigated
57,479
15,175
Healing
27,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
9,427
1,197
2,224
1,556
11,192
11,965
780
3,849
7,062
2,481
12,238
L
Hercules
 
Hercules
7,620
1,672
2,623
9,974
22,112
16,545
0
7,959
13,895
0
12,818
W
Hou Yi
Imperi93
Hou Yi
13,690
6,350
1,928
1,634
8,645
3,328
1,413
2,250
6,126
0
27,090
L
Ymir
9,077
576
1,192
620
13,251
13,147
0
5,555
7,392
13,709
0
L
Mercury
7,326
1,618
2,803
2,533
10,717
4,604
449
3,606
6,938
0
25,876
L
8,480
1,118
2,018
734
10,951
5,067
0
4,759
5,964
0
17,966
W
Jing Wei
Rossisberg
Jing Wei
9,465
6,729
504
745
6,967
2,878
1,678
1,984
4,845
0
21,904
W
Discordia
Vovanhik
Discordia
18,245
618
951
1,069
5,620
1,839
1,130
1,659
3,921
32,472
0
L
Fafnir
2,886
733
1,699
3,080
15,298
18,116
134
7,177
7,838
7,647
0
W
Cthulhu
titan9193
Cthulhu
10,577
637
2,051
2,513
13,602
13,240
305
2,221
10,940
23,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,940
Gold Earned
41,856
122
Minions Killed
101
0
Camps Cleared
0
1,094,374
Distance Traveled
1,023,844
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,343
849
9
1
0
224,452
1
L
Hercules
7,911
719
14
1
0
224,390
2
W
Hou Yi
9,977
907
23
2
0
195,494
0
L
Ymir
7,936
721
11
1
0
171,698
0
L
Mercury
8,814
801
41
4
0
239,775
3
L
Susano
9,011
819
28
3
0
174,544
3
W
Jing Wei
9,465
860
32
3
0
219,617
0
W
Discordia
9,831
894
34
3
0
244,528
1
L
Fafnir
8,184
744
7
1
0
213,437
0
W
Cthulhu
9,324
848
24
2
0
210,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role