Player Matchup

Cthulhu
Cthulhu
ADRIDIDOLOL
Cthulhu
Level 13
God Stats
1W - 1L
1,725 SR
Queue Stats
6W - 16L
1,204 Elo+
Solo
Bacchus
Bacchus
Trichobezoar76
Bacchus
Level 8
God Stats
1W - 6L
1,318 SR
Queue Stats
10W - 20L
1,285 Elo+
Solo
Nike
Nike
Uriel1to
Nike
Level 28
God Stats
11W - 9L
1,854 SR
Queue Stats
91W - 146L
1,153 Elo+
Solo
Janus
Janus
diabolo21000
Janus
Level 21
God Stats
10W - 11L
1,264 SR
Queue Stats
30W - 40L
1,154 Elo+
Solo
Neith
Neith
mryeganeh
Neith
Level 25
God Stats
3W - 11L
1,031 SR
Queue Stats
52W - 71L
1,302 Elo+
Solo
Team Averages
Level 19
1,438 SR
1,220 Elo+

VS

Team Averages
Level 28
1,434 SR
1,304 Elo+
Hun Batz
Hun Batz
Jacamaru
Hun Batz
Level 29
God Stats
4W - 1L
1,500 SR
Queue Stats
36W - 25L
1,360 Elo+
Solo
Hades
Hades
LILTOKE63
Hades
Level 27
God Stats
102W - 89L
1,430 SR
Queue Stats
108W - 102L
1,331 Elo+
Solo
Nox
Nox
SGT Duffis
Nox
Level 28
God Stats
2W - 1L
1,436 SR
Queue Stats
4W - 6L
1,276 Elo+
Solo
Anubis
Anubis
Shawnsy3392
Anubis
Level 29
God Stats
30W - 27L
1,420 SR
Queue Stats
294W - 330L
1,297 Elo+
Solo
Charybdis
Charybdis
fresh_espresso7
Charybdis
Level 25
God Stats
16W - 21L
1,386 SR
Queue Stats
55W - 73L
1,259 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ADRIDIDOLOL
Cthulhu
16
5 / 7 / 5
10,993
500
11,778
20,279
13,852
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
4 / 12 / 1
9,714
442
6,638
18,204
7,288
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Nike
12
1 / 13 / 0
8,610
391
1,937
15,181
3,683
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
3 / 6 / 5
10,394
472
10,108
14,102
3,657
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
mryeganeh
Neith
16
1 / 6 / 3
9,845
448
5,025
16,705
5,260
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Jacamaru
Hun Batz
18
7 / 4 / 8
11,816
537
8,714
17,734
6,029
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Hades
LILTOKE63
Hades
18
13 / 1 / 5
12,549
570
12,540
10,854
5,042
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 5 / 8
9,693
441
7,484
11,527
3,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
19
16 / 3 / 7
13,392
609
21,890
19,736
9,964
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
fresh_espresso7
Charybdis
20
5 / 1 / 4
13,401
609
12,271
12,323
4,239
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
76
14
Kills
44
44
Deaths
14
14
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
ADRIDIDOLOL
Cthulhu
5
7
5
1.07
W
Hun Batz
Jacamaru
Hun Batz
7
4
8
2.75
W
Hades
LILTOKE63
Hades
13
1
5
15.5
W
3
5
8
1.4
W
Anubis
16
3
7
6.5
L
4
12
1
0.38
L
Nike
1
13
0
0.08
L
3
6
5
0.92
W
Charybdis
fresh_espresso7
Charybdis
5
1
4
7
L
Neith
mryeganeh
Neith
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,486
Damage
62,899
84,471
Taken
72,174
33,740
Mitigated
29,239
5,909
Healing
22,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
ADRIDIDOLOL
Cthulhu
11,778
1,179
99
0
20,279
13,852
577
11,028
9,027
45,052
0
W
Hun Batz
Jacamaru
Hun Batz
8,714
3,117
0
1,150
17,734
6,029
0
6,106
11,628
0
86,704
W
Hades
LILTOKE63
Hades
12,540
2,230
133
5,401
10,854
5,042
1,992
6,614
4,240
70,507
0
W
7,484
1,684
0
628
11,527
3,965
942
5,980
5,547
24,599
0
W
Anubis
21,890
1,412
0
11,071
19,736
9,964
1,124
13,452
6,284
87,900
0
L
6,638
1,528
0
752
18,204
7,288
1,210
9,933
8,190
27,351
0
L
Nike
1,937
338
0
0
15,181
3,683
781
8,588
6,593
0
26,530
L
10,108
451
0
250
14,102
3,657
0
7,411
6,645
70,250
0
W
Charybdis
fresh_espresso7
Charybdis
12,271
7,121
0
4,296
12,323
4,239
3,528
1,361
10,962
0
120,753
L
Neith
mryeganeh
Neith
5,025
1,095
0
4,808
16,705
5,260
605
4,391
12,102
0
58,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,556
Gold Earned
60,851
379
Minions Killed
570
0
Camps Cleared
0
1,826,102
Distance Traveled
1,940,735
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,993
500
69
3
0
429,507
0
W
Hun Batz
11,816
537
117
5
0
408,821
1
W
Hades
12,549
570
120
5
0
386,501
0
W
Nox
9,693
441
34
2
0
370,859
1
W
Anubis
13,392
609
110
5
0
357,612
3
L
Bacchus
9,714
442
45
2
0
363,881
0
L
Nike
8,610
391
57
3
0
280,474
0
L
Janus
10,394
472
97
4
0
402,927
1
W
Charybdis
13,401
609
189
9
0
416,942
7
L
Neith
9,845
448
111
5
0
349,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role