Player Matchup

Neith
Neith
TLV_VisKo
Neith
Level 28
God Stats
3W - 2L
1,142 SR
Queue Stats
83W - 94L
1,451 Elo+
Solo
Sun Wukong
Sun Wukong
ValmoriNeto
Sun Wukong
Level 18
God Stats
0W - 3L
1,730 SR
Queue Stats
25W - 36L
1,282 Elo+
Solo
Cthulhu
Cthulhu
dontgohoney
Cthulhu
Level 6
God Stats
0W - 1L
1,795 SR
Queue Stats
0W - 3L
1,007 Elo+
Party 2
Tsukuyomi
Tsukuyomi
miseryswin
Tsukuyomi
Level 6
God Stats
0W - 3L
1,174 SR
Queue Stats
0W - 3L
1,028 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
tiobabalon
Morgan Le Fay
Level 29
God Stats
9W - 8L
1,709 SR
Queue Stats
129W - 164L
1,415 Elo+
Solo
Team Averages
Level 17
1,510 SR
1,237 Elo+

VS

Team Averages
Level 21
1,584 SR
1,452 Elo+
Ao Kuang
Ao Kuang
Eochupacus
Ao Kuang
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Hou Yi
Hou Yi
FlavioKiller0
Hou Yi
Level 29
God Stats
28W - 19L
1,560 SR
Queue Stats
92W - 101L
1,387 Elo+
Solo
Tsukuyomi
Tsukuyomi
Pedro_olivr
Tsukuyomi
Level 22
God Stats
16W - 7L
1,728 SR
Queue Stats
83W - 55L
1,481 Elo+
Party 1
Ares
Ares
ThievingChalk5
Ares
Level 27
God Stats
15W - 11L
1,569 SR
Queue Stats
150W - 164L
1,349 Elo+
Solo
Raijin
Raijin
torolobo
Raijin
Level 27
God Stats
3W - 2L
1,563 SR
Queue Stats
65W - 37L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
TLV_VisKo
Neith
11
1 / 0 / 0
6,359
636
2,062
3,865
1,183
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
ValmoriNeto
Sun Wukong
8
0 / 4 / 0
4,574
457
1,853
6,848
2,869
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
dontgohoney
Cthulhu
8
1 / 4 / 2
4,924
492
3,930
6,750
3,992
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Tsukuyomi
miseryswin
Tsukuyomi
8
2 / 3 / 1
5,394
539
3,119
6,883
1,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
tiobabalon
Morgan Le Fay
10
1 / 6 / 1
5,840
584
3,398
8,163
2,420
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Eochupacus
Ao Kuang
9
5 / 2 / 2
5,320
532
3,646
4,758
1,920
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

10
4 / 0 / 3
5,672
567
5,331
4,104
1,223
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tsukuyomi
Pedro_olivr
Tsukuyomi
11
4 / 0 / 7
6,710
671
4,848
5,441
1,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 1 / 4
5,214
521
1,234
5,865
3,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Raijin
torolobo
Raijin
11
4 / 2 / 3
6,367
637
4,843
4,628
1,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
5
Kills
17
17
Deaths
5
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Eochupacus
Ao Kuang
5
2
2
3
W
4
0
3
5.5
W
Tsukuyomi
Pedro_olivr
Tsukuyomi
4
0
7
7.5
L
Neith
TLV_VisKo
Neith
1
0
0
1
W
0
1
4
2
L
Sun Wukong
ValmoriNeto
Sun Wukong
0
4
0
0
L
Cthulhu
dontgohoney
Cthulhu
1
4
2
0.5
L
Tsukuyomi
miseryswin
Tsukuyomi
2
3
1
0.83
L
Morgan Le Fay
tiobabalon
Morgan Le Fay
1
6
1
0.25
W
Raijin
torolobo
Raijin
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,362
Damage
19,902
32,509
Taken
24,796
12,320
Mitigated
9,745
6,718
Healing
8,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Eochupacus
Ao Kuang
3,646
869
0
1,445
4,758
1,920
136
1,335
3,423
11,038
0
W
5,331
2,175
295
479
4,104
1,223
804
1,234
2,870
0
23,495
W
Tsukuyomi
Pedro_olivr
Tsukuyomi
4,848
1,450
0
2,859
5,441
1,644
0
1,536
3,905
0
28,099
L
Neith
TLV_VisKo
Neith
2,062
570
0
1,202
3,865
1,183
730
842
3,023
0
34,363
W
1,234
40
0
2,626
5,865
3,545
121
1,089
4,776
9,593
0
L
Sun Wukong
ValmoriNeto
Sun Wukong
1,853
335
0
2,069
6,848
2,869
0
1,841
5,007
0
17,413
L
Cthulhu
dontgohoney
Cthulhu
3,930
74
0
420
6,750
3,992
52
1,515
5,235
14,120
0
L
Tsukuyomi
miseryswin
Tsukuyomi
3,119
772
0
1,559
6,883
1,856
0
926
5,915
0
20,386
L
Morgan Le Fay
tiobabalon
Morgan Le Fay
3,398
1,141
0
1,468
8,163
2,420
576
4,187
3,606
24,340
0
W
Raijin
torolobo
Raijin
4,843
694
0
1,070
4,628
1,413
865
2,134
2,494
27,914
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,091
Gold Earned
29,283
230
Minions Killed
201
0
Camps Cleared
0
946,360
Distance Traveled
982,430
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
5,320
532
25
3
0
193,484
1
W
Hou Yi
5,672
567
48
5
0
166,232
0
W
Tsukuyomi
6,710
671
61
6
0
235,619
0
L
Neith
6,359
636
72
7
0
187,969
4
W
Ares
5,214
521
14
1
0
191,401
4
L
Sun Wukong
4,574
457
40
4
0
187,041
0
L
Cthulhu
4,924
492
17
2
0
195,673
2
L
Tsukuyomi
5,394
539
44
4
0
208,411
1
L
Morgan Le Fay
5,840
584
57
6
0
167,266
0
W
Raijin
6,367
637
53
5
0
195,694
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role