Player Matchup

Chernobog
Chernobog
KeTorqValkarus
Chernobog
Level 83
God Stats
10W - 11L
1,378 SR
Queue Stats
524W - 560L
1,500 Elo+
Party 2
Horus
Horus
MattNjaX904
Horus
Level 68
God Stats
8W - 11L
1,406 SR
Queue Stats
540W - 572L
1,502 Elo+
Party 2
Ra
Ra
WaxenDO U GOOD
Ra
Level 84
God Stats
34W - 37L
1,552 SR
Queue Stats
297W - 302L
1,503 Elo+
Party 1
Ah Puch
Ah Puch
marsonisiah
Ah Puch
Level 43
God Stats
12W - 10L
1,559 SR
Queue Stats
23W - 27L
1,513 Elo+
Solo
Nemesis
Nemesis
sixers4life21
Nemesis
Level 99
God Stats
333W - 320L
1,549 SR
Queue Stats
343W - 333L
1,505 Elo+
Party 1
Team Averages
Level 75
1,489 SR
1,505 Elo+

VS

Team Averages
Level 70
1,519 SR
1,464 Elo+
Vamana
Vamana
 
Vamana
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
I Neanderthaler
Ares
Level 89
God Stats
67W - 51L
1,585 SR
Queue Stats
591W - 613L
1,456 Elo+
Party 3
Scylla
Scylla
ISMITEALL
Scylla
Level 67
God Stats
58W - 62L
1,460 SR
Queue Stats
473W - 499L
1,470 Elo+
Party 3
Anubis
Anubis
heeeeezy
Anubis
Level 34
God Stats
179W - 165L
1,603 SR
Queue Stats
298W - 331L
1,513 Elo+
Solo
Cthulhu
Cthulhu
prgreat2
Cthulhu
Level 34
God Stats
88W - 83L
1,448 SR
Queue Stats
172W - 195L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
KeTorqValkarus
Chernobog
16
0 / 3 / 4
9,926
902
14,849
13,195
5,028
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
0 / 5 / 4
9,258
842
5,154
20,787
20,930
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
2 / 1 / 3
10,619
965
11,970
6,451
2,201
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Puch
marsonisiah
Ah Puch
16
1 / 6 / 2
9,939
904
17,099
12,490
3,657
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nemesis
16
2 / 5 / 1
10,384
944
9,605
17,734
8,547
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Team 1 Tickets

157

VS

Team 2 Tickets

243

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
17
1 / 1 / 15
10,324
939
12,211
13,420
15,208
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
3 / 0 / 14
11,754
1,069
9,321
13,343
16,120
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
ISMITEALL
Scylla
17
4 / 1 / 12
11,001
1,000
13,610
11,004
4,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anubis
heeeeezy
Anubis
18
7 / 2 / 12
11,501
1,046
21,589
12,002
6,912
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
prgreat2
Cthulhu
17
5 / 1 / 12
11,096
1,009
9,361
16,263
11,306
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
85
5
Kills
20
20
Deaths
5
14
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
1
1
15
8.5
W
3
0
14
10
W
Scylla
ISMITEALL
Scylla
4
1
12
10
L
Chernobog
KeTorqValkarus
Chernobog
0
3
4
0.67
L
0
5
4
0.4
L
2
1
3
3.5
W
Anubis
heeeeezy
Anubis
7
2
12
6.5
L
Ah Puch
marsonisiah
Ah Puch
1
6
2
0.33
W
Cthulhu
prgreat2
Cthulhu
5
1
12
11
L
Nemesis
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,677
Damage
66,092
70,657
Taken
66,032
40,363
Mitigated
54,261
15,306
Healing
17,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
12,211
4,118
0
956
13,420
15,208
0
4,964
8,456
98
20,456
W
9,321
485
0
1,463
13,343
16,120
0
4,885
8,458
25,407
0
W
Scylla
ISMITEALL
Scylla
13,610
450
383
940
11,004
4,715
0
7,637
3,367
42,738
0
L
Chernobog
KeTorqValkarus
Chernobog
14,849
5,611
0
680
13,195
5,028
0
9,528
3,555
0
36,911
L
5,154
1,333
3,237
4,393
20,787
20,930
0
15,942
4,615
0
9,257
L
11,970
142
2,063
1,296
6,451
2,201
0
4,480
1,931
46,709
0
W
Anubis
heeeeezy
Anubis
21,589
255
2,183
3,708
12,002
6,912
0
3,041
8,961
35,013
0
L
Ah Puch
marsonisiah
Ah Puch
17,099
964
17
808
12,490
3,657
0
10,439
1,967
36,310
0
W
Cthulhu
prgreat2
Cthulhu
9,361
127
1,929
5,480
16,263
11,306
0
8,542
7,721
25,108
0
L
Nemesis
9,605
4,649
122
2,690
17,734
8,547
0
12,818
4,645
0
20,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,126
Gold Earned
55,676
200
Minions Killed
206
10
Camps Cleared
3
1,080,062
Distance Traveled
1,133,856
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
10,324
939
18
2
2
241,693
3
W
Ares
11,754
1,069
17
2
1
208,079
0
W
Scylla
11,001
1,000
86
8
0
226,167
0
L
Chernobog
9,926
902
60
5
1
207,139
1
L
Horus
9,258
842
4
0
0
206,629
0
L
Ra
10,619
965
75
7
0
235,738
0
W
Anubis
11,501
1,046
36
3
0
213,039
1
L
Ah Puch
9,939
904
36
3
0
209,842
0
W
Cthulhu
11,096
1,009
49
4
0
244,878
2
L
Nemesis
10,384
944
25
2
9
220,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role