Player Matchup

Tsukuyomi
Tsukuyomi
FeepIn
Tsukuyomi
Level 8
God Stats
0W - 2L
1,347 SR
Queue Stats
19W - 19L
1,550 Elo+
Solo
Merlin
Merlin
Sanek5034
Merlin
Level 6
God Stats
2W - 2L
1,639 SR
Queue Stats
2W - 4L
1,502 Elo+
Party 3
Freya
Freya
kodasmiteman
Freya
Level 27
God Stats
1W - 5L
1,363 SR
Queue Stats
84W - 60L
1,614 Elo+
Party 2
Artio
Artio
kokaingaming
Artio
Level 29
God Stats
2W - 3L
1,576 SR
Queue Stats
96W - 76L
1,559 Elo+
Party 2
King Arthur
King Arthur
sergeon1502
King Arthur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,502 Elo+
Party 3
Team Averages
Level 15
1,485 SR
1,546 Elo+

VS

Team Averages
Level 38
1,536 SR
1,528 Elo+
Rama
Rama
Fadeed
Rama
Level 26
God Stats
7W - 3L
1,598 SR
Queue Stats
35W - 39L
1,469 Elo+
Party 1
Bellona
Bellona
Lateralus987
Bellona
Level 29
God Stats
2W - 1L
1,485 SR
Queue Stats
22W - 33L
1,627 Elo+
Solo
Odin
Odin
Legendarysider
Odin
Level 31
God Stats
2W - 0L
1,338 SR
Queue Stats
33W - 23L
1,495 Elo+
Party 1
Khepri
Khepri
spysid
Khepri
Level 95
God Stats
9W - 7L
1,564 SR
Queue Stats
62W - 62L
1,446 Elo+
Party 1
Kukulkan
Kukulkan
triantafyllosGR
Kukulkan
Level 10
God Stats
1W - 0L
1,696 SR
Queue Stats
4W - 1L
1,601 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
FeepIn
Tsukuyomi
17
7 / 8 / 4
11,292
538
17,864
18,705
8,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
Sanek5034
Merlin
13
0 / 10 / 3
8,037
383
6,793
11,614
3,708
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
6 / 7 / 5
11,551
550
13,686
20,473
10,168
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

13
2 / 4 / 4
9,436
449
2,845
16,526
14,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
sergeon1502
King Arthur
14
1 / 8 / 3
8,924
425
4,296
16,130
12,107
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Fadeed
Rama
18
7 / 5 / 5
11,450
545
13,603
12,010
4,216
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
Lateralus987
Bellona
17
13 / 3 / 9
11,448
545
15,531
14,157
14,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
10 / 1 / 14
11,789
561
11,802
14,673
9,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Khepri
spysid
Khepri
15
2 / 1 / 21
10,599
505
6,407
10,548
11,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
16
5 / 6 / 10
10,110
481
14,003
11,126
4,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
96
16
Kills
37
37
Deaths
16
19
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Rama
Fadeed
Rama
7
5
5
1.9
L
Tsukuyomi
FeepIn
Tsukuyomi
7
8
4
1.13
W
Bellona
Lateralus987
Bellona
13
3
9
5.83
W
10
1
14
17
L
Merlin
Sanek5034
Merlin
0
10
3
0.15
L
6
7
5
1.21
L
2
4
4
1
L
King Arthur
sergeon1502
King Arthur
1
8
3
0.31
W
Khepri
spysid
Khepri
2
1
21
12.5
W
Kukulkan
5
6
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,484
Damage
61,346
83,448
Taken
62,514
48,726
Mitigated
43,977
19,466
Healing
14,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
Fadeed
Rama
13,603
9,155
0
2,216
12,010
4,216
408
7,453
4,557
0
89,623
L
Tsukuyomi
FeepIn
Tsukuyomi
17,864
5,068
0
4,474
18,705
8,128
0
5,357
13,132
0
85,339
W
Bellona
Lateralus987
Bellona
15,531
5,861
0
5,088
14,157
14,039
1,232
6,426
7,731
637
48,290
W
11,802
4,216
0
4,052
14,673
9,909
0
3,877
10,796
10,939
50,414
L
Merlin
Sanek5034
Merlin
6,793
765
0
50
11,614
3,708
993
4,709
6,736
39,367
0
L
13,686
4,202
0
9,241
20,473
10,168
252
3,633
16,714
83,377
0
L
2,845
315
964
3,192
16,526
14,615
0
5,066
11,297
19,041
0
L
King Arthur
sergeon1502
King Arthur
4,296
965
0
1,545
16,130
12,107
331
3,644
12,418
0
32,400
W
Khepri
spysid
Khepri
6,407
2,001
0
2,443
10,548
11,227
0
2,921
7,627
20,187
0
W
Kukulkan
14,003
2,957
0
1,188
11,126
4,586
500
2,647
8,479
61,374
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,240
Gold Earned
55,396
415
Minions Killed
409
0
Camps Cleared
0
1,830,502
Distance Traveled
1,905,518
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
11,450
545
137
7
0
345,227
1
L
Tsukuyomi
11,292
538
123
6
0
371,260
0
W
Bellona
11,448
545
79
4
0
415,842
0
W
Odin
11,789
561
80
4
0
382,481
4
L
Merlin
8,037
383
68
3
0
316,582
0
L
Freya
11,551
550
124
6
0
352,555
5
L
Artio
9,436
449
36
2
0
404,098
4
L
King Arthur
8,924
425
64
3
0
386,007
0
W
Khepri
10,599
505
24
1
0
398,229
6
W
Kukulkan
10,110
481
89
4
0
363,739
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role