Player Matchup

Tiamat
Tiamat
ILRE
Tiamat
Level 127
God Stats
0W - 3L
1,364 SR
Queue Stats
126W - 139L
1,499 Elo+
Solo
Athena
Athena
Maferis
Athena
Level 125
God Stats
0W - 2L
1,304 SR
Queue Stats
46W - 39L
1,480 Elo+
Solo
Baron Samedi
Baron Samedi
SaviourOfFools
Baron Samedi
Level 89
God Stats
9W - 5L
1,614 SR
Queue Stats
252W - 234L
1,549 Elo+
Solo
Fenrir
Fenrir
Shpeta
Fenrir
Level 119
God Stats
9W - 5L
1,699 SR
Queue Stats
147W - 154L
1,463 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Shyrou
Ah Muzen Cab
Level 139
God Stats
1W - 1L
1,492 SR
Queue Stats
12W - 10L
1,540 Elo+
Solo
Team Averages
Level 120
1,495 SR
1,506 Elo+

VS

Team Averages
Level 141
1,503 SR
1,483 Elo+
Ne Zha
Ne Zha
Anrahkyr
Ne Zha
Level 160
God Stats
12W - 8L
1,539 SR
Queue Stats
57W - 57L
1,485 Elo+
Party 2
Ullr
Ullr
LogicDuDe
Ullr
Level 143
God Stats
2W - 1L
1,231 SR
Queue Stats
132W - 133L
1,483 Elo+
Party 1
Hercules
Hercules
MarshMalo
Hercules
Level 124
God Stats
2W - 4L
1,442 SR
Queue Stats
15W - 19L
1,474 Elo+
Party 2
Cerberus
Cerberus
RavanaJr
Cerberus
Level 130
God Stats
5W - 1L
1,684 SR
Queue Stats
104W - 94L
1,468 Elo+
Party 1
Baron Samedi
Baron Samedi
Wexthory
Baron Samedi
Level 148
God Stats
1W - 2L
1,618 SR
Queue Stats
201W - 185L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
ILRE
Tiamat
16
2 / 3 / 0
8,944
639
12,922
9,334
6,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Athena
Maferis
Athena
13
0 / 7 / 1
7,767
555
8,917
21,537
11,048
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Baron Samedi
SaviourOfFools
Baron Samedi
15
0 / 5 / 1
8,025
573
10,222
11,090
6,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
Shpeta
Fenrir
13
0 / 6 / 1
7,429
531
4,029
18,762
11,225
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Muzen Cab
Shyrou
Ah Muzen Cab
13
0 / 7 / 1
7,778
556
12,184
13,113
3,784
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Anrahkyr
Ne Zha
18
10 / 0 / 10
11,789
842
15,766
9,408
4,295
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ullr
18
2 / 0 / 12
10,888
778
8,002
8,396
3,328
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
MarshMalo
Hercules
16
3 / 0 / 14
10,494
750
8,632
17,236
18,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cerberus
RavanaJr
Cerberus
17
6 / 0 / 17
11,349
811
9,497
20,168
24,360
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
Wexthory
Baron Samedi
18
7 / 2 / 18
11,555
825
24,055
16,595
8,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
99
2
Kills
28
28
Deaths
2
4
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Anrahkyr
Ne Zha
10
0
10
15
L
Tiamat
ILRE
Tiamat
2
3
0
0.67
W
Ullr
2
0
12
8
L
Athena
Maferis
Athena
0
7
1
0.07
W
Hercules
MarshMalo
Hercules
3
0
14
10
W
Cerberus
RavanaJr
Cerberus
6
0
17
14.5
L
Baron Samedi
SaviourOfFools
Baron Samedi
0
5
1
0.1
L
Fenrir
Shpeta
Fenrir
0
6
1
0.08
L
Ah Muzen Cab
Shyrou
Ah Muzen Cab
0
7
1
0.07
W
Baron Samedi
Wexthory
Baron Samedi
7
2
18
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,274
Damage
65,952
73,836
Taken
71,803
38,235
Mitigated
58,483
11,655
Healing
26,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Anrahkyr
Ne Zha
15,766
3,978
0
1,367
9,408
4,295
1,400
3,251
6,157
0
45,811
L
Tiamat
ILRE
Tiamat
12,922
623
0
1,911
9,334
6,075
1
4,866
3,953
35,471
0
W
Ullr
8,002
4,018
0
199
8,396
3,328
2,017
3,597
4,799
0
56,002
L
Athena
Maferis
Athena
8,917
1,371
0
2,167
21,537
11,048
185
8,081
12,519
23,217
0
W
Hercules
MarshMalo
Hercules
8,632
1,761
0
4,323
17,236
18,460
161
9,272
7,964
0
19,288
W
Cerberus
RavanaJr
Cerberus
9,497
523
0
6,415
20,168
24,360
0
8,472
11,696
36,288
0
L
Baron Samedi
SaviourOfFools
Baron Samedi
10,222
863
1,316
2,304
11,090
6,103
123
5,758
4,890
33,290
0
L
Fenrir
Shpeta
Fenrir
4,029
689
0
2,452
18,762
11,225
0
7,542
10,435
0
7,777
L
Ah Muzen Cab
Shyrou
Ah Muzen Cab
12,184
3,761
0
1,505
13,113
3,784
798
5,092
7,657
0
33,144
W
Baron Samedi
Wexthory
Baron Samedi
24,055
1,881
6,006
8,020
16,595
8,040
1,387
8,584
8,011
42,671
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,943
Gold Earned
56,075
236
Minions Killed
374
6
Camps Cleared
10
1,192,076
Distance Traveled
1,393,828
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
11,789
842
76
5
0
299,488
2
L
Tiamat
8,944
639
65
5
0
265,261
1
W
Ullr
10,888
778
116
8
6
282,241
1
L
Athena
7,767
555
39
3
2
250,693
1
W
Hercules
10,494
750
41
3
0
272,281
1
W
Cerberus
11,349
811
76
5
4
282,331
3
L
Baron Samedi
8,025
573
61
4
2
223,962
3
L
Fenrir
7,429
531
12
1
1
244,260
4
L
Ah Muzen Cab
7,778
556
59
4
1
207,900
1
W
Baron Samedi
11,555
825
65
5
0
257,487
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role