Player Matchup

Skadi
Skadi
Cosmicxqueen176
Skadi
Level 23
God Stats
21W - 23L
1,366 SR
Queue Stats
60W - 59L
1,283 Elo+
Solo
Zeus
Zeus
DARTH BLUT
Zeus
Level 26
God Stats
74W - 66L
1,469 SR
Queue Stats
147W - 146L
1,363 Elo+
Solo
Thanatos
Thanatos
Hulkhavoc
Thanatos
Level 28
God Stats
3W - 2L
1,507 SR
Queue Stats
59W - 65L
1,377 Elo+
Solo
Yemoja
Yemoja
NiteCreepTKH
Yemoja
Level 11
God Stats
2W - 1L
1,354 SR
Queue Stats
7W - 12L
1,373 Elo+
Solo
Horus
Horus
Reederboyz3531
Horus
Level 25
God Stats
4W - 7L
1,377 SR
Queue Stats
59W - 76L
1,283 Elo+
Solo
Team Averages
Level 23
1,415 SR
1,336 Elo+

VS

Team Averages
Level 24
1,647 SR
1,380 Elo+
Neith
Neith
 
Neith
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Dndthebrute
Cthulhu
Level 28
God Stats
5W - 2L
1,834 SR
Queue Stats
51W - 45L
1,364 Elo+
Solo
Kali
Kali
Kings_Kourt
Kali
Level 28
God Stats
3W - 4L
1,726 SR
Queue Stats
199W - 219L
1,354 Elo+
Solo
Baron Samedi
Baron Samedi
Mow Br
Baron Samedi
Level 12
God Stats
4W - 6L
1,461 SR
Queue Stats
59W - 60L
1,366 Elo+
Solo
King Arthur
King Arthur
NastyHUlk236109
King Arthur
Level 24
God Stats
26W - 24L
1,715 SR
Queue Stats
77W - 85L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 2 / 18
16,496
1,031
31,941
17,422
7,441
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
17 / 2 / 13
18,475
1,155
49,649
15,758
5,843
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Thanatos
Hulkhavoc
Thanatos
20
3 / 11 / 20
15,537
971
8,901
23,130
10,640
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
20
0 / 15 / 12
13,657
854
7,875
31,820
17,552
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Talisman

Talisman

+75
Health
+15
Magical Protection

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
9 / 5 / 14
16,127
1,008
20,807
24,147
13,326
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Team 1 Tickets

17

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
11 / 8 / 17
16,807
1,050
25,027
22,287
9,524
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cthulhu
Dndthebrute
Cthulhu
20
7 / 4 / 15
15,836
990
21,623
30,452
15,064
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
7 / 3 / 19
15,623
976
22,683
24,150
9,663
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
Mow Br
Baron Samedi
20
8 / 7 / 17
15,922
995
30,085
25,421
12,757
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
NastyHUlk236109
King Arthur
20
2 / 13 / 14
14,119
882
5,634
27,425
16,689
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
117
35
Kills
35
35
Deaths
35
77
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
11
8
17
2.44
W
6
2
18
7.5
W
17
2
13
11.75
L
Cthulhu
Dndthebrute
Cthulhu
7
4
15
3.63
W
Thanatos
Hulkhavoc
Thanatos
3
11
20
1.18
L
7
3
19
5.5
L
Baron Samedi
Mow Br
Baron Samedi
8
7
17
2.36
L
King Arthur
NastyHUlk236109
King Arthur
2
13
14
0.69
W
Yemoja
0
15
12
0.4
W
9
5
14
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,173
Damage
105,052
112,277
Taken
129,735
54,802
Mitigated
63,697
16,410
Healing
13,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
25,027
11,126
0
3,665
22,287
9,524
0
5,425
16,862
0
62,105
W
31,941
16,749
0
2,172
17,422
7,441
0
6,414
11,008
0
86,933
W
49,649
16,286
107
1,767
15,758
5,843
0
10,579
5,179
76,254
0
L
Cthulhu
Dndthebrute
Cthulhu
21,623
1,415
928
0
30,452
15,064
0
13,634
16,818
53,720
0
W
Thanatos
Hulkhavoc
Thanatos
8,901
1,389
211
3,622
23,130
10,640
0
8,405
14,725
0
15,616
L
22,683
10,342
0
3,461
24,150
9,663
0
11,079
13,071
0
47,292
L
Baron Samedi
Mow Br
Baron Samedi
30,085
5,090
963
4,236
25,421
12,757
0
13,674
11,747
53,486
0
L
King Arthur
NastyHUlk236109
King Arthur
5,634
2,323
0
470
27,425
16,689
0
13,712
13,713
0
13,242
W
Yemoja
7,875
3,234
1,675
597
31,820
17,552
0
16,573
15,247
31,677
0
W
20,807
10,307
2,153
4,106
24,147
13,326
0
9,737
14,410
0
37,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,292
Gold Earned
78,307
282
Minions Killed
271
4
Camps Cleared
8
1,385,349
Distance Traveled
1,474,458
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
16,807
1,050
75
5
2
245,299
0
W
Skadi
16,496
1,031
135
8
2
307,097
1
W
Zeus
18,475
1,155
64
4
0
292,295
0
L
Cthulhu
15,836
990
76
5
2
329,411
0
W
Thanatos
15,537
971
20
1
2
317,656
0
L
Kali
15,623
976
65
4
1
363,224
0
L
Baron Samedi
15,922
995
43
3
3
258,267
0
L
King Arthur
14,119
882
12
1
0
278,257
3
W
Yemoja
13,657
854
41
3
0
200,335
0
W
Horus
16,127
1,008
22
1
0
267,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role