Player Matchup

Cabrakan
Cabrakan
LIKIPUP
Cabrakan
Level 31
God Stats
9W - 5L
1,565 SR
Queue Stats
31W - 45L
1,381 Elo+
Party 2
Fenrir
Fenrir
LIKISUN
Fenrir
Level 83
God Stats
12W - 12L
1,453 SR
Queue Stats
16W - 33L
1,296 Elo+
Party 2
Nox
Nox
грал
Nox
Level 69
God Stats
4W - 1L
1,599 SR
Queue Stats
31W - 55L
1,329 Elo+
Party 2
Team Averages
Level 61
1,539 SR
1,335 Elo+

VS

Team Averages
Level 85
1,530 SR
1,330 Elo+
Gilgamesh
Gilgamesh
ErenSari
Gilgamesh
Level 44
God Stats
4W - 9L
1,733 SR
Queue Stats
162W - 166L
1,430 Elo+
Solo
Hel
Hel
andyboy2323
Hel
Level 106
God Stats
0W - 1L
1,687 SR
Queue Stats
1W - 3L
1,280 Elo+
Party 1
Charybdis
Charybdis
itzojoj
Charybdis
Level 106
God Stats
0W - 1L
1,170 SR
Queue Stats
1W - 3L
1,280 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
LIKIPUP
Cabrakan
15
5 / 2 / 12
11,885
699
11,678
13,300
21,621
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
LIKISUN
Fenrir
15
3 / 3 / 12
11,202
659
10,564
8,736
5,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
9 / 3 / 7
12,214
718
11,874
10,218
4,696
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ErenSari
Gilgamesh
14
7 / 5 / 1
10,988
646
11,996
16,406
4,707
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

12
0 / 5 / 7
9,491
558
4,083
10,411
3,834
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Charybdis
itzojoj
Charybdis
12
1 / 7 / 6
9,683
570
6,517
11,640
4,218
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
22
17
Kills
8
8
Deaths
17
31
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
ErenSari
Gilgamesh
7
5
1
1.5
W
Cabrakan
LIKIPUP
Cabrakan
5
2
12
5.5
W
Fenrir
LIKISUN
Fenrir
3
3
12
3
L
0
5
7
0.7
L
Charybdis
itzojoj
Charybdis
1
7
6
0.57
W
9
3
7
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,116
Damage
22,596
32,254
Taken
38,457
31,440
Mitigated
12,759
6,086
Healing
11,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
ErenSari
Gilgamesh
11,996
3,068
0
1,805
16,406
4,707
380
10,852
5,212
0
26,550
W
Cabrakan
LIKIPUP
Cabrakan
11,678
1,086
0
1,349
13,300
21,621
413
1,977
11,323
39,325
0
W
Fenrir
LIKISUN
Fenrir
10,564
1,596
0
2,027
8,736
5,123
296
1,216
7,520
0
36,732
L
4,083
596
5,765
3,189
10,411
3,834
366
5,719
4,462
29,070
0
L
Charybdis
itzojoj
Charybdis
6,517
2,722
0
483
11,640
4,218
484
7,112
4,264
0
24,927
W
11,874
15
0
2,710
10,218
4,696
1,060
1,794
8,424
49,425
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,301
Gold Earned
30,162
193
Minions Killed
138
7
Camps Cleared
4
907,675
Distance Traveled
870,038
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,988
646
36
2
1
295,845
0
W
Cabrakan
11,885
699
66
4
3
295,194
3
W
Fenrir
11,202
659
37
2
1
311,968
3
L
Hel
9,491
558
43
3
2
304,399
6
L
Charybdis
9,683
570
59
3
1
269,794
5
W
Nox
12,214
718
90
5
3
300,513
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role