Player Matchup

Kukulkan
Kukulkan
Kauan_KRS
Kukulkan
Level 16
God Stats
3W - 4L
1,356 SR
Queue Stats
9W - 12L
1,399 Elo+
Party 1
Bakasura
Bakasura
RuanRPS
Bakasura
Level 106
God Stats
12W - 6L
1,621 SR
Queue Stats
122W - 104L
1,522 Elo+
Party 1
Izanami
Izanami
Schelela_
Izanami
Level 108
God Stats
54W - 58L
1,458 SR
Queue Stats
331W - 452L
1,404 Elo+
Party 1
Bacchus
Bacchus
Zamba77
Bacchus
Level 81
God Stats
35W - 35L
1,449 SR
Queue Stats
316W - 449L
1,394 Elo+
Party 1
Chaac
Chaac
andorrra
Chaac
Level 44
God Stats
27W - 35L
1,463 SR
Queue Stats
226W - 259L
1,360 Elo+
Solo
Team Averages
Level 71
1,469 SR
1,416 Elo+

VS

Team Averages
Level 51
1,598 SR
1,394 Elo+
Tiamat
Tiamat
Danokus
Tiamat
Level 44
God Stats
2W - 2L
1,828 SR
Queue Stats
45W - 55L
1,447 Elo+
Party 3
Ne Zha
Ne Zha
MishAnys
Ne Zha
Level 49
God Stats
9W - 8L
1,497 SR
Queue Stats
58W - 73L
1,442 Elo+
Party 3
Artio
Artio
Naranguito
Artio
Level 29
God Stats
0W - 1L
1,238 SR
Queue Stats
38W - 63L
1,315 Elo+
Party 2
Medusa
Medusa
franciscolazaro-
Medusa
Level 101
God Stats
0W - 1L
1,794 SR
Queue Stats
78W - 92L
1,409 Elo+
Party 2
Chaac
Chaac
gonglah11
Chaac
Level 33
God Stats
0W - 3L
1,634 SR
Queue Stats
5W - 14L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Kauan_KRS
Kukulkan
14
2 / 4 / 5
8,985
529
10,179
6,723
2,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
RuanRPS
Bakasura
18
6 / 2 / 2
10,767
633
6,095
13,349
7,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
Schelela_
Izanami
13
0 / 5 / 7
8,573
504
6,572
14,265
4,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
Zamba77
Bacchus
14
11 / 4 / 5
9,812
577
10,485
13,106
10,568
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chaac
andorrra
Chaac
15
2 / 2 / 4
9,645
567
8,176
12,314
9,471
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Danokus
Tiamat
14
5 / 2 / 4
8,597
506
8,335
8,543
6,253
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
MishAnys
Ne Zha
13
2 / 6 / 6
8,187
482
9,050
12,996
4,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artio
12
2 / 4 / 5
7,884
464
3,001
10,665
7,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
7 / 5 / 1
9,282
546
11,868
15,405
4,919
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
gonglah11
Chaac
13
1 / 4 / 2
7,940
467
4,805
11,608
8,565
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
35
21
Kills
17
17
Deaths
21
23
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Danokus
Tiamat
5
2
4
3.5
W
Kukulkan
Kauan_KRS
Kukulkan
2
4
5
1.13
L
Ne Zha
MishAnys
Ne Zha
2
6
6
0.83
L
Artio
2
4
5
1.13
W
Bakasura
RuanRPS
Bakasura
6
2
2
3.5
W
Izanami
Schelela_
Izanami
0
5
7
0.7
W
Bacchus
Zamba77
Bacchus
11
4
5
3.38
W
Chaac
andorrra
Chaac
2
2
4
2
L
7
5
1
1.5
L
Chaac
gonglah11
Chaac
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,507
Damage
37,059
59,757
Taken
59,217
34,254
Mitigated
31,248
20,479
Healing
16,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Danokus
Tiamat
8,335
808
0
2,548
8,543
6,253
44
4,228
4,267
42,835
0
W
Kukulkan
Kauan_KRS
Kukulkan
10,179
921
0
285
6,723
2,208
0
3,197
3,526
51,753
0
L
Ne Zha
MishAnys
Ne Zha
9,050
3,495
0
3,830
12,996
4,346
0
4,580
8,346
0
46,919
L
Artio
3,001
430
167
1,268
10,665
7,165
0
5,866
4,789
12,311
0
W
Bakasura
RuanRPS
Bakasura
6,095
4,561
0
7,371
13,349
7,849
0
2,467
10,882
0
68,847
W
Izanami
Schelela_
Izanami
6,572
4,577
171
3,301
14,265
4,158
2,780
1,279
12,986
0
56,723
W
Bacchus
Zamba77
Bacchus
10,485
1,912
1,040
3,543
13,106
10,568
360
2,431
10,675
18,415
0
W
Chaac
andorrra
Chaac
8,176
2,232
0
4,768
12,314
9,471
156
3,393
8,921
0
61,789
L
11,868
6,109
0
5,528
15,405
4,919
825
4,388
10,687
0
81,173
L
Chaac
gonglah11
Chaac
4,805
412
0
2,867
11,608
8,565
0
1,602
9,731
5,183
35,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,782
Gold Earned
41,890
468
Minions Killed
392
0
Camps Cleared
0
1,598,683
Distance Traveled
1,543,932
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,597
506
83
5
0
301,078
1
W
Kukulkan
8,985
529
89
5
0
303,008
4
L
Ne Zha
8,187
482
88
5
0
299,358
1
L
Artio
7,884
464
26
2
0
327,886
0
W
Bakasura
10,767
633
145
9
0
379,212
5
W
Izanami
8,573
504
101
6
0
263,742
0
W
Bacchus
9,812
577
14
1
0
329,212
7
W
Chaac
9,645
567
119
7
0
323,509
1
L
Medusa
9,282
546
111
7
0
305,209
4
L
Chaac
7,940
467
84
5
0
310,401
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role