Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
Nerock 1423
Tyr
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,295 Elo+
Solo
Baron Samedi
Baron Samedi
URG DankHaze
Baron Samedi
Level 29
God Stats
17W - 9L
1,673 SR
Queue Stats
103W - 134L
1,439 Elo+
Party 1
Team Averages
Level 45
1,558 SR
1,411 Elo+

VS

Team Averages
Level 26
1,512 SR
1,453 Elo+
Chaac
Chaac
RinseWash
Chaac
Level 41
God Stats
0W - 2L
1,537 SR
Queue Stats
9W - 15L
1,407 Elo+
Party 2
Scylla
Scylla
RobotAlpha
Scylla
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Tiamat
Tiamat
cj8897
Tiamat
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 25L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
7 / 1 / 9
8,188
819
8,915
6,787
2,541
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
8 / 1 / 9
8,135
814
11,613
10,612
7,873
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
URG DankHaze
Baron Samedi
11
4 / 2 / 11
7,437
744
4,714
6,038
2,542
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
RinseWash
Chaac
10
2 / 3 / 1
7,011
701
6,320
8,875
8,316
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Scylla
RobotAlpha
Scylla
6
0 / 10 / 1
5,609
561
2,925
9,886
3,498
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Tiamat
cj8897
Tiamat
10
2 / 6 / 2
6,951
695
5,959
10,236
5,224
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
8
19
Kills
4
4
Deaths
19
29
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
7
1
9
11.5
W
8
1
9
12.5
L
Chaac
RinseWash
Chaac
2
3
1
0.83
L
Scylla
RobotAlpha
Scylla
0
10
1
0.05
W
Baron Samedi
URG DankHaze
Baron Samedi
4
2
11
4.75
L
Tiamat
cj8897
Tiamat
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,242
Damage
15,204
23,437
Taken
28,997
12,956
Mitigated
17,038
7,178
Healing
3,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
8,915
5,285
0
1,851
6,787
2,541
993
2,586
4,201
0
24,754
W
11,613
1,166
0
3,946
10,612
7,873
322
3,556
7,056
3,757
18,017
L
Chaac
RinseWash
Chaac
6,320
1,429
0
2,779
8,875
8,316
0
2,069
6,502
0
17,527
L
Scylla
RobotAlpha
Scylla
2,925
1,065
120
116
9,886
3,498
0
1,668
7,876
5,551
0
W
Baron Samedi
URG DankHaze
Baron Samedi
4,714
654
391
990
6,038
2,542
333
2,993
3,045
16,739
0
L
Tiamat
cj8897
Tiamat
5,959
751
0
710
10,236
5,224
0
2,345
7,680
20,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,760
Gold Earned
19,571
104
Minions Killed
62
5
Camps Cleared
1
531,604
Distance Traveled
426,151
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,188
819
56
6
1
167,418
1
W
Tyr
8,135
814
26
3
2
199,242
1
L
Chaac
7,011
701
22
2
0
155,469
1
L
Scylla
5,609
561
10
1
0
116,376
0
W
Baron Samedi
7,437
744
22
2
2
164,944
5
L
Tiamat
6,951
695
30
3
1
154,306
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role