Player Matchup

Ra
Ra
EZwinTUTORIAL
Ra
Level 108
God Stats
66W - 57L
1,580 SR
Queue Stats
430W - 364L
1,610 Elo+
Solo
Camazotz
Camazotz
IrohFisherman
Camazotz
Level 125
God Stats
1W - 0L
1,485 SR
Queue Stats
39W - 30L
1,626 Elo+
Party 2
Gilgamesh
Gilgamesh
RoyalMarnix
Gilgamesh
Level 66
God Stats
22W - 16L
1,647 SR
Queue Stats
30W - 25L
1,615 Elo+
Party 2
Team Averages
Level 100
1,570 SR
1,617 Elo+

VS

Team Averages
Level 113
1,491 SR
1,581 Elo+
Sol
Sol
 
Sol
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
FreDy7
Rama
Level 122
God Stats
6W - 13L
1,380 SR
Queue Stats
761W - 635L
1,685 Elo+
Party 1
Chaac
Chaac
SirKazi
Chaac
Level 122
God Stats
27W - 28L
1,593 SR
Queue Stats
488W - 428L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 7 / 7
11,172
859
11,923
15,580
5,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Camazotz
IrohFisherman
Camazotz
13
4 / 2 / 10
9,837
757
11,600
15,884
8,889
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Gilgamesh
RoyalMarnix
Gilgamesh
12
5 / 6 / 8
9,723
748
11,911
17,158
13,875
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
6 / 4 / 8
10,664
820
20,348
16,446
6,896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rama
FreDy7
Rama
11
1 / 10 / 6
8,443
649
7,968
12,847
5,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chaac
SirKazi
Chaac
14
8 / 3 / 5
10,130
779
12,296
16,331
14,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
34
17
Kills
15
15
Deaths
17
25
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
6
4
8
2.5
W
8
7
7
1.64
L
Rama
FreDy7
Rama
1
10
6
0.4
W
Camazotz
IrohFisherman
Camazotz
4
2
10
4.5
W
Gilgamesh
RoyalMarnix
Gilgamesh
5
6
8
1.5
L
Chaac
SirKazi
Chaac
8
3
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,434
Damage
40,612
48,622
Taken
45,624
28,360
Mitigated
26,518
12,525
Healing
18,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
20,348
9,108
0
9,024
16,446
6,896
2,374
4,484
11,962
50,562
6,013
W
11,923
748
2,994
3,426
15,580
5,596
695
7,033
8,547
52,076
0
L
Rama
FreDy7
Rama
7,968
4,279
0
1,087
12,847
5,230
100
3,970
8,877
0
24,812
W
Camazotz
IrohFisherman
Camazotz
11,600
1,101
0
6,070
15,884
8,889
1,369
4,724
11,160
0
24,936
W
Gilgamesh
RoyalMarnix
Gilgamesh
11,911
3,766
0
35
17,158
13,875
282
8,988
8,170
0
18,074
L
Chaac
SirKazi
Chaac
12,296
2,427
0
7,890
16,331
14,392
248
4,068
12,263
5,118
20,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,732
Gold Earned
29,237
127
Minions Killed
148
1
Camps Cleared
10
786,300
Distance Traveled
673,160
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,664
820
87
7
6
223,540
2
W
Ra
11,172
859
87
7
1
239,755
2
L
Rama
8,443
649
36
3
1
192,083
1
W
Camazotz
9,837
757
26
2
0
298,365
2
W
Gilgamesh
9,723
748
14
1
0
248,180
0
L
Chaac
10,130
779
25
2
3
257,537
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role