Player Matchup

Jing Wei
Jing Wei
Juggernaut22205
Jing Wei
Level 87
God Stats
0W - 2L
1,291 SR
Queue Stats
6W - 12L
1,410 Elo+
Solo
Khepri
Khepri
Pastormac
Khepri
Level 83
God Stats
3W - 3L
1,536 SR
Queue Stats
12W - 16L
1,419 Elo+
Party 1
Tiamat
Tiamat
RoaringFetus
Tiamat
Level 125
God Stats
1W - 6L
1,644 SR
Queue Stats
26W - 36L
1,455 Elo+
Party 1
Hel
Hel
TotesMalotesDawg
Hel
Level 93
God Stats
0W - 1L
1,687 SR
Queue Stats
10W - 12L
1,450 Elo+
Party 1
Sun Wukong
Sun Wukong
WutangWukong
Sun Wukong
Level 156
God Stats
0W - 2L
1,616 SR
Queue Stats
27W - 41L
1,431 Elo+
Solo
Team Averages
Level 109
1,555 SR
1,433 Elo+

VS

Team Averages
Level 122
1,579 SR
1,449 Elo+
Bacchus
Bacchus
AlphaQueNinja
Bacchus
Level 150
God Stats
2W - 1L
1,807 SR
Queue Stats
245W - 240L
1,468 Elo+
Solo
Hou Yi
Hou Yi
Pineappleracer69
Hou Yi
Level 87
God Stats
1W - 0L
1,342 SR
Queue Stats
121W - 135L
1,471 Elo+
Solo
Artemis
Artemis
Tenbønes
Artemis
Level 126
God Stats
17W - 16L
1,552 SR
Queue Stats
135W - 130L
1,417 Elo+
Solo
Nu Wa
Nu Wa
jessicat
Nu Wa
Level 103
God Stats
3W - 5L
1,606 SR
Queue Stats
33W - 47L
1,412 Elo+
Party 2
The Morrigan
The Morrigan
luistaco
The Morrigan
Level 146
God Stats
2W - 3L
1,588 SR
Queue Stats
49W - 59L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
15
3 / 9 / 3
9,492
633
8,359
17,498
7,603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
Pastormac
Khepri
17
3 / 2 / 5
9,717
648
5,117
16,106
16,237
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tiamat
18
6 / 3 / 3
10,816
721
13,194
16,364
13,969
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
0 / 3 / 6
8,465
564
3,283
11,856
10,925
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Sun Wukong
WutangWukong
Sun Wukong
12
0 / 4 / 2
7,817
521
3,490
11,227
7,518
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
16
0 / 3 / 9
9,964
664
10,326
15,206
23,204
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

18
8 / 1 / 5
12,139
809
10,636
10,208
4,214
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artemis
Tenbønes
Artemis
16
3 / 4 / 9
10,339
689
15,302
9,234
4,010
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
jessicat
Nu Wa
18
3 / 1 / 10
11,246
750
14,675
6,354
2,503
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

The Morrigan
luistaco
The Morrigan
18
7 / 3 / 7
11,550
770
12,896
10,444
4,432
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
61
12
Kills
21
21
Deaths
12
19
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Bacchus
0
3
9
1.5
L
Jing Wei
3
9
3
0.5
L
Khepri
Pastormac
Khepri
3
2
5
2.75
W
8
1
5
10.5
L
Tiamat
6
3
3
2.5
W
Artemis
Tenbønes
Artemis
3
4
9
1.88
L
0
3
6
1
L
Sun Wukong
WutangWukong
Sun Wukong
0
4
2
0.25
W
Nu Wa
jessicat
Nu Wa
3
1
10
8
W
The Morrigan
luistaco
The Morrigan
7
3
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,443
Damage
63,835
73,051
Taken
51,446
56,252
Mitigated
38,363
18,237
Healing
11,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
10,326
984
491
4,131
15,206
23,204
486
4,902
10,304
36,230
0
L
Jing Wei
8,359
5,666
0
1,536
17,498
7,603
337
8,809
8,689
0
32,094
L
Khepri
Pastormac
Khepri
5,117
350
742
3,366
16,106
16,237
0
6,689
9,417
22,670
0
W
10,636
6,476
0
2,062
10,208
4,214
2,088
5,991
4,217
0
45,411
L
Tiamat
13,194
235
0
3,140
16,364
13,969
280
8,697
7,667
50,039
0
W
Artemis
Tenbønes
Artemis
15,302
8,020
0
1,358
9,234
4,010
2,906
4,761
4,473
0
38,100
L
3,283
103
4,485
3,931
11,856
10,925
90
5,271
6,585
15,644
0
L
Sun Wukong
WutangWukong
Sun Wukong
3,490
665
0
1,037
11,227
7,518
0
7,167
4,060
0
12,031
W
Nu Wa
jessicat
Nu Wa
14,675
4,089
0
980
6,354
2,503
1,781
3,203
3,151
36,100
0
W
The Morrigan
luistaco
The Morrigan
12,896
3,397
0
2,530
10,444
4,432
1,299
3,706
6,491
39,780
1,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,307
Gold Earned
55,238
235
Minions Killed
309
2
Camps Cleared
13
1,219,126
Distance Traveled
1,307,962
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,964
664
50
3
5
264,152
2
L
Jing Wei
9,492
633
55
4
0
241,566
3
L
Khepri
9,717
648
38
3
0
303,993
0
W
Hou Yi
12,139
809
85
6
5
287,683
3
L
Tiamat
10,816
721
90
6
1
248,556
3
W
Artemis
10,339
689
49
3
1
247,985
1
L
Hel
8,465
564
34
2
1
276,314
0
L
Sun Wukong
7,817
521
18
1
0
148,697
4
W
Nu Wa
11,246
750
50
3
0
250,017
0
W
The Morrigan
11,550
770
75
5
2
258,125
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role