Player Matchup

Fenrir
Fenrir
MOGUUU
Fenrir
Level 62
God Stats
2W - 0L
1,370 SR
Queue Stats
6W - 9L
1,437 Elo+
Party 2
Artemis
Artemis
komkommertony
Artemis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
paardunfan
Bacchus
Level 47
God Stats
2W - 0L
1,650 SR
Queue Stats
4W - 2L
1,788 Elo+
Party 2
Team Averages
Level 39
1,507 SR
1,575 Elo+

VS

Team Averages
Level 20
1,428 SR
1,390 Elo+
Chang'e
Chang'e
Saboteur2020
Chang'e
Level 27
God Stats
13W - 8L
1,534 SR
Queue Stats
33W - 42L
1,447 Elo+
Party 1
Neith
Neith
kultapippi
Neith
Level 7
God Stats
1W - 4L
1,326 SR
Queue Stats
38W - 37L
1,463 Elo+
Party 1
Olorun
Olorun
Вереница
Olorun
Level 26
God Stats
11W - 17L
1,424 SR
Queue Stats
36W - 65L
1,259 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
MOGUUU
Fenrir
14
6 / 3 / 3
9,391
722
7,759
10,398
4,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
14
3 / 1 / 7
9,292
715
10,128
6,486
2,122
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bacchus
paardunfan
Bacchus
13
1 / 1 / 6
8,930
687
4,389
12,995
12,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Saboteur2020
Chang'e
12
2 / 5 / 3
8,357
643
5,355
10,650
3,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
13
3 / 2 / 1
8,772
675
12,800
9,229
4,905
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 3 / 5
8,000
615
3,390
6,870
3,332
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
14
10
Kills
5
5
Deaths
10
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Fenrir
MOGUUU
Fenrir
6
3
3
2.5
L
Chang'e
Saboteur2020
Chang'e
2
5
3
0.7
W
Artemis
3
1
7
6.5
L
Neith
3
2
1
1.75
W
Bacchus
paardunfan
Bacchus
1
1
6
4
L
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,276
Damage
21,545
29,879
Taken
26,749
19,069
Mitigated
11,738
11,053
Healing
6,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
MOGUUU
Fenrir
7,759
2,445
0
3,275
10,398
4,659
0
4,508
5,813
0
32,026
L
Chang'e
Saboteur2020
Chang'e
5,355
486
1,211
2,402
10,650
3,501
180
1,556
9,094
15,186
0
W
Artemis
10,128
4,510
0
3,545
6,486
2,122
0
1,725
4,761
0
31,662
L
Neith
12,800
6,252
0
1,955
9,229
4,905
210
1,720
7,509
0
51,363
W
Bacchus
paardunfan
Bacchus
4,389
582
0
4,233
12,995
12,288
0
3,119
9,455
19,808
0
L
3,390
1,219
133
887
6,870
3,332
388
1,425
5,445
16,624
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,613
Gold Earned
25,129
124
Minions Killed
158
7
Camps Cleared
6
689,568
Distance Traveled
672,309
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,391
722
58
4
4
260,369
4
L
Chang'e
8,357
643
34
3
2
238,118
2
W
Artemis
9,292
715
49
4
2
188,023
0
L
Neith
8,772
675
98
8
3
220,604
4
W
Bacchus
8,930
687
17
1
1
241,176
2
L
Olorun
8,000
615
26
2
1
213,587
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role