Player Matchup

Charybdis
Charybdis
Bang
Charybdis
Level 157
God Stats
3W - 4L
1,487 SR
Queue Stats
445W - 432L
1,607 Elo+
Solo
Hun Batz
Hun Batz
Meliodaes
Hun Batz
Level 128
God Stats
5W - 3L
1,918 SR
Queue Stats
181W - 166L
1,553 Elo+
Party 1
Janus
Janus
Sapito12
Janus
Level 127
God Stats
5W - 5L
1,639 SR
Queue Stats
92W - 81L
1,598 Elo+
Solo
Gilgamesh
Gilgamesh
TheToxicByte
Gilgamesh
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
221W - 242L
1,630 Elo+
Party 1
Cthulhu
Cthulhu
kevin187
Cthulhu
Level 142
God Stats
9W - 3L
1,918 SR
Queue Stats
298W - 289L
1,589 Elo+
Solo
Team Averages
Level 139
1,692 SR
1,595 Elo+

VS

Team Averages
Level 104
1,590 SR
1,603 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Holygamer98
Chronos
Level 133
God Stats
1W - 2L
1,754 SR
Queue Stats
172W - 167L
1,616 Elo+
Solo
Xing Tian
Xing Tian
ItsTimmur
Xing Tian
Level 81
God Stats
1W - 4L
1,470 SR
Queue Stats
476W - 462L
1,523 Elo+
Solo
Thanatos
Thanatos
KUSHKUSHED
Thanatos
Level 125
God Stats
4W - 5L
1,558 SR
Queue Stats
21W - 17L
1,747 Elo+
Solo
Apollo
Apollo
arctic564
Apollo
Level 85
God Stats
8W - 4L
1,670 SR
Queue Stats
450W - 413L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Bang
Charybdis
13
0 / 1 / 1
7,145
510
2,897
6,699
1,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
Meliodaes
Hun Batz
10
0 / 6 / 3
6,208
443
4,182
9,616
2,259
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Janus
Sapito12
Janus
11
2 / 4 / 1
6,765
483
6,283
5,972
1,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
TheToxicByte
Gilgamesh
12
1 / 5 / 2
7,030
502
6,590
10,860
6,799
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
kevin187
Cthulhu
10
3 / 2 / 1
6,664
476
5,109
8,336
6,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
16
4 / 0 / 2
9,043
646
7,621
11,231
8,397
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chronos
Holygamer98
Chronos
13
2 / 2 / 5
7,602
543
3,889
7,237
2,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Xing Tian
ItsTimmur
Xing Tian
11
2 / 2 / 4
6,737
481
3,865
7,773
5,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
KUSHKUSHED
Thanatos
13
9 / 2 / 3
8,326
595
7,056
8,300
3,439
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Apollo
arctic564
Apollo
13
1 / 0 / 2
7,680
549
5,039
7,387
2,503
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
34
6
Kills
18
18
Deaths
6
8
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
4
0
2
5
L
Charybdis
Bang
Charybdis
0
1
1
0.5
W
Chronos
Holygamer98
Chronos
2
2
5
2.25
W
Xing Tian
ItsTimmur
Xing Tian
2
2
4
2
W
Thanatos
KUSHKUSHED
Thanatos
9
2
3
5.25
L
Hun Batz
Meliodaes
Hun Batz
0
6
3
0.25
L
Janus
Sapito12
Janus
2
4
1
0.63
L
Gilgamesh
TheToxicByte
Gilgamesh
1
5
2
0.4
W
Apollo
arctic564
Apollo
1
0
2
2
L
Cthulhu
kevin187
Cthulhu
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,061
Damage
27,470
41,483
Taken
41,928
18,629
Mitigated
22,732
6,890
Healing
21,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
7,621
2,049
0
5,950
11,231
8,397
76
1,338
9,757
0
59,608
L
Charybdis
Bang
Charybdis
2,897
1,163
0
3,924
6,699
1,738
528
585
6,114
0
47,721
W
Chronos
Holygamer98
Chronos
3,889
1,145
0
1,643
7,237
2,660
34
2,892
4,243
54,249
4,655
W
Xing Tian
ItsTimmur
Xing Tian
3,865
363
0
2,181
7,773
5,733
0
2,796
4,891
17,569
0
W
Thanatos
KUSHKUSHED
Thanatos
7,056
1,905
0
9,200
8,300
3,439
0
1,689
6,475
0
46,547
L
Hun Batz
Meliodaes
Hun Batz
4,182
726
0
266
9,616
2,259
0
2,685
6,931
0
32,487
L
Janus
Sapito12
Janus
6,283
331
0
188
5,972
1,201
176
974
4,947
37,675
0
L
Gilgamesh
TheToxicByte
Gilgamesh
6,590
1,508
0
793
10,860
6,799
0
298
10,056
0
36,856
W
Apollo
arctic564
Apollo
5,039
2,603
0
2,439
7,387
2,503
0
2,230
5,103
0
65,303
L
Cthulhu
kevin187
Cthulhu
5,109
375
73
1,646
8,336
6,632
0
2,886
5,450
21,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,812
Gold Earned
39,388
352
Minions Killed
490
0
Camps Cleared
0
1,317,007
Distance Traveled
1,435,903
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,043
646
145
10
0
279,417
3
L
Charybdis
7,145
510
94
7
0
253,596
4
W
Chronos
7,602
543
122
9
0
255,434
2
W
Xing Tian
6,737
481
26
2
0
285,268
5
W
Thanatos
8,326
595
81
6
0
314,007
2
L
Hun Batz
6,208
443
58
4
0
257,868
3
L
Janus
6,765
483
80
6
0
293,141
7
L
Gilgamesh
7,030
502
80
6
0
254,411
3
W
Apollo
7,680
549
116
8
0
301,777
1
L
Cthulhu
6,664
476
40
3
0
257,991
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role