Player Matchup

Merlin
Merlin
ANCH3YTA
Merlin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,741 Elo+
Solo
Cerberus
Cerberus
Koolkidhunter
Cerberus
Level 8
God Stats
7W - 12L
1,516 SR
Queue Stats
102W - 115L
1,300 Elo+
Solo
Bastet
Bastet
TheCurlyFry18
Bastet
Level 23
God Stats
22W - 20L
1,222 SR
Queue Stats
105W - 110L
1,409 Elo+
Solo
Tiamat
Tiamat
exiguous2008gold
Tiamat
Level 27
God Stats
0W - 2L
1,347 SR
Queue Stats
4W - 8L
1,262 Elo+
Solo
Zeus
Zeus
taxaskatedie
Zeus
Level 6
God Stats
10W - 17L
1,524 SR
Queue Stats
11W - 20L
1,380 Elo+
Solo
Team Averages
Level 19
1,422 SR
1,418 Elo+

VS

Team Averages
Level 23
1,395 SR
1,307 Elo+
Chaac
Chaac
BearHealer 14
Chaac
Level 17
God Stats
5W - 8L
1,475 SR
Queue Stats
5W - 9L
1,299 Elo+
Party 1
Nu Wa
Nu Wa
DarkFury0620
Nu Wa
Level 29
God Stats
11W - 7L
1,559 SR
Queue Stats
126W - 154L
1,356 Elo+
Solo
Guan Yu
Guan Yu
Larcher 679
Guan Yu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,268 Elo+
Party 1
Cerberus
Cerberus
MrMurdockXXX
Cerberus
Level 25
God Stats
2W - 4L
1,197 SR
Queue Stats
2W - 7L
1,110 Elo+
Party 1
Medusa
Medusa
VailedAphid1604
Medusa
Level 27
God Stats
4W - 4L
1,244 SR
Queue Stats
15W - 14L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ANCH3YTA
Merlin
8
1 / 4 / 0
5,750
411
3,931
5,045
1,165
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Koolkidhunter
Cerberus
7
0 / 3 / 1
5,202
372
3,150
8,293
3,802
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
1 / 2 / 1
6,877
491
5,425
10,899
3,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8
0 / 2 / 2
5,523
395
4,340
7,249
4,321
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 6 / 0
5,384
385
4,584
7,773
2,479
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 2
7,177
513
5,349
9,286
5,975
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
2 / 2 / 1
6,759
483
5,172
6,749
2,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Guan Yu
Larcher 679
Guan Yu
9
0 / 0 / 3
5,810
415
2,054
3,845
3,013
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
MrMurdockXXX
Cerberus
9
1 / 0 / 8
6,238
446
2,570
7,059
3,676
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
10 / 0 / 3
7,883
563
10,645
8,297
2,605
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
34
2
Kills
17
17
Deaths
3
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Merlin
ANCH3YTA
Merlin
1
4
0
0.25
W
4
1
2
5
W
2
2
1
1.25
L
Cerberus
Koolkidhunter
Cerberus
0
3
1
0.17
W
Guan Yu
Larcher 679
Guan Yu
0
0
3
1.5
W
Cerberus
MrMurdockXXX
Cerberus
1
0
8
5
L
1
2
1
0.75
W
10
0
3
11.5
L
0
2
2
0.5
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,430
Damage
25,790
39,259
Taken
35,236
15,047
Mitigated
17,343
9,206
Healing
11,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
ANCH3YTA
Merlin
3,931
189
0
249
5,045
1,165
327
2,074
2,971
23,340
0
W
5,349
736
0
2,709
9,286
5,975
1,499
1,520
7,766
0
30,711
W
5,172
1,650
0
2,468
6,749
2,074
1,593
4,087
2,662
34,984
0
L
Cerberus
Koolkidhunter
Cerberus
3,150
279
0
3,668
8,293
3,802
0
2,275
5,885
12,964
0
W
Guan Yu
Larcher 679
Guan Yu
2,054
361
272
580
3,845
3,013
563
448
3,397
0
10,712
W
Cerberus
MrMurdockXXX
Cerberus
2,570
301
871
1,785
7,059
3,676
682
4,028
3,031
11,432
0
L
5,425
2,096
0
4,042
10,899
3,280
0
663
9,910
0
47,205
W
10,645
7,054
0
2,807
8,297
2,605
2,120
5,922
2,375
0
37,801
L
4,340
568
0
992
7,249
4,321
435
1,279
5,886
17,745
0
L
4,584
634
0
255
7,773
2,479
405
1,518
6,255
21,937
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,736
Gold Earned
33,867
201
Minions Killed
229
0
Camps Cleared
0
1,199,299
Distance Traveled
1,227,788
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,750
411
34
2
0
234,724
4
W
Chaac
7,177
513
57
4
0
252,600
0
W
Nu Wa
6,759
483
54
4
0
223,334
5
L
Cerberus
5,202
372
16
1
0
241,229
1
W
Guan Yu
5,810
415
24
2
0
260,181
1
W
Cerberus
6,238
446
31
2
0
250,150
3
L
Bastet
6,877
491
97
7
0
285,807
0
W
Medusa
7,883
563
63
5
0
241,523
0
L
Tiamat
5,523
395
21
2
0
246,784
6
L
Zeus
5,384
385
33
2
0
190,755
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role