Player Matchup

Hun Batz
Hun Batz
Danialonso22
Hun Batz
Level 4
God Stats
2W - 3L
1,592 SR
Queue Stats
9W - 5L
1,525 Elo+
Party 3
Ares
Ares
EgirlElena
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,431 Elo+
Party 3
Nike
Nike
Tojido
Nike
Level 9
God Stats
13W - 10L
1,775 SR
Queue Stats
33W - 29L
1,476 Elo+
Solo
Izanami
Izanami
baskiano
Izanami
Level 40
God Stats
6W - 11L
1,446 SR
Queue Stats
80W - 82L
1,463 Elo+
Party 3
Baron Samedi
Baron Samedi
icharo2015
Baron Samedi
Level 27
God Stats
0W - 1L
1,492 SR
Queue Stats
8W - 5L
1,525 Elo+
Party 3
Team Averages
Level 17
1,561 SR
1,484 Elo+

VS

Team Averages
Level 44
1,589 SR
1,355 Elo+
Gilgamesh
Gilgamesh
Gangsterbengt
Gilgamesh
Level 17
God Stats
14W - 17L
1,531 SR
Queue Stats
53W - 64L
1,308 Elo+
Party 1
Agni
Agni
Gedubbelve
Agni
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 75L
1,329 Elo+
Party 1
Anhur
Anhur
MenschooBjeerN
Anhur
Level 16
God Stats
4W - 2L
1,739 SR
Queue Stats
38W - 51L
1,355 Elo+
Party 1
Thanatos
Thanatos
armthecruel
Thanatos
Level 29
God Stats
15W - 11L
1,532 SR
Queue Stats
25W - 24L
1,392 Elo+
Party 2
Izanami
Izanami
funcky
Izanami
Level 32
God Stats
9W - 7L
1,641 SR
Queue Stats
25W - 23L
1,390 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Danialonso22
Hun Batz
15
1 / 11 / 1
9,649
439
6,379
18,849
5,804
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
2 / 9 / 6
9,068
412
5,042
21,047
19,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nike
Tojido
Nike
16
5 / 6 / 2
10,658
484
14,324
23,107
20,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
baskiano
Izanami
16
6 / 6 / 3
11,115
505
12,676
17,618
5,116
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
icharo2015
Baron Samedi
14
2 / 7 / 6
9,143
416
8,853
19,777
9,841
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Gangsterbengt
Gilgamesh
15
1 / 3 / 6
10,164
462
9,467
17,815
7,093
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
7 / 3 / 11
12,077
549
22,988
11,494
4,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 6 / 8
9,590
436
5,516
11,120
3,322
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thanatos
armthecruel
Thanatos
20
17 / 3 / 12
14,479
658
21,945
21,269
10,450
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Izanami
funcky
Izanami
20
11 / 1 / 10
13,232
601
20,421
14,209
5,279
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
86
16
Kills
39
39
Deaths
16
18
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Danialonso22
Hun Batz
1
11
1
0.14
L
2
9
6
0.56
W
Gilgamesh
Gangsterbengt
Gilgamesh
1
3
6
1.33
W
7
3
11
4.17
W
3
6
8
1.17
L
Nike
Tojido
Nike
5
6
2
1
W
Thanatos
armthecruel
Thanatos
17
3
12
7.67
L
Izanami
baskiano
Izanami
6
6
3
1.25
W
Izanami
funcky
Izanami
11
1
10
16
L
Baron Samedi
icharo2015
Baron Samedi
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,274
Damage
80,337
100,398
Taken
75,907
61,144
Mitigated
30,223
20,418
Healing
31,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Danialonso22
Hun Batz
6,379
2,162
0
217
18,849
5,804
0
4,568
14,281
0
77,052
L
5,042
470
0
1,065
21,047
19,488
80
1,962
19,085
9,547
0
W
Gilgamesh
Gangsterbengt
Gilgamesh
9,467
1,869
0
5,058
17,815
7,093
1,560
2,273
14,559
0
52,585
W
22,988
1,862
160
5,035
11,494
4,079
1,756
4,711
6,305
73,244
0
W
5,516
2,583
0
2,392
11,120
3,322
399
3,810
7,264
0
27,640
L
Nike
Tojido
Nike
14,324
1,265
224
5,584
23,107
20,895
374
6,752
16,355
10,208
42,021
W
Thanatos
armthecruel
Thanatos
21,945
7,450
0
15,745
21,269
10,450
0
4,187
16,843
0
111,290
L
Izanami
baskiano
Izanami
12,676
8,846
0
5,426
17,618
5,116
1,160
2,890
14,728
0
72,054
W
Izanami
funcky
Izanami
20,421
16,181
0
2,694
14,209
5,279
2,083
2,595
11,521
0
107,894
L
Baron Samedi
icharo2015
Baron Samedi
8,853
520
1,803
6,099
19,777
9,841
936
6,816
12,961
44,786
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,633
Gold Earned
59,542
432
Minions Killed
544
0
Camps Cleared
0
1,920,714
Distance Traveled
2,108,160
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
9,649
439
125
6
0
391,679
1
L
Ares
9,068
412
5
0
0
383,433
6
W
Gilgamesh
10,164
462
87
4
0
439,047
3
W
Agni
12,077
549
110
5
0
441,939
2
W
Anhur
9,590
436
43
2
0
412,644
0
L
Nike
10,658
484
82
4
0
417,269
1
W
Thanatos
14,479
658
155
7
0
400,593
1
L
Izanami
11,115
505
148
7
0
347,302
5
W
Izanami
13,232
601
149
7
0
413,937
3
L
Baron Samedi
9,143
416
72
3
0
381,031
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role