Player Matchup

Cthulhu
Cthulhu
CORONAS13
Cthulhu
Level 127
God Stats
13W - 5L
1,612 SR
Queue Stats
42W - 35L
1,572 Elo+
Party 3
Freya
Freya
Devoyuri
Freya
Level 88
God Stats
3W - 1L
1,705 SR
Queue Stats
159W - 152L
1,462 Elo+
Party 1
Loki
Loki
Ka0t1kD3m0n
Loki
Level 28
God Stats
65W - 77L
1,521 SR
Queue Stats
142W - 145L
1,483 Elo+
Party 1
Neith
Neith
SquirrelChan8787
Neith
Level 29
God Stats
99W - 68L
1,594 SR
Queue Stats
279W - 288L
1,500 Elo+
Party 1
Ra
Ra
hercobra4
Ra
Level 115
God Stats
1W - 0L
1,390 SR
Queue Stats
30W - 17L
1,561 Elo+
Party 3
Team Averages
Level 77
1,564 SR
1,516 Elo+

VS

Team Averages
Level 56
1,468 SR
1,383 Elo+
Charybdis
Charybdis
Afr0b3ar
Charybdis
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,249 Elo+
Solo
Poseidon
Poseidon
L0c0Patas3
Poseidon
Level 28
God Stats
2W - 2L
1,401 SR
Queue Stats
39W - 61L
1,312 Elo+
Party 2
Tyr
Tyr
Spook_Kira
Tyr
Level 64
God Stats
0W - 2L
1,467 SR
Queue Stats
56W - 57L
1,486 Elo+
Solo
Hercules
Hercules
ZelminOP
Hercules
Level 58
God Stats
0W - 3L
1,347 SR
Queue Stats
42W - 65L
1,336 Elo+
Party 2
Scylla
Scylla
dr pepper123456
Scylla
Level 84
God Stats
27W - 22L
1,626 SR
Queue Stats
102W - 85L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CORONAS13
Cthulhu
19
9 / 0 / 17
12,561
1,142
19,951
17,922
17,888
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Breastplate

Breastplate

+20
Physical Protection

Freya
Devoyuri
Freya
18
6 / 0 / 16
11,404
1,037
15,859
9,970
4,349
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

17
9 / 4 / 7
11,354
1,032
9,734
13,131
5,763
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mace

Mace

+10
Physical Power

18
2 / 1 / 19
10,724
975
19,611
7,542
3,438
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
4 / 4 / 15
10,832
985
14,647
9,245
4,072
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Team 1 Tickets

252

VS

Team 2 Tickets

93

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Afr0b3ar
Charybdis
16
0 / 3 / 4
9,264
842
9,052
13,619
5,132
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Poseidon
L0c0Patas3
Poseidon
16
2 / 8 / 3
10,010
910
11,603
17,435
6,677
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
0 / 8 / 4
9,560
869
7,502
19,780
17,263
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hercules
ZelminOP
Hercules
16
1 / 10 / 4
10,098
918
7,438
24,038
24,865
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
6 / 1 / 1
11,341
1,031
16,469
10,714
3,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
25
30
Kills
9
9
Deaths
30
74
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Afr0b3ar
Charybdis
0
3
4
0.67
W
Cthulhu
CORONAS13
Cthulhu
9
0
17
17.5
W
Freya
Devoyuri
Freya
6
0
16
14
W
9
4
7
3.13
L
Poseidon
L0c0Patas3
Poseidon
2
8
3
0.44
L
0
8
4
0.25
W
2
1
19
11.5
L
Hercules
ZelminOP
Hercules
1
10
4
0.3
L
6
1
1
6.5
W
4
4
15
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,802
Damage
52,064
57,810
Taken
85,586
35,510
Mitigated
57,764
10,022
Healing
5,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Afr0b3ar
Charybdis
9,052
5,541
0
0
13,619
5,132
0
8,090
5,529
0
25,468
W
Cthulhu
CORONAS13
Cthulhu
19,951
310
1,114
250
17,922
17,888
0
9,311
8,263
46,063
0
W
Freya
Devoyuri
Freya
15,859
5,117
0
2,829
9,970
4,349
0
3,302
6,524
29,470
0
W
9,734
3,155
0
117
13,131
5,763
0
5,353
7,549
0
18,622
L
Poseidon
L0c0Patas3
Poseidon
11,603
2,726
109
1,038
17,435
6,677
0
11,606
5,829
27,439
0
L
7,502
914
0
887
19,780
17,263
0
11,049
8,731
0
22,303
W
19,611
9,172
0
2,242
7,542
3,438
0
3,784
3,686
0
33,774
L
Hercules
ZelminOP
Hercules
7,438
861
0
3,512
24,038
24,865
0
12,966
11,072
0
27,062
L
16,469
798
0
0
10,714
3,827
0
6,746
3,968
42,963
0
W
14,647
1,443
1,942
1,528
9,245
4,072
0
5,399
3,716
40,739
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,875
Gold Earned
50,273
222
Minions Killed
195
6
Camps Cleared
8
1,056,914
Distance Traveled
1,010,079
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,264
842
29
3
2
178,848
0
W
Cthulhu
12,561
1,142
60
5
0
238,091
2
W
Freya
11,404
1,037
34
3
1
208,653
0
W
Loki
11,354
1,032
18
2
3
228,146
0
L
Poseidon
10,010
910
19
2
2
182,466
0
L
Tyr
9,560
869
39
4
1
235,407
0
W
Neith
10,724
975
38
3
2
184,939
0
L
Hercules
10,098
918
34
3
0
190,798
0
L
Scylla
11,341
1,031
74
7
3
222,560
0
W
Ra
10,832
985
72
7
0
197,085
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role