Player Matchup

Hachiman
Hachiman
FemBoyTrap
Hachiman
Level 8
God Stats
2W - 2L
1,507 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
V01DK1LL3R
Cthulhu
Level 15
God Stats
1W - 2L
1,507 SR
Queue Stats
6W - 5L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
ozyfuo
Hun Batz
Level 28
God Stats
0W - 2L
1,693 SR
Queue Stats
19W - 20L
1,445 Elo+
Party 1
Team Averages
Level 17
1,569 SR
1,482 Elo+

VS

Team Averages
Level 28
1,501 SR
1,402 Elo+
Skadi
Skadi
Cruedfusion
Skadi
Level 15
God Stats
2W - 2L
1,504 SR
Queue Stats
4W - 10L
1,410 Elo+
Solo
Thanatos
Thanatos
Vihscision
Thanatos
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,580 Elo+
Party 2
Ra
Ra
smillmillah
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,217 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
FemBoyTrap
Hachiman
15
5 / 10 / 5
11,972
704
8,116
17,707
4,417
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
V01DK1LL3R
Cthulhu
14
3 / 9 / 6
10,933
643
9,457
19,024
14,055
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hun Batz
ozyfuo
Hun Batz
13
2 / 11 / 5
10,244
603
10,351
18,341
5,177
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
15 / 4 / 13
13,822
813
16,807
12,766
4,052
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Thanatos
Vihscision
Thanatos
16
12 / 2 / 16
13,736
808
17,155
13,783
9,922
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
3 / 4 / 24
12,029
708
8,871
10,401
6,005
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
83
10
Kills
30
30
Deaths
10
16
Assists
53
Player
Kills
Deaths
Assists
KDA
W
15
4
13
5.38
L
Hachiman
FemBoyTrap
Hachiman
5
10
5
0.75
L
Cthulhu
V01DK1LL3R
Cthulhu
3
9
6
0.67
W
Thanatos
Vihscision
Thanatos
12
2
16
10
L
Hun Batz
ozyfuo
Hun Batz
2
11
5
0.41
W
3
4
24
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,924
Damage
42,833
55,072
Taken
36,950
23,649
Mitigated
19,979
3,137
Healing
18,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,807
8,170
457
2,461
12,766
4,052
1,517
2,935
9,831
0
56,011
L
Hachiman
FemBoyTrap
Hachiman
8,116
4,532
0
1,370
17,707
4,417
0
2,959
14,748
0
29,854
L
Cthulhu
V01DK1LL3R
Cthulhu
9,457
858
0
1,617
19,024
14,055
0
3,446
15,578
28,580
0
W
Thanatos
Vihscision
Thanatos
17,155
2,565
0
13,134
13,783
9,922
498
2,708
11,075
0
43,857
L
Hun Batz
ozyfuo
Hun Batz
10,351
2,251
0
150
18,341
5,177
0
2,870
15,471
0
34,549
W
8,871
1,763
1,023
1,012
10,401
6,005
269
4,443
5,958
32,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,149
Gold Earned
39,587
134
Minions Killed
166
3
Camps Cleared
8
844,502
Distance Traveled
897,976
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
13,822
813
85
5
2
274,887
1
L
Hachiman
11,972
704
59
3
0
269,898
2
L
Cthulhu
10,933
643
27
2
0
280,970
0
W
Thanatos
13,736
808
39
2
3
320,652
2
L
Hun Batz
10,244
603
48
3
3
293,634
6
W
Ra
12,029
708
42
2
3
302,437
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role