Player Matchup

Tiamat
Tiamat
NaturedViruss
Tiamat
Level 101
God Stats
40W - 27L
1,635 SR
Queue Stats
211W - 117L
1,682 Elo+
Party 2
Osiris
Osiris
XT0XICxEMPIREX
Osiris
Level 91
God Stats
4W - 7L
1,605 SR
Queue Stats
211W - 128L
1,622 Elo+
Party 2
Hel
Hel
YourTrueNemesis
Hel
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 24L
1,481 Elo+
Solo
Team Averages
Level 84
1,580 SR
1,595 Elo+

VS

Team Averages
Level 91
1,489 SR
1,332 Elo+
Morgan Le Fay
Morgan Le Fay
CapuyoNoed
Morgan Le Fay
Level 112
God Stats
45W - 45L
1,544 SR
Queue Stats
134W - 165L
1,397 Elo+
Solo
Gilgamesh
Gilgamesh
CrayolaOverseer
Gilgamesh
Level 69
God Stats
8W - 18L
1,346 SR
Queue Stats
16W - 44L
1,267 Elo+
Party 1
Skadi
Skadi
honeybadger951
Skadi
Level 91
God Stats
1W - 3L
1,577 SR
Queue Stats
27W - 57L
1,333 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
14 / 2 / 4
12,943
761
21,465
11,729
7,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
7 / 2 / 11
12,118
713
15,891
20,606
23,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
0 / 4 / 11
10,158
598
4,183
10,304
4,872
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CapuyoNoed
Morgan Le Fay
13
3 / 8 / 3
10,339
608
10,141
15,808
7,566
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gilgamesh
CrayolaOverseer
Gilgamesh
11
0 / 6 / 7
9,592
564
9,970
17,004
14,825
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
5 / 7 / 2
11,373
669
9,730
14,529
4,731
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
20
21
Kills
8
8
Deaths
21
26
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
CapuyoNoed
Morgan Le Fay
3
8
3
0.56
L
Gilgamesh
CrayolaOverseer
Gilgamesh
0
6
7
0.58
W
14
2
4
8
W
7
2
11
6.25
W
0
4
11
1.38
L
5
7
2
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,539
Damage
29,841
42,639
Taken
47,341
35,821
Mitigated
27,122
12,672
Healing
6,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
CapuyoNoed
Morgan Le Fay
10,141
1,329
590
4,319
15,808
7,566
256
8,289
6,965
31,446
0
L
Gilgamesh
CrayolaOverseer
Gilgamesh
9,970
2,840
0
605
17,004
14,825
0
9,547
6,709
0
17,158
W
21,465
2,237
365
3,750
11,729
7,916
1,027
3,442
8,287
68,525
0
W
15,891
5,307
0
1,836
20,606
23,033
312
3,957
16,649
59
39,617
W
4,183
1,174
3,357
3,364
10,304
4,872
133
3,440
6,864
14,879
0
L
9,730
4,705
0
739
14,529
4,731
361
8,123
6,058
0
35,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,219
Gold Earned
31,304
189
Minions Killed
120
9
Camps Cleared
3
913,041
Distance Traveled
791,548
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
10,339
608
37
2
3
268,928
1
L
Gilgamesh
9,592
564
20
1
0
268,727
0
W
Tiamat
12,943
761
125
7
5
301,947
2
W
Osiris
12,118
713
36
2
3
339,193
0
W
Hel
10,158
598
28
2
1
271,901
1
L
Skadi
11,373
669
63
4
0
253,893
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role