Player Matchup

Sylvanus
Sylvanus
AWildThresherMaw
Sylvanus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,479 Elo+
Party 1
Ra
Ra
Boysallover
Ra
Level 80
God Stats
2W - 2L
1,337 SR
Queue Stats
482W - 489L
1,484 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Eloe1134
Cu Chulainn
Level 80
God Stats
7W - 9L
1,479 SR
Queue Stats
247W - 257L
1,489 Elo+
Party 1
Danzaburou
Danzaburou
HighDonBush
Danzaburou
Level 89
God Stats
13W - 7L
1,455 SR
Queue Stats
481W - 477L
1,496 Elo+
Party 1
Osiris
Osiris
applebottomjohns
Osiris
Level 116
God Stats
7W - 10L
1,438 SR
Queue Stats
398W - 408L
1,491 Elo+
Party 1
Team Averages
Level 78
1,442 SR
1,488 Elo+

VS

Team Averages
Level 86
1,540 SR
1,594 Elo+
Scylla
Scylla
CowDungInMyEyes
Scylla
Level 103
God Stats
3W - 4L
1,458 SR
Queue Stats
140W - 111L
1,620 Elo+
Party 2
Hel
Hel
Magyx69
Hel
Level 82
God Stats
5W - 8L
1,548 SR
Queue Stats
469W - 436L
1,583 Elo+
Party 3
Loki
Loki
OGiBoSs_Us
Loki
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 30L
1,379 Elo+
Solo
Ymir
Ymir
Ohnoitsscho33
Ymir
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 9L
1,830 Elo+
Party 2
Neith
Neith
afluk3yth1ng
Neith
Level 63
God Stats
43W - 23L
1,693 SR
Queue Stats
281W - 263L
1,559 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 6
5,197
472
2,729
5,520
2,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
9 / 2 / 2
7,331
666
7,338
4,665
1,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
Eloe1134
Cu Chulainn
11
2 / 2 / 3
6,224
566
4,820
8,489
3,272
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Danzaburou
HighDonBush
Danzaburou
10
1 / 1 / 6
6,138
558
4,292
6,463
1,947
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
5 / 1 / 1
6,962
633
4,822
5,280
3,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 4 / 0
5,666
515
4,342
5,975
1,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hel
7
0 / 2 / 1
4,971
452
1,852
5,430
1,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

8
0 / 5 / 0
4,849
441
942
7,334
1,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
2 / 5 / 0
5,989
544
5,969
9,627
7,235
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
1 / 3 / 0
5,458
496
6,351
7,124
1,949
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
18
Kills
6
6
Deaths
19
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
0
6
4
W
9
2
2
5
L
3
4
0
0.75
W
Cu Chulainn
Eloe1134
Cu Chulainn
2
2
3
1.75
W
Danzaburou
HighDonBush
Danzaburou
1
1
6
4
L
Hel
0
2
1
0.25
L
0
5
0
0
L
2
5
0
0.4
L
1
3
0
0.33
W
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,001
Damage
19,456
30,417
Taken
35,490
12,722
Mitigated
14,635
10,734
Healing
10,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,729
1,539
796
1,467
5,520
2,880
0
1,479
4,041
8,555
3,408
W
7,338
1,288
590
1,133
4,665
1,551
110
2,733
1,932
37,244
0
L
4,342
652
0
930
5,975
1,692
0
3,176
2,619
24,179
0
W
Cu Chulainn
Eloe1134
Cu Chulainn
4,820
1,120
0
2,140
8,489
3,272
0
4,692
3,371
0
31,868
W
Danzaburou
HighDonBush
Danzaburou
4,292
1,812
0
2,826
6,463
1,947
102
953
5,510
0
34,146
L
Hel
1,852
199
838
2,558
5,430
1,926
0
1,956
3,390
18,429
0
L
942
129
0
1,700
7,334
1,833
0
992
6,287
0
18,580
L
5,969
1,000
0
2,070
9,627
7,235
0
840
8,735
29,600
0
L
6,351
2,461
0
2,696
7,124
1,949
0
2,171
4,881
0
32,287
W
4,822
2,337
0
1,782
5,280
3,072
0
1,880
3,400
0
43,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,852
Gold Earned
26,933
327
Minions Killed
223
0
Camps Cleared
0
1,030,010
Distance Traveled
929,562
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,197
472
25
2
0
195,644
6
W
Ra
7,331
666
78
7
0
222,166
1
L
Scylla
5,666
515
30
3
0
207,709
3
W
Cu Chulainn
6,224
566
67
6
0
189,514
5
W
Danzaburou
6,138
558
71
6
0
205,720
1
L
Hel
4,971
452
36
3
0
186,642
1
L
Loki
4,849
441
42
4
0
195,142
2
L
Ymir
5,989
544
54
5
0
149,500
1
L
Neith
5,458
496
61
6
0
190,569
0
W
Osiris
6,962
633
86
8
0
216,966
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role